Player Matchup

Medusa
Medusa
 
Medusa
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
AHNeil
Da Ji
Level 100
God Stats
19W - 13L
1,800 SR
Queue Stats
55W - 44L
1,629 Elo+
Solo
Vulcan
Vulcan
KingZerks
Vulcan
Level 127
God Stats
3W - 2L
1,908 SR
Queue Stats
135W - 126L
1,576 Elo+
Solo
Atlas
Atlas
RetardOnBathSalt
Atlas
Level 142
God Stats
3W - 3L
1,628 SR
Queue Stats
188W - 175L
1,557 Elo+
Solo
Bellona
Bellona
ShardDelum
Bellona
Level 105
God Stats
140W - 124L
1,695 SR
Queue Stats
374W - 369L
1,556 Elo+
Solo
Team Averages
Level 115
1,706 SR
1,564 Elo+

VS

Team Averages
Level 118
1,414 SR
1,504 Elo+
Olorun
Olorun
ACE_tolbrim
Olorun
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
231W - 220L
1,520 Elo+
Solo
Medusa
Medusa
BadGirlKimK
Medusa
Level 155
God Stats
50W - 31L
1,461 SR
Queue Stats
373W - 377L
1,495 Elo+
Solo
Achilles
Achilles
LoF Oxygen
Achilles
Level 110
God Stats
2W - 5L
1,310 SR
Queue Stats
345W - 321L
1,552 Elo+
Party 1
Susano
Susano
ll Painn
Susano
Level 129
God Stats
11W - 18L
1,301 SR
Queue Stats
328W - 320L
1,523 Elo+
Party 1
Ra
Ra
llMetaphysl
Ra
Level 129
God Stats
6W - 7L
1,500 SR
Queue Stats
329W - 300L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
5 / 1 / 4
7,699
642
7,025
6,716
2,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
AHNeil
Da Ji
10
2 / 3 / 4
6,147
512
6,188
8,608
2,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
KingZerks
Vulcan
10
1 / 4 / 5
5,760
480
6,581
5,724
1,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 3 / 2
5,671
473
4,788
7,615
3,762
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
ShardDelum
Bellona
9
2 / 7 / 5
6,021
502
5,979
12,511
7,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
4 / 2 / 6
6,993
583
7,343
9,069
2,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
12
3 / 2 / 2
7,251
604
4,039
7,830
2,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
LoF Oxygen
Achilles
10
3 / 4 / 2
5,955
496
5,375
11,224
6,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
ll Painn
Susano
12
4 / 1 / 4
7,391
616
4,630
7,260
2,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 3 / 2
6,757
563
5,021
6,675
3,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
33
11
Kills
17
18
Deaths
12
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
5
1
4
7
W
Olorun
4
2
6
3.5
L
Da Ji
AHNeil
Da Ji
2
3
4
1.33
W
Medusa
3
2
2
2
L
Vulcan
KingZerks
Vulcan
1
4
5
0.88
W
Achilles
LoF Oxygen
Achilles
3
4
2
1
L
1
3
2
0.67
L
Bellona
ShardDelum
Bellona
2
7
5
0.64
W
Susano
ll Painn
Susano
4
1
4
6
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,561
Damage
26,408
41,174
Taken
42,058
18,104
Mitigated
17,307
11,052
Healing
13,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,025
2,286
0
2,077
6,716
2,163
550
1,828
4,835
0
47,790
W
Olorun
7,343
3,686
574
3,469
9,069
2,104
0
1,449
7,560
35,106
2,723
L
Da Ji
AHNeil
Da Ji
6,188
1,019
0
2,839
8,608
2,615
0
1,720
6,823
0
30,515
W
Medusa
4,039
1,880
0
2,416
7,830
2,480
402
3,417
4,125
0
44,890
L
Vulcan
KingZerks
Vulcan
6,581
1,864
0
355
5,724
1,622
342
783
4,908
27,544
0
W
Achilles
LoF Oxygen
Achilles
5,375
1,223
283
1,614
11,224
6,783
0
1,382
9,725
0
18,432
L
4,788
1,593
0
1,764
7,615
3,762
0
2,944
4,671
27,019
0
L
Bellona
ShardDelum
Bellona
5,979
3,193
79
3,938
12,511
7,942
176
4,180
8,063
0
21,658
W
Susano
ll Painn
Susano
4,630
583
0
2,842
7,260
2,180
0
1,727
5,430
0
33,987
W
5,021
1,113
24
1,844
6,675
3,760
0
2,584
3,849
33,382
2,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,298
Gold Earned
34,347
271
Minions Killed
332
0
Camps Cleared
0
1,140,444
Distance Traveled
1,129,086
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,699
642
85
7
0
228,279
5
W
Olorun
6,993
583
73
6
0
205,197
0
L
Da Ji
6,147
512
59
5
0
248,386
3
W
Medusa
7,251
604
97
8
0
216,842
1
L
Vulcan
5,760
480
51
4
0
229,282
4
W
Achilles
5,955
496
26
2
0
236,292
3
L
Atlas
5,671
473
42
4
0
210,289
3
L
Bellona
6,021
502
34
3
0
224,208
1
W
Susano
7,391
616
75
6
0
254,754
4
W
Ra
6,757
563
61
5
0
216,001
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role