Player Matchup

Agni
Agni
SirShmittles
Agni
Level 121
God Stats
12W - 11L
1,515 SR
Queue Stats
53W - 58L
1,532 Elo+
Solo
King Arthur
King Arthur
SploogeMcCannon
King Arthur
Level 153
God Stats
88W - 65L
1,498 SR
Queue Stats
925W - 936L
1,548 Elo+
Solo
Ymir
Ymir
TheCapMaster
Ymir
Level 136
God Stats
4W - 5L
1,659 SR
Queue Stats
120W - 108L
1,631 Elo+
Solo
Susano
Susano
WrathvsBonds
Susano
Level 125
God Stats
8W - 9L
1,695 SR
Queue Stats
117W - 114L
1,565 Elo+
Solo
Neith
Neith
killerstringbean
Neith
Level 114
God Stats
20W - 21L
1,336 SR
Queue Stats
158W - 157L
1,537 Elo+
Solo
Team Averages
Level 130
1,540 SR
1,563 Elo+

VS

Team Averages
Level 110
1,532 SR
1,614 Elo+
Bacchus
Bacchus
DarkStar3325
Bacchus
Level 122
God Stats
16W - 14L
1,594 SR
Queue Stats
181W - 157L
1,631 Elo+
Solo
Agni
Agni
KEVIN28104
Agni
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 82L
1,614 Elo+
Solo
Chiron
Chiron
Piggy_Thief
Chiron
Level 96
God Stats
1W - 4L
1,332 SR
Queue Stats
137W - 140L
1,547 Elo+
Solo
Thor
Thor
X-Yolo-W33S4
Thor
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,691 Elo+
Solo
Sylvanus
Sylvanus
mira-bai123
Sylvanus
Level 85
God Stats
1W - 2L
1,736 SR
Queue Stats
97W - 97L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 2
10,075
560
7,543
7,479
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
SploogeMcCannon
King Arthur
16
1 / 0 / 7
9,964
554
9,741
10,847
8,671
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 2 / 5
8,715
484
5,538
14,185
11,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
18
7 / 1 / 1
10,578
588
10,704
12,781
4,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

17
2 / 1 / 8
10,679
593
10,721
8,680
2,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DarkStar3325
Bacchus
14
1 / 4 / 0
8,246
458
8,058
14,738
14,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 5 / 1
7,885
438
4,976
9,442
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
13
3 / 3 / 0
8,012
445
7,008
10,850
3,891
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 3 / 1
8,797
489
4,402
12,670
7,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
mira-bai123
Sylvanus
12
0 / 3 / 1
6,743
375
7,261
13,209
11,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
18
Kills
6
6
Deaths
18
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DarkStar3325
Bacchus
1
4
0
0.25
L
1
5
1
0.3
L
Chiron
3
3
0
1
W
6
2
2
3.5
W
King Arthur
SploogeMcCannon
King Arthur
1
0
7
4.5
W
2
2
5
2.25
W
Susano
7
1
1
7.5
L
1
3
1
0.5
W
2
1
8
6
L
Sylvanus
mira-bai123
Sylvanus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,247
Damage
31,705
53,972
Taken
60,909
30,752
Mitigated
39,559
18,739
Healing
15,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DarkStar3325
Bacchus
8,058
283
0
5,055
14,738
14,938
0
3,221
11,517
48,919
0
L
4,976
94
0
460
9,442
2,482
0
3,629
5,813
53,894
0
L
Chiron
7,008
2,886
474
2,758
10,850
3,891
0
1,797
8,969
0
51,742
W
7,543
358
0
892
7,479
2,804
2,327
3,723
3,674
61,145
0
W
King Arthur
SploogeMcCannon
King Arthur
9,741
416
0
2,250
10,847
8,671
0
4,329
6,000
0
55,938
W
5,538
1,001
286
3,656
14,185
11,661
125
7,323
6,600
19,511
0
W
Susano
10,704
3,490
0
6,562
12,781
4,714
0
2,927
9,685
0
73,411
L
4,402
1,505
0
2,939
12,670
7,131
336
554
12,116
0
59,455
W
10,721
3,043
0
5,093
8,680
2,902
1,751
438
8,242
0
83,613
L
Sylvanus
mira-bai123
Sylvanus
7,261
1,945
805
2,955
13,209
11,117
0
4,057
9,152
23,719
5,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,011
Gold Earned
39,683
546
Minions Killed
483
0
Camps Cleared
0
1,738,059
Distance Traveled
1,521,101
40
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,246
458
112
6
0
294,131
1
L
Agni
7,885
438
105
6
0
319,100
8
L
Chiron
8,012
445
93
5
0
254,451
3
W
Agni
10,075
560
112
6
0
347,127
6
W
King Arthur
9,964
554
111
6
0
327,687
5
W
Ymir
8,715
484
25
1
0
336,801
9
W
Susano
10,578
588
137
8
0
390,869
12
L
Thor
8,797
489
122
7
0
349,608
6
W
Neith
10,679
593
161
9
0
335,575
8
L
Sylvanus
6,743
375
51
3
0
303,811
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role