Player Matchup

Bellona
Bellona
ExE Always Cold
Bellona
Level 154
God Stats
1W - 4L
1,500 SR
Queue Stats
81W - 89L
1,578 Elo+
Party 2
Baron Samedi
Baron Samedi
Moshukai
Baron Samedi
Level 124
God Stats
12W - 6L
1,500 SR
Queue Stats
181W - 180L
1,538 Elo+
Party 4
Atlas
Atlas
RedAppleCrisp
Atlas
Level 139
God Stats
4W - 2L
1,708 SR
Queue Stats
34W - 40L
1,732 Elo+
Party 2
Bastet
Bastet
Squiddy4112
Bastet
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 2
Artemis
Artemis
djblue-ice
Artemis
Level 82
God Stats
28W - 15L
1,843 SR
Queue Stats
107W - 106L
1,548 Elo+
Party 4
Team Averages
Level 117
1,610 SR
1,579 Elo+

VS

Team Averages
Level 133
1,470 SR
1,536 Elo+
Awilix
Awilix
 
Awilix
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
ChRoNiCxHaVoC
Thoth
Level 157
God Stats
2W - 1L
1,306 SR
Queue Stats
75W - 87L
1,481 Elo+
Party 3
Skadi
Skadi
IP x Cyanide
Skadi
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
114W - 109L
1,573 Elo+
Party 3
Ravana
Ravana
RipHarveyRTR
Ravana
Level 112
God Stats
9W - 5L
1,711 SR
Queue Stats
150W - 121L
1,594 Elo+
Party 3
Geb
Geb
keshaun12
Geb
Level 125
God Stats
4W - 3L
1,335 SR
Queue Stats
260W - 231L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
8,051
575
9,624
11,941
10,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Moshukai
Baron Samedi
16
3 / 3 / 1
9,032
645
3,481
6,387
2,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 2 / 1
6,530
466
4,552
10,817
7,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
12
5 / 4 / 1
7,811
558
4,401
11,557
2,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artemis
djblue-ice
Artemis
11
1 / 5 / 2
6,639
474
5,353
8,783
1,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
6 / 2 / 4
8,502
607
7,346
9,158
3,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 3 / 2
7,999
571
3,792
6,466
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 4 / 0
7,767
555
11,299
9,752
2,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ravana
15
2 / 2 / 2
8,866
633
6,135
9,426
9,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 2 / 8
8,171
584
5,672
12,514
12,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
12
Kills
17
17
Deaths
13
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
6
2
4
4
W
2
3
2
1
L
1
3
3
0.83
W
5
4
0
1.25
L
Baron Samedi
Moshukai
Baron Samedi
3
3
1
1.17
L
2
2
1
1.25
W
Ravana
2
2
2
1.5
L
Bastet
5
4
1
1.38
L
Artemis
djblue-ice
Artemis
1
5
2
0.4
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,411
Damage
34,244
49,485
Taken
47,316
24,865
Mitigated
30,036
15,837
Healing
16,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
7,346
2,294
0
3,207
9,158
3,972
91
1,957
6,923
0
58,136
W
3,792
92
0
1,000
6,466
1,957
0
1,044
5,302
50,855
0
L
9,624
3,786
0
6,433
11,941
10,889
0
495
11,446
0
53,479
W
11,299
4,535
0
2,240
9,752
2,751
781
1,786
7,964
0
54,805
L
Baron Samedi
Moshukai
Baron Samedi
3,481
154
0
2,312
6,387
2,499
262
1,961
4,426
63,273
0
L
4,552
1,744
0
1,434
10,817
7,145
0
2,455
8,362
15,323
0
W
Ravana
6,135
2,187
0
5,538
9,426
9,041
723
194
9,232
0
56,247
L
Bastet
4,401
1,033
0
3,489
11,557
2,636
0
2,451
9,106
0
31,435
L
Artemis
djblue-ice
Artemis
5,353
2,475
0
2,169
8,783
1,696
0
2,102
6,681
0
37,317
W
5,672
617
306
4,421
12,514
12,315
0
2,848
9,628
24,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,063
Gold Earned
41,305
386
Minions Killed
463
0
Camps Cleared
0
1,295,707
Distance Traveled
1,346,300
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,502
607
100
7
0
293,717
0
W
Thoth
7,999
571
92
7
0
258,650
4
L
Bellona
8,051
575
103
7
0
263,554
4
W
Skadi
7,767
555
107
8
0
246,078
0
L
Baron Samedi
9,032
645
137
10
0
252,754
6
L
Atlas
6,530
466
24
2
0
246,467
3
W
Ravana
8,866
633
142
10
0
265,727
6
L
Bastet
7,811
558
63
5
0
294,442
3
L
Artemis
6,639
474
59
4
0
238,490
4
W
Geb
8,171
584
22
2
0
282,128
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role