Player Matchup

Agni
Agni
JordanDFP
Agni
Level 25
God Stats
76W - 27L
1,949 SR
Queue Stats
251W - 113L
1,693 Elo+
Party 1
Gilgamesh
Gilgamesh
Mandarina_30
Gilgamesh
Level 54
God Stats
7W - 4L
1,647 SR
Queue Stats
18W - 12L
1,528 Elo+
Solo
Anhur
Anhur
WsH II Demize
Anhur
Level 30
God Stats
18W - 13L
1,500 SR
Queue Stats
430W - 257L
1,830 Elo+
Party 1
Team Averages
Level 36
1,699 SR
1,684 Elo+

VS

Team Averages
Level 89
1,359 SR
1,252 Elo+
Bacchus
Bacchus
Jordan16794
Bacchus
Level 125
God Stats
2W - 4L
1,500 SR
Queue Stats
36W - 44L
1,236 Elo+
Solo
Ah Puch
Ah Puch
LordLudovicusII
Ah Puch
Level 47
God Stats
4W - 14L
1,077 SR
Queue Stats
8W - 40L
1,259 Elo+
Party 2
Charybdis
Charybdis
RentedYeti
Charybdis
Level 95
God Stats
5W - 26L
1,500 SR
Queue Stats
7W - 38L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
4 / 0 / 11
9,599
738
8,843
3,696
1,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Mandarina_30
Gilgamesh
15
8 / 0 / 8
10,195
784
8,460
12,807
7,238
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
5 / 1 / 11
9,937
764
8,900
8,998
3,953
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jordan16794
Bacchus
11
0 / 4 / 0
7,051
542
5,508
11,707
12,522
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
1 / 5 / 0
7,775
598
5,359
9,032
2,339
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
RentedYeti
Charybdis
10
0 / 8 / 0
7,067
544
3,774
10,440
3,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
1
17
Kills
1
1
Deaths
17
30
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Jordan16794
Bacchus
0
4
0
0
W
Agni
4
0
11
9.5
L
1
5
0
0.2
W
Gilgamesh
Mandarina_30
Gilgamesh
8
0
8
12
L
Charybdis
RentedYeti
Charybdis
0
8
0
0
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,203
Damage
14,641
25,501
Taken
31,179
12,568
Mitigated
18,519
4,457
Healing
2,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Jordan16794
Bacchus
5,508
466
0
360
11,707
12,522
0
3,353
8,354
16,118
0
W
Agni
8,843
181
0
574
3,696
1,377
952
2,674
1,022
31,453
0
L
5,359
174
0
1,568
9,032
2,339
0
3,465
5,567
26,013
0
W
Gilgamesh
Mandarina_30
Gilgamesh
8,460
2,565
0
1,081
12,807
7,238
272
3,612
9,195
0
25,393
L
Charybdis
RentedYeti
Charybdis
3,774
2,197
0
105
10,440
3,658
0
2,139
8,301
0
15,402
W
8,900
4,472
0
2,802
8,998
3,953
1,441
5,194
3,804
0
56,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,731
Gold Earned
21,893
173
Minions Killed
94
10
Camps Cleared
2
737,488
Distance Traveled
611,631
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,051
542
18
1
0
221,897
1
W
Agni
9,599
738
54
4
5
244,464
1
L
Ah Puch
7,775
598
44
3
2
202,966
1
W
Gilgamesh
10,195
784
31
2
1
262,994
3
L
Charybdis
7,067
544
32
2
0
186,768
2
W
Anhur
9,937
764
88
7
4
230,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role