Player Matchup

Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
BADNEWS215
Nike
Level 144
God Stats
2W - 6L
1,822 SR
Queue Stats
181W - 167L
1,537 Elo+
Party 1
Cabrakan
Cabrakan
Censurp
Cabrakan
Level 108
God Stats
0W - 1L
1,965 SR
Queue Stats
3W - 1L
1,773 Elo+
Solo
Mulan
Mulan
PY3tti
Mulan
Level 133
God Stats
76W - 62L
1,497 SR
Queue Stats
709W - 690L
1,451 Elo+
Party 1
Medusa
Medusa
SLEAZARIUS
Medusa
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 15L
1,564 Elo+
Solo
Team Averages
Level 127
1,657 SR
1,565 Elo+

VS

Team Averages
Level 118
1,444 SR
1,576 Elo+
Odin
Odin
ELITE LINK DJ23
Odin
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
451W - 428L
1,606 Elo+
Party 2
Pele
Pele
KillerWrld999
Pele
Level 132
God Stats
12W - 9L
1,511 SR
Queue Stats
453W - 455L
1,479 Elo+
Solo
Sol
Sol
Tiriel
Sol
Level 115
God Stats
25W - 19L
1,426 SR
Queue Stats
503W - 471L
1,513 Elo+
Solo
Heimdallr
Heimdallr
Zombie-tako
Heimdallr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 20L
1,675 Elo+
Solo
Kumbhakarna
Kumbhakarna
qNIGHTMXREp
Kumbhakarna
Level 105
God Stats
2W - 0L
1,285 SR
Queue Stats
400W - 404L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 4 / 4
7,966
498
9,974
9,746
3,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
6 / 8 / 5
7,946
497
12,435
18,496
10,712
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
Censurp
Cabrakan
11
1 / 4 / 4
7,183
449
5,423
9,908
5,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
PY3tti
Mulan
12
4 / 7 / 5
8,167
510
9,512
12,767
11,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
SLEAZARIUS
Medusa
13
2 / 3 / 2
7,885
493
4,732
9,909
2,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 4
7,244
453
3,096
10,621
7,843
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
14 / 1 / 2
10,663
666
11,049
13,356
5,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
Tiriel
Sol
14
1 / 2 / 8
8,486
530
13,309
9,803
3,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Zombie-tako
Heimdallr
13
7 / 6 / 5
8,930
558
10,570
10,401
4,065
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
qNIGHTMXREp
Kumbhakarna
12
3 / 4 / 11
8,583
536
5,494
16,883
18,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
55
16
Kills
25
26
Deaths
16
20
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
4
4
1.25
L
6
8
5
1.06
L
Cabrakan
Censurp
Cabrakan
1
4
4
0.75
W
0
3
4
0.67
W
14
1
2
15
L
Mulan
PY3tti
Mulan
4
7
5
0.93
L
Medusa
SLEAZARIUS
Medusa
2
3
2
1
W
Sol
Tiriel
Sol
1
2
8
2.5
W
Heimdallr
Zombie-tako
Heimdallr
7
6
5
1.58
W
Kumbhakarna
qNIGHTMXREp
Kumbhakarna
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,076
Damage
43,518
60,826
Taken
61,064
33,134
Mitigated
39,106
9,036
Healing
15,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,974
3,972
0
3,960
9,746
3,226
512
2,512
7,234
0
45,524
L
12,435
3,203
0
820
18,496
10,712
0
5,802
12,694
0
35,821
L
Cabrakan
Censurp
Cabrakan
5,423
931
0
776
9,908
5,166
0
1,839
8,069
36,317
0
W
3,096
720
0
1,510
10,621
7,843
719
1,658
8,883
4,410
18,727
W
11,049
2,577
0
5,966
13,356
5,436
0
2,352
10,936
0
70,175
L
Mulan
PY3tti
Mulan
9,512
1,883
360
2,093
12,767
11,128
0
4,980
7,787
0
25,553
L
Medusa
SLEAZARIUS
Medusa
4,732
1,304
0
1,027
9,909
2,902
0
4,727
5,182
0
52,745
W
Sol
Tiriel
Sol
13,309
4,894
0
3,361
9,803
3,302
3,355
37
9,679
58,839
0
W
Heimdallr
Zombie-tako
Heimdallr
10,570
5,961
0
1,502
10,401
4,065
803
552
9,785
0
44,321
W
Kumbhakarna
qNIGHTMXREp
Kumbhakarna
5,494
1,566
509
2,437
16,883
18,460
343
824
15,778
19,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,147
Gold Earned
43,906
340
Minions Killed
382
0
Camps Cleared
0
1,507,533
Distance Traveled
1,498,020
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,966
498
86
5
0
251,111
3
L
Nike
7,946
497
56
4
0
316,780
0
L
Cabrakan
7,183
449
67
4
0
291,110
3
W
Odin
7,244
453
56
4
0
325,520
3
W
Pele
10,663
666
118
7
0
329,390
2
L
Mulan
8,167
510
38
2
0
357,903
0
L
Medusa
7,885
493
93
6
0
290,629
4
W
Sol
8,486
530
114
7
0
293,410
1
W
Heimdallr
8,930
558
68
4
0
262,848
2
W
Kumbhakarna
8,583
536
26
2
0
286,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role