Player Matchup

Bastet
Bastet
Durban07
Bastet
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 43L
1,537 Elo+
Party 1
Odin
Odin
Kiioshy
Odin
Level 68
God Stats
2W - 1L
1,480 SR
Queue Stats
66W - 45L
1,534 Elo+
Party 1
Poseidon
Poseidon
MCpopestar
Poseidon
Level 88
God Stats
5W - 1L
1,500 SR
Queue Stats
227W - 241L
1,426 Elo+
Party 3
Cupid
Cupid
billingj
Cupid
Level 26
God Stats
20W - 14L
1,467 SR
Queue Stats
163W - 174L
1,406 Elo+
Party 3
Sobek
Sobek
robjmayer
Sobek
Level 26
God Stats
8W - 12L
1,160 SR
Queue Stats
474W - 495L
1,285 Elo+
Party 3
Team Averages
Level 47
1,421 SR
1,438 Elo+

VS

Team Averages
Level 42
1,430 SR
1,396 Elo+
Arachne
Arachne
 
Arachne
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
SUCHYBOBEK
Raijin
Level 45
God Stats
8W - 17L
1,473 SR
Queue Stats
169W - 197L
1,378 Elo+
Solo
Atlas
Atlas
loko13cod
Atlas
Level 22
God Stats
6W - 4L
1,551 SR
Queue Stats
21W - 38L
1,309 Elo+
Party 2
Zeus
Zeus
raulcampoamor23
Zeus
Level 48
God Stats
3W - 3L
1,176 SR
Queue Stats
90W - 118L
1,415 Elo+
Party 2
Bellona
Bellona
sergiioo23
Bellona
Level 41
God Stats
24W - 19L
1,451 SR
Queue Stats
131W - 143L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Durban07
Bastet
17
3 / 6 / 7
10,240
512
5,375
18,486
6,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
Kiioshy
Odin
19
6 / 2 / 6
11,552
578
9,089
13,386
7,761
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
MCpopestar
Poseidon
20
11 / 4 / 3
12,993
650
18,220
11,304
3,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cupid
billingj
Cupid
15
2 / 6 / 8
9,354
468
7,507
11,039
2,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
robjmayer
Sobek
15
1 / 3 / 11
9,702
485
4,539
14,107
12,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
4 / 5 / 3
10,114
506
10,733
18,748
7,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
SUCHYBOBEK
Raijin
17
5 / 4 / 2
10,363
518
10,497
10,631
3,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
loko13cod
Atlas
13
1 / 2 / 8
9,057
453
6,327
14,339
12,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
9 / 7 / 1
10,755
538
11,419
11,257
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
sergiioo23
Bellona
15
2 / 5 / 5
9,731
487
6,298
12,584
9,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
40
23
Kills
21
21
Deaths
23
35
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
5
3
1.1
W
Bastet
Durban07
Bastet
3
6
7
1.08
W
Odin
Kiioshy
Odin
6
2
6
4.5
W
Poseidon
MCpopestar
Poseidon
11
4
3
3.13
L
Raijin
SUCHYBOBEK
Raijin
5
4
2
1.5
W
Cupid
billingj
Cupid
2
6
8
1
L
Atlas
loko13cod
Atlas
1
2
8
2.5
L
9
7
1
1.36
W
Sobek
robjmayer
Sobek
1
3
11
2.17
L
Bellona
sergiioo23
Bellona
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,730
Damage
45,274
68,322
Taken
67,559
33,407
Mitigated
35,377
15,042
Healing
9,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
10,733
6,472
0
4,047
18,748
7,113
0
4,281
14,467
0
82,755
W
Bastet
Durban07
Bastet
5,375
1,532
0
7,116
18,486
6,833
1,112
3,338
15,108
0
68,448
W
Odin
Kiioshy
Odin
9,089
2,462
0
1,000
13,386
7,761
1,622
2,540
10,479
0
66,918
W
Poseidon
MCpopestar
Poseidon
18,220
2,389
0
2,270
11,304
3,368
2,948
7,543
3,718
106,856
3,221
L
Raijin
SUCHYBOBEK
Raijin
10,497
773
0
1,432
10,631
3,690
669
4,119
6,512
54,864
0
W
Cupid
billingj
Cupid
7,507
3,545
202
2,273
11,039
2,620
1,322
6,869
4,124
0
49,587
L
Atlas
loko13cod
Atlas
6,327
2,453
0
1,264
14,339
12,094
348
4,843
9,496
20,993
0
L
11,419
1,635
141
1,784
11,257
2,675
528
5,379
5,878
64,111
0
W
Sobek
robjmayer
Sobek
4,539
215
0
2,181
14,107
12,825
584
7,953
6,090
11,739
0
L
Bellona
sergiioo23
Bellona
6,298
1,651
0
800
12,584
9,805
338
3,528
9,056
0
44,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,841
Gold Earned
50,020
566
Minions Killed
445
0
Camps Cleared
0
1,940,675
Distance Traveled
1,771,795
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,114
506
116
6
0
429,967
5
W
Bastet
10,240
512
137
7
0
385,793
1
W
Odin
11,552
578
161
8
0
385,664
0
W
Poseidon
12,993
650
179
9
0
398,434
4
L
Raijin
10,363
518
103
5
0
348,431
4
W
Cupid
9,354
468
77
4
0
360,986
0
L
Atlas
9,057
453
27
1
0
312,685
1
L
Zeus
10,755
538
101
5
0
295,039
4
W
Sobek
9,702
485
12
1
0
409,798
1
L
Bellona
9,731
487
98
5
0
385,673
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role