Player Matchup

Sol
Sol
BurritoFather
Sol
Level 44
God Stats
1W - 1L
1,708 SR
Queue Stats
22W - 20L
1,446 Elo+
Party 3
King Arthur
King Arthur
ChefOfTheTruth
King Arthur
Level 63
God Stats
29W - 34L
1,472 SR
Queue Stats
59W - 72L
1,414 Elo+
Party 3
Medusa
Medusa
GodMuffinxD
Medusa
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 57L
1,295 Elo+
Party 2
Artio
Artio
Pravorious
Artio
Level 128
God Stats
5W - 2L
1,993 SR
Queue Stats
125W - 118L
1,524 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SlothyyDude
Tsukuyomi
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
87W - 88L
1,435 Elo+
Party 2
Team Averages
Level 72
1,635 SR
1,423 Elo+

VS

Team Averages
Level 67
1,434 SR
1,483 Elo+
Izanami
Izanami
EZPeeezzy
Izanami
Level 69
God Stats
41W - 38L
1,460 SR
Queue Stats
147W - 155L
1,446 Elo+
Solo
Athena
Athena
ElFulgonAsere
Athena
Level 79
God Stats
1W - 0L
1,385 SR
Queue Stats
56W - 46L
1,566 Elo+
Party 1
Set
Set
TutiiFrutii16
Set
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,447 Elo+
Party 1
Anubis
Anubis
iDeLuXeD
Anubis
Level 39
God Stats
7W - 7L
1,325 SR
Queue Stats
44W - 46L
1,471 Elo+
Party 1
Hades
Hades
zHybrids
Hades
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 73L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 5
9,219
485
13,323
16,013
4,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
ChefOfTheTruth
King Arthur
15
1 / 6 / 3
9,081
478
4,573
13,387
13,897
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
15
2 / 7 / 3
9,512
501
8,465
17,793
4,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
13
1 / 8 / 8
8,477
446
5,094
20,665
17,717
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tsukuyomi
SlothyyDude
Tsukuyomi
18
12 / 7 / 3
11,186
589
22,829
18,111
6,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EZPeeezzy
Izanami
19
9 / 3 / 7
12,042
634
13,064
10,409
3,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 1 / 18
11,146
587
7,873
18,783
22,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
5 / 4 / 12
11,484
604
11,308
12,516
5,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
iDeLuXeD
Anubis
17
6 / 8 / 11
10,773
567
17,778
19,331
8,679
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
zHybrids
Hades
18
11 / 3 / 11
11,700
616
17,724
20,454
15,217
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
95
18
Kills
36
36
Deaths
19
22
Assists
59
Player
Kills
Deaths
Assists
KDA
L
2
8
5
0.56
L
King Arthur
ChefOfTheTruth
King Arthur
1
6
3
0.42
W
Izanami
EZPeeezzy
Izanami
9
3
7
4.17
W
5
1
18
14
L
Medusa
2
7
3
0.5
L
Artio
1
8
8
0.63
L
Tsukuyomi
SlothyyDude
Tsukuyomi
12
7
3
1.93
W
5
4
12
2.75
W
Anubis
iDeLuXeD
Anubis
6
8
11
1.44
W
Hades
zHybrids
Hades
11
3
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,284
Damage
67,747
85,969
Taken
81,493
47,113
Mitigated
55,316
17,559
Healing
31,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,323
5,853
0
3,923
16,013
4,465
39
10,771
5,242
54,571
0
L
King Arthur
ChefOfTheTruth
King Arthur
4,573
571
0
1,184
13,387
13,897
392
7,555
5,832
46
40,768
W
Izanami
EZPeeezzy
Izanami
13,064
9,054
0
2,237
10,409
3,174
2,878
1,646
8,179
0
93,932
W
7,873
1,847
1,106
3,067
18,783
22,498
0
5,086
13,697
28,335
0
L
Medusa
8,465
4,146
0
4,538
17,793
4,334
1,086
5,998
11,795
0
55,400
L
Artio
5,094
843
894
3,473
20,665
17,717
240
11,312
9,353
23,632
0
L
Tsukuyomi
SlothyyDude
Tsukuyomi
22,829
4,995
0
3,547
18,111
6,700
0
7,739
10,372
0
76,723
W
11,308
4,594
0
4,274
12,516
5,748
0
1,769
10,747
0
80,283
W
Anubis
iDeLuXeD
Anubis
17,778
1,745
0
9,300
19,331
8,679
0
6,271
13,060
72,587
0
W
Hades
zHybrids
Hades
17,724
1,956
790
10,267
20,454
15,217
354
3,691
16,763
72,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,475
Gold Earned
57,145
446
Minions Killed
551
0
Camps Cleared
0
1,667,972
Distance Traveled
1,822,310
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,219
485
122
6
0
315,257
1
L
King Arthur
9,081
478
89
5
0
326,450
4
W
Izanami
12,042
634
168
9
0
330,289
7
W
Athena
11,146
587
30
2
0
396,975
1
L
Medusa
9,512
501
92
5
0
319,324
2
L
Artio
8,477
446
46
2
0
328,533
1
L
Tsukuyomi
11,186
589
97
5
0
378,408
1
W
Set
11,484
604
141
7
0
438,847
0
W
Anubis
10,773
567
92
5
0
315,271
4
W
Hades
11,700
616
120
6
0
340,928
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role