Player Matchup

Hades
Hades
 
Hades
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
MASTA_SPLINTER_
Atlas
Level 122
God Stats
3W - 1L
1,763 SR
Queue Stats
74W - 69L
1,486 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
McCooBu
Ah Muzen Cab
Level 146
God Stats
8W - 8L
1,270 SR
Queue Stats
381W - 395L
1,520 Elo+
Solo
Vamana
Vamana
Sebax16
Vamana
Level 123
God Stats
5W - 4L
1,303 SR
Queue Stats
339W - 351L
1,445 Elo+
Solo
Guan Yu
Guan Yu
ThomasTheGunna
Guan Yu
Level 99
God Stats
5W - 0L
1,500 SR
Queue Stats
124W - 110L
1,520 Elo+
Solo
Team Averages
Level 115
1,467 SR
1,494 Elo+

VS

Team Averages
Level 108
1,457 SR
1,471 Elo+
Bastet
Bastet
CRuffinTXST
Bastet
Level 56
God Stats
3W - 4L
1,500 SR
Queue Stats
196W - 192L
1,467 Elo+
Party 1
Ullr
Ullr
Dalewhoelse
Ullr
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
104W - 115L
1,497 Elo+
Party 2
Sylvanus
Sylvanus
TheKingKonradd
Sylvanus
Level 101
God Stats
2W - 5L
1,285 SR
Queue Stats
308W - 317L
1,420 Elo+
Party 2
Raijin
Raijin
encrypt_mateo
Raijin
Level 104
God Stats
6W - 10L
1,500 SR
Queue Stats
554W - 550L
1,533 Elo+
Party 1
Awilix
Awilix
youractualmom
Awilix
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
11 / 7 / 6
11,138
928
12,007
13,425
9,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
7 / 3 / 15
11,437
953
10,296
13,010
15,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
McCooBu
Ah Muzen Cab
17
7 / 2 / 11
10,467
872
13,775
5,823
1,673
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
Sebax16
Vamana
16
2 / 4 / 14
9,278
773
9,396
14,319
13,431
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 3 / 16
9,567
797
4,678
11,956
12,270
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
3 / 8 / 12
8,620
718
11,188
13,968
4,892
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
5 / 7 / 12
9,577
798
9,839
12,353
4,915
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
13
1 / 3 / 9
7,769
647
3,663
9,921
9,751
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
4 / 7 / 10
9,661
805
12,778
10,596
3,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
6 / 4 / 9
9,779
815
8,585
8,964
3,727
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
71
29
Kills
19
19
Deaths
29
62
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
11
7
6
2
L
Bastet
3
8
12
1.13
L
5
7
12
1.57
W
7
3
15
4.83
W
Ah Muzen Cab
McCooBu
Ah Muzen Cab
7
2
11
6.25
W
Vamana
Sebax16
Vamana
2
4
14
2.25
L
Sylvanus
1
3
9
1.83
W
2
3
16
3.33
L
4
7
10
1.29
L
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,152
Damage
46,053
58,533
Taken
55,802
51,671
Mitigated
27,120
23,573
Healing
8,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
12,007
139
2,245
2,721
13,425
9,082
905
2,488
10,836
23,970
0
L
Bastet
11,188
1,974
185
1,052
13,968
4,892
0
6,275
7,665
0
19,899
L
9,839
5,116
751
878
12,353
4,915
72
4,082
8,196
0
25,783
W
10,296
4,043
485
2,142
13,010
15,215
403
4,024
8,729
20,350
0
W
Ah Muzen Cab
McCooBu
Ah Muzen Cab
13,775
5,756
0
1,896
5,823
1,673
1,894
2,452
3,311
0
33,015
W
Vamana
Sebax16
Vamana
9,396
2,930
1,186
5,211
14,319
13,431
1,544
4,515
9,526
0
18,964
L
Sylvanus
3,663
1,648
1,341
1,773
9,921
9,751
0
4,700
5,083
5,873
339
W
4,678
122
4,058
3,629
11,956
12,270
553
1,932
9,860
0
15,009
L
12,778
1,261
0
342
10,596
3,835
235
4,422
6,061
25,795
0
L
8,585
2,055
909
1,267
8,964
3,727
509
2,393
6,494
0
12,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,887
Gold Earned
45,406
137
Minions Killed
116
0
Camps Cleared
0
1,076,773
Distance Traveled
887,752
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,138
928
34
3
0
167,881
2
L
Bastet
8,620
718
22
2
0
212,635
0
L
Ullr
9,577
798
37
3
0
185,538
1
W
Atlas
11,437
953
17
1
0
204,394
0
W
Ah Muzen Cab
10,467
872
48
4
0
234,637
1
W
Vamana
9,278
773
17
1
0
240,965
1
L
Sylvanus
7,769
647
8
1
0
89,629
0
W
Guan Yu
9,567
797
21
2
0
228,896
0
L
Raijin
9,661
805
35
3
0
175,152
1
L
Awilix
9,779
815
14
1
0
224,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role