Player Matchup

Fenrir
Fenrir
B1ack1nfern0
Fenrir
Level 124
God Stats
16W - 14L
1,398 SR
Queue Stats
447W - 460L
1,513 Elo+
Solo
Cerberus
Cerberus
B1indingShadow
Cerberus
Level 86
God Stats
6W - 3L
1,755 SR
Queue Stats
45W - 42L
1,505 Elo+
Party 1
Chernobog
Chernobog
Death1171337
Chernobog
Level 103
God Stats
6W - 8L
1,518 SR
Queue Stats
49W - 49L
1,512 Elo+
Party 1
Baron Samedi
Baron Samedi
pooperman123280
Baron Samedi
Level 88
God Stats
11W - 11L
1,500 SR
Queue Stats
214W - 210L
1,533 Elo+
Party 2
Zeus
Zeus
rangers_UR_DaD
Zeus
Level 106
God Stats
14W - 6L
1,190 SR
Queue Stats
332W - 327L
1,501 Elo+
Party 2
Team Averages
Level 101
1,472 SR
1,513 Elo+

VS

Team Averages
Level 110
1,328 SR
1,521 Elo+
Discordia
Discordia
CrimsonTwilight6
Discordia
Level 124
God Stats
1W - 5L
1,166 SR
Queue Stats
62W - 64L
1,556 Elo+
Solo
Arachne
Arachne
Dreadful-Empress
Arachne
Level 143
God Stats
4W - 3L
1,198 SR
Queue Stats
214W - 219L
1,488 Elo+
Solo
Susano
Susano
GGTM DoloCEO
Susano
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 89L
1,477 Elo+
Solo
Heimdallr
Heimdallr
GlossCity
Heimdallr
Level 85
God Stats
7W - 8L
1,518 SR
Queue Stats
345W - 368L
1,493 Elo+
Solo
Kuzenbo
Kuzenbo
Papa Lucasss
Kuzenbo
Level 75
God Stats
23W - 16L
1,257 SR
Queue Stats
390W - 353L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
5 / 2 / 1
8,808
551
5,277
13,238
5,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
12
2 / 1 / 0
7,750
484
7,257
13,796
7,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
Death1171337
Chernobog
13
2 / 4 / 3
7,849
491
9,370
12,392
4,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
pooperman123280
Baron Samedi
13
1 / 5 / 0
7,924
495
4,183
10,941
6,847
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 8 / 2
7,077
442
4,334
10,620
1,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
12
0 / 4 / 4
7,506
469
6,625
8,138
1,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 3 / 2
8,495
531
6,981
12,530
3,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
15
5 / 3 / 0
8,990
562
7,058
10,304
6,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
GlossCity
Heimdallr
17
9 / 2 / 1
10,120
633
17,432
13,167
4,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kuzenbo
Papa Lucasss
Kuzenbo
12
3 / 0 / 6
8,275
517
5,907
12,731
16,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
10
Kills
20
20
Deaths
12
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
5
2
1
2.75
L
Cerberus
2
1
0
2
W
Discordia
0
4
4
0.5
L
Chernobog
Death1171337
Chernobog
2
4
3
0.88
W
3
3
2
1.33
W
Susano
5
3
0
1.67
W
Heimdallr
GlossCity
Heimdallr
9
2
1
4.75
W
Kuzenbo
Papa Lucasss
Kuzenbo
3
0
6
6
L
Baron Samedi
pooperman123280
Baron Samedi
1
5
0
0.2
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,421
Damage
44,003
60,987
Taken
56,870
25,410
Mitigated
32,600
15,293
Healing
19,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,277
764
0
846
13,238
5,048
570
2,417
10,637
0
54,379
L
Cerberus
7,257
376
270
4,401
13,796
7,706
0
1,381
12,377
34,596
0
W
Discordia
6,625
618
0
477
8,138
1,489
0
359
7,779
39,258
0
L
Chernobog
Death1171337
Chernobog
9,370
4,973
95
3,922
12,392
4,175
0
5,578
6,328
0
52,248
W
6,981
4,890
0
4,969
12,530
3,438
23
758
11,772
0
51,769
W
Susano
7,058
1,105
0
2,325
10,304
6,217
546
3,272
7,032
0
53,396
W
Heimdallr
GlossCity
Heimdallr
17,432
7,032
0
7,188
13,167
4,525
0
7,764
4,842
0
83,783
W
Kuzenbo
Papa Lucasss
Kuzenbo
5,907
2,344
313
4,053
12,731
16,931
92
3,022
9,528
24,887
0
L
Baron Samedi
pooperman123280
Baron Samedi
4,183
774
0
3,508
10,941
6,847
0
902
9,479
48,480
0
L
4,334
847
0
2,251
10,620
1,634
0
1,550
9,068
47,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,408
Gold Earned
43,386
489
Minions Killed
459
0
Camps Cleared
0
1,549,129
Distance Traveled
1,550,352
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,808
551
108
7
0
371,745
2
L
Cerberus
7,750
484
82
5
0
313,446
2
W
Discordia
7,506
469
82
5
0
318,650
3
L
Chernobog
7,849
491
104
7
0
274,202
4
W
Arachne
8,495
531
90
6
0
341,571
2
W
Susano
8,990
562
102
6
0
299,372
0
W
Heimdallr
10,120
633
155
10
0
270,218
2
W
Kuzenbo
8,275
517
30
2
0
320,541
2
L
Baron Samedi
7,924
495
111
7
0
264,611
2
L
Zeus
7,077
442
84
5
0
325,125
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role