Player Matchup

Baron Samedi
Baron Samedi
Bamby0666
Baron Samedi
Level 46
God Stats
6W - 10L
1,723 SR
Queue Stats
7W - 12L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
GouletBoys
Cliodhna
Level 75
God Stats
2W - 4L
1,459 SR
Queue Stats
36W - 55L
1,171 Elo+
Party 1
Hel
Hel
Sikada_V
Hel
Level 40
God Stats
2W - 3L
1,255 SR
Queue Stats
34W - 26L
1,377 Elo+
Solo
Ra
Ra
gary_muller
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ullr
Ullr
xAkolyte
Ullr
Level 48
God Stats
41W - 19L
1,675 SR
Queue Stats
155W - 119L
1,440 Elo+
Solo
Team Averages
Level 42
1,522 SR
1,398 Elo+

VS

Team Averages
Level 33
1,447 SR
1,322 Elo+
Jing Wei
Jing Wei
C4OTICDUWM13
Jing Wei
Level 29
God Stats
1W - 3L
1,540 SR
Queue Stats
1W - 8L
1,187 Elo+
Solo
Yemoja
Yemoja
Lannask
Yemoja
Level 36
God Stats
0W - 1L
1,541 SR
Queue Stats
18W - 19L
1,503 Elo+
Solo
Nu Wa
Nu Wa
Meollos
Nu Wa
Level 29
God Stats
1W - 4L
1,249 SR
Queue Stats
152W - 188L
1,319 Elo+
Solo
Achilles
Achilles
Stoles
Achilles
Level 48
God Stats
4W - 5L
1,664 SR
Queue Stats
5W - 9L
1,419 Elo+
Solo
Hercules
Hercules
shufffleupagus
Hercules
Level 21
God Stats
0W - 2L
1,243 SR
Queue Stats
37W - 50L
1,183 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bamby0666
Baron Samedi
19
6 / 0 / 11
13,042
725
20,252
10,877
5,776
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cliodhna
GouletBoys
Cliodhna
20
9 / 3 / 9
14,011
778
19,547
23,900
11,644
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 0 / 16
14,038
780
20,184
11,311
14,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
0 / 8 / 5
11,711
651
3,793
12,615
4,742
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
20
18 / 1 / 9
16,446
914
32,955
21,058
12,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
C4OTICDUWM13
Jing Wei
15
0 / 13 / 3
10,245
569
2,885
19,199
6,460
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Lannask
Yemoja
19
2 / 4 / 6
12,289
683
8,433
25,760
31,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
Meollos
Nu Wa
18
0 / 6 / 4
10,947
608
15,791
17,417
5,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
Stoles
Achilles
19
7 / 2 / 1
12,114
673
11,773
20,556
20,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hercules
17
3 / 12 / 2
11,045
614
16,350
33,986
18,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
28
37
Kills
12
12
Deaths
37
50
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bamby0666
Baron Samedi
6
0
11
11.5
L
Jing Wei
C4OTICDUWM13
Jing Wei
0
13
3
0.12
W
Cliodhna
GouletBoys
Cliodhna
9
3
9
4.5
L
Yemoja
Lannask
Yemoja
2
4
6
1.25
L
Nu Wa
Meollos
Nu Wa
0
6
4
0.33
W
4
0
16
12
L
Achilles
Stoles
Achilles
7
2
1
3.75
W
0
8
5
0.31
L
Hercules
3
12
2
0.33
W
Ullr
18
1
9
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,731
Damage
55,232
79,761
Taken
116,918
48,809
Mitigated
81,918
45,501
Healing
21,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bamby0666
Baron Samedi
20,252
1,955
1,619
3,854
10,877
5,776
2,631
3,014
7,799
46,557
0
L
Jing Wei
C4OTICDUWM13
Jing Wei
2,885
2,386
0
0
19,199
6,460
384
6,650
12,549
0
12,941
W
Cliodhna
GouletBoys
Cliodhna
19,547
3,860
165
9,448
23,900
11,644
2,642
7,985
15,712
0
57,048
L
Yemoja
Lannask
Yemoja
8,433
1,826
4,972
2,789
25,760
31,076
0
12,031
13,729
36,817
0
L
Nu Wa
Meollos
Nu Wa
15,791
6,424
0
1,432
17,417
5,798
87
5,303
12,114
51,176
0
W
20,184
593
8,956
7,239
11,311
14,082
957
3,579
7,485
53,700
0
L
Achilles
Stoles
Achilles
11,773
3,229
0
2,613
20,556
20,259
0
9,192
11,364
0
30,679
W
3,793
612
214
989
12,615
4,742
212
4,456
7,913
18,216
0
L
Hercules
16,350
6,842
257
9,800
33,986
18,325
0
11,053
22,933
0
35,318
W
Ullr
32,955
22,050
0
13,017
21,058
12,565
5,380
5,190
15,512
0
108,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,248
Gold Earned
56,640
393
Minions Killed
204
0
Camps Cleared
0
1,727,096
Distance Traveled
1,359,013
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,042
725
57
3
0
340,275
0
L
Jing Wei
10,245
569
18
1
0
208,052
2
W
Cliodhna
14,011
778
56
3
0
395,683
0
L
Yemoja
12,289
683
47
3
0
265,778
0
L
Nu Wa
10,947
608
67
4
0
282,719
0
W
Hel
14,038
780
70
4
0
381,391
0
L
Achilles
12,114
673
45
3
0
349,025
0
W
Ra
11,711
651
45
3
0
275,293
0
L
Hercules
11,045
614
27
2
0
253,439
3
W
Ullr
16,446
914
165
9
0
334,454
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role