Player Matchup

Olorun
Olorun
 
Olorun
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Kubanec94
Hachiman
Level 99
God Stats
8W - 6L
1,424 SR
Queue Stats
97W - 91L
1,508 Elo+
Party 1
Sylvanus
Sylvanus
MastnaKlobasa
Sylvanus
Level 24
God Stats
5W - 2L
1,500 SR
Queue Stats
107W - 98L
1,524 Elo+
Party 1
Team Averages
Level 93
1,475 SR
1,511 Elo+

VS

Team Averages
Level 47
1,462 SR
1,482 Elo+
Thanatos
Thanatos
TtvReckneps
Thanatos
Level 28
God Stats
1W - 4L
1,398 SR
Queue Stats
7W - 9L
1,501 Elo+
Party 2
Kukulkan
Kukulkan
Zaetox
Kukulkan
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,501 Elo+
Party 2
Neith
Neith
ttvBua
Neith
Level 15
God Stats
1W - 2L
1,489 SR
Queue Stats
6W - 8L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
0 / 1 / 10
10,535
658
6,112
14,215
8,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Kubanec94
Hachiman
19
11 / 2 / 3
13,262
829
19,919
14,583
6,901
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
MastnaKlobasa
Sylvanus
17
3 / 0 / 11
12,595
787
2,352
18,674
20,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
TtvReckneps
Thanatos
14
1 / 5 / 2
9,506
594
6,740
10,547
3,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Zaetox
Kukulkan
15
2 / 4 / 0
9,834
615
18,370
11,639
3,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
ttvBua
Neith
15
0 / 5 / 2
9,480
593
11,000
11,254
3,235
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
14
Kills
3
3
Deaths
14
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
0
1
10
5
W
Hachiman
Kubanec94
Hachiman
11
2
3
6.25
W
Sylvanus
MastnaKlobasa
Sylvanus
3
0
11
8.5
L
Thanatos
TtvReckneps
Thanatos
1
5
2
0.4
L
Kukulkan
Zaetox
Kukulkan
2
4
0
0.5
L
Neith
ttvBua
Neith
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,383
Damage
36,110
47,472
Taken
33,440
35,388
Mitigated
11,026
30,578
Healing
8,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
6,112
2,824
3,309
5,030
14,215
8,022
2,491
5,897
8,318
37,187
3,903
W
Hachiman
Kubanec94
Hachiman
19,919
11,296
0
4,507
14,583
6,901
908
4,425
10,158
0
71,614
W
Sylvanus
MastnaKlobasa
Sylvanus
2,352
634
7,947
9,785
18,674
20,465
219
8,268
10,406
9,738
0
L
Thanatos
TtvReckneps
Thanatos
6,740
630
0
4,082
10,547
3,827
0
3,216
7,331
0
23,773
L
Kukulkan
Zaetox
Kukulkan
18,370
651
0
3,180
11,639
3,964
0
2,634
9,005
59,463
0
L
Neith
ttvBua
Neith
11,000
1,853
0
1,516
11,254
3,235
0
2,438
8,816
0
29,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,392
Gold Earned
28,820
192
Minions Killed
197
6
Camps Cleared
7
952,527
Distance Traveled
872,631
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,535
658
78
5
3
313,169
2
W
Hachiman
13,262
829
97
6
3
314,998
6
W
Sylvanus
12,595
787
17
1
0
324,360
0
L
Thanatos
9,506
594
39
2
5
307,480
6
L
Kukulkan
9,834
615
99
6
2
289,371
5
L
Neith
9,480
593
59
4
0
275,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role