Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Fimoze
Bellona
Level 124
God Stats
2W - 1L
1,109 SR
Queue Stats
8W - 8L
1,322 Elo+
Party 4
Neith
Neith
Mastermune
Neith
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,674 Elo+
Party 4
Bacchus
Bacchus
NanaOosaki
Bacchus
Level 159
God Stats
8W - 7L
1,887 SR
Queue Stats
220W - 213L
1,442 Elo+
Party 2
Olorun
Olorun
NeverDownd
Olorun
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,417 Elo+
Party 4
Team Averages
Level 112
1,499 SR
1,471 Elo+

VS

Team Averages
Level 65
1,587 SR
1,462 Elo+
Sobek
Sobek
BallaN0Alvo
Sobek
Level 41
God Stats
3W - 1L
1,704 SR
Queue Stats
4W - 2L
1,634 Elo+
Party 1
Anubis
Anubis
D3G4S_88-_-
Anubis
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,276 Elo+
Party 3
Persephone
Persephone
Magra433
Persephone
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,276 Elo+
Party 3
Chaac
Chaac
NomeAntigo
Chaac
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 36L
1,642 Elo+
Party 1
Medusa
Medusa
TheSantG
Medusa
Level 123
God Stats
1W - 0L
1,729 SR
Queue Stats
44W - 44L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
1 / 3 / 0
5,791
526
2,747
9,024
2,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
Fimoze
Bellona
10
2 / 2 / 0
6,426
584
4,317
6,914
2,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
10
1 / 1 / 1
6,167
561
3,086
3,889
1,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
NanaOosaki
Bacchus
9
1 / 0 / 2
5,683
517
4,411
5,498
3,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
NeverDownd
Olorun
9
0 / 2 / 2
5,460
496
3,195
3,265
1,024
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
5,661
515
892
6,411
3,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
11
2 / 2 / 0
6,322
575
3,321
6,148
2,642
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Persephone
Magra433
Persephone
9
0 / 1 / 2
5,880
535
2,430
3,945
1,017
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
13
6 / 1 / 0
7,379
671
6,682
7,808
3,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
TheSantG
Medusa
10
0 / 0 / 0
5,780
525
2,783
5,430
1,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
12
5
Kills
8
8
Deaths
5
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
3
0
0.33
W
0
1
2
1
W
Anubis
2
2
0
1
L
Bellona
Fimoze
Bellona
2
2
0
1
W
Persephone
Magra433
Persephone
0
1
2
1
L
Neith
1
1
1
1.5
L
Bacchus
NanaOosaki
Bacchus
1
0
2
2
L
Olorun
NeverDownd
Olorun
0
2
2
0.5
W
Chaac
6
1
0
6
W
Medusa
TheSantG
Medusa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,756
Damage
16,108
28,590
Taken
29,742
11,364
Mitigated
12,521
9,431
Healing
13,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,747
892
0
3,435
9,024
2,662
0
753
8,213
0
32,839
W
892
62
0
2,428
6,411
3,836
0
3,348
3,063
8,434
0
W
Anubis
3,321
174
0
3,364
6,148
2,642
451
0
6,148
32,542
0
L
Bellona
Fimoze
Bellona
4,317
1,226
0
2,766
6,914
2,853
0
3,199
3,675
0
30,251
W
Persephone
Magra433
Persephone
2,430
215
39
1,131
3,945
1,017
934
1,324
2,620
24,634
0
L
Neith
3,086
1,085
0
840
3,889
1,465
0
59
3,830
0
40,684
L
Bacchus
NanaOosaki
Bacchus
4,411
429
128
1,311
5,498
3,360
0
846
4,643
12,988
0
L
Olorun
NeverDownd
Olorun
3,195
1,026
0
951
3,265
1,024
0
1,577
1,586
25,714
0
W
Chaac
6,682
1,878
0
3,644
7,808
3,628
0
2,051
5,757
0
50,341
W
Medusa
TheSantG
Medusa
2,783
768
0
2,585
5,430
1,398
0
883
4,547
0
39,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,527
Gold Earned
31,022
302
Minions Killed
319
0
Camps Cleared
0
1,096,511
Distance Traveled
1,094,841
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,791
526
60
5
0
200,141
1
W
Sobek
5,661
515
12
1
0
226,193
0
W
Anubis
6,322
575
73
7
0
188,294
2
L
Bellona
6,426
584
71
6
0
213,362
2
W
Persephone
5,880
535
51
5
0
207,475
4
L
Neith
6,167
561
87
8
0
217,054
4
L
Bacchus
5,683
517
23
2
0
255,558
2
L
Olorun
5,460
496
61
6
0
210,396
1
W
Chaac
7,379
671
104
9
0
272,546
0
W
Medusa
5,780
525
79
7
0
200,333
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role