Player Matchup

Hercules
Hercules
HoKR
Hercules
Level 12
God Stats
2W - 0L
1,763 SR
Queue Stats
2W - 0L
1,705 Elo+
Party 2
Discordia
Discordia
Someồne
Discordia
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,571 Elo+
Party 2
Cerberus
Cerberus
d-k-m-r-d-s
Cerberus
Level 87
God Stats
3W - 0L
1,714 SR
Queue Stats
12W - 7L
1,442 Elo+
Party 2
Team Averages
Level 69
1,659 SR
1,573 Elo+

VS

Team Averages
Level 58
1,626 SR
1,311 Elo+
Poseidon
Poseidon
CiNeCzEkK
Poseidon
Level 69
God Stats
2W - 3L
1,662 SR
Queue Stats
18W - 25L
1,322 Elo+
Solo
Cthulhu
Cthulhu
N0CiF_LuCifeR
Cthulhu
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,306 Elo+
Party 1
Sun Wukong
Sun Wukong
Uncle-OoKiKi
Sun Wukong
Level 26
God Stats
1W - 2L
1,715 SR
Queue Stats
3W - 11L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HoKR
Hercules
11
2 / 2 / 4
7,689
641
4,524
10,613
6,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
Someồne
Discordia
14
7 / 2 / 3
9,425
785
16,534
5,912
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
d-k-m-r-d-s
Cerberus
13
1 / 5 / 9
8,914
743
6,639
15,492
14,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CiNeCzEkK
Poseidon
11
2 / 6 / 5
7,535
628
6,615
9,610
2,296
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
13
2 / 2 / 7
8,466
706
8,326
11,503
11,317
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sun Wukong
Uncle-OoKiKi
Sun Wukong
13
5 / 2 / 4
8,927
744
5,939
12,563
8,215
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
25
10
Kills
9
9
Deaths
10
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Poseidon
CiNeCzEkK
Poseidon
2
6
5
0.75
W
Hercules
HoKR
Hercules
2
2
4
2
L
Cthulhu
2
2
7
2.75
W
Discordia
Someồne
Discordia
7
2
3
4.25
L
Sun Wukong
Uncle-OoKiKi
Sun Wukong
5
2
4
3.5
W
Cerberus
d-k-m-r-d-s
Cerberus
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,697
Damage
20,880
32,017
Taken
33,676
23,258
Mitigated
21,828
5,744
Healing
3,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
CiNeCzEkK
Poseidon
6,615
1,159
0
701
9,610
2,296
60
7,991
1,590
23,465
0
W
Hercules
HoKR
Hercules
4,524
1,220
199
1,964
10,613
6,579
73
5,429
5,184
0
12,983
L
Cthulhu
8,326
1,523
264
0
11,503
11,317
23
5,611
5,666
22,973
0
W
Discordia
Someồne
Discordia
16,534
1,558
56
1,172
5,912
2,273
211
3,385
2,527
45,618
0
L
Sun Wukong
Uncle-OoKiKi
Sun Wukong
5,939
2,382
382
1,779
12,563
8,215
0
9,805
2,606
0
15,356
W
Cerberus
d-k-m-r-d-s
Cerberus
6,639
897
174
2,179
15,492
14,406
0
6,454
9,038
24,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,028
Gold Earned
24,928
137
Minions Killed
89
8
Camps Cleared
2
581,472
Distance Traveled
548,233
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,535
628
37
3
1
155,720
3
W
Hercules
7,689
641
10
1
1
188,402
0
L
Cthulhu
8,466
706
30
3
1
202,654
1
W
Discordia
9,425
785
83
7
3
196,495
1
L
Sun Wukong
8,927
744
22
2
0
189,859
1
W
Cerberus
8,914
743
44
4
4
196,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role