Player Matchup

Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
SeuBusseta
Yemoja
Level 25
God Stats
5W - 3L
1,507 SR
Queue Stats
16W - 22L
1,351 Elo+
Party 3
Hachiman
Hachiman
Zegui
Hachiman
Level 65
God Stats
3W - 5L
1,207 SR
Queue Stats
24W - 39L
1,351 Elo+
Party 3
Team Averages
Level 100
1,443 SR
1,440 Elo+

VS

Team Averages
Level 73
1,552 SR
1,530 Elo+
Chaac
Chaac
Easymoney8766
Chaac
Level 27
God Stats
16W - 11L
1,500 SR
Queue Stats
84W - 103L
1,500 Elo+
Party 2
Da Ji
Da Ji
ItsTHEN-_-
Da Ji
Level 60
God Stats
0W - 3L
1,500 SR
Queue Stats
166W - 206L
1,439 Elo+
Solo
Hachiman
Hachiman
iILuSioNiX--
Hachiman
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 103L
1,500 Elo+
Party 2
Khepri
Khepri
lleout
Khepri
Level 89
God Stats
18W - 15L
1,759 SR
Queue Stats
94W - 83L
1,562 Elo+
Solo
Agni
Agni
p1b31200
Agni
Level 113
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 27L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
3 / 1 / 2
6,903
690
6,247
6,407
1,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
 
Arachne
11
6 / 1 / 4
6,836
684
6,317
7,675
3,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baba Yaga
 
Baba Yaga
9
1 / 2 / 2
5,662
566
3,529
5,560
1,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
SeuBusseta
Yemoja
9
1 / 1 / 7
5,914
591
3,305
5,222
3,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
Zegui
Hachiman
9
5 / 1 / 4
5,898
590
6,607
5,417
1,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,669
467
2,005
6,193
3,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
8
3 / 4 / 1
5,352
535
2,566
7,525
2,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
iILuSioNiX--
Hachiman
8
2 / 4 / 0
5,130
513
4,128
5,410
1,523
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
lleout
Khepri
7
0 / 3 / 2
4,576
458
2,089
8,820
4,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
9
1 / 2 / 4
5,581
558
4,394
6,394
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
16
Kills
6
6
Deaths
16
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
1
2
4
W
Arachne
 
Arachne
6
1
4
8
W
Baba Yaga
 
Baba Yaga
1
2
2
1
L
0
3
0
0
L
Da Ji
3
4
1
0.88
W
Yemoja
SeuBusseta
Yemoja
1
1
7
4.5
W
Hachiman
Zegui
Hachiman
5
1
4
7
L
Hachiman
iILuSioNiX--
Hachiman
2
4
0
0.5
L
Khepri
lleout
Khepri
0
3
2
0.33
L
Agni
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,005
Damage
15,182
30,281
Taken
34,342
11,357
Mitigated
13,717
11,277
Healing
6,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,247
3,879
0
2,347
6,407
1,857
782
1,469
4,741
0
48,438
W
Arachne
 
Arachne
6,317
3,897
0
2,663
7,675
3,112
0
881
6,794
0
34,829
W
Baba Yaga
 
Baba Yaga
3,529
89
0
1,360
5,560
1,779
51
2,177
3,383
24,877
0
L
2,005
234
0
1,976
6,193
3,989
0
0
6,193
1,681
18,948
L
Da Ji
2,566
441
0
510
7,525
2,294
0
1,371
6,060
0
23,498
W
Yemoja
SeuBusseta
Yemoja
3,305
1,113
480
1,915
5,222
3,111
426
892
4,330
12,592
0
W
Hachiman
Zegui
Hachiman
6,607
3,543
0
2,512
5,417
1,498
655
1,328
4,089
0
23,495
L
Hachiman
iILuSioNiX--
Hachiman
4,128
2,333
0
1,021
5,410
1,523
175
899
4,511
0
20,728
L
Khepri
lleout
Khepri
2,089
166
197
2,046
8,820
4,178
0
1,639
7,147
9,343
0
L
Agni
4,394
373
0
640
6,394
1,733
0
2,559
3,597
32,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,213
Gold Earned
25,308
272
Minions Killed
204
0
Camps Cleared
0
951,850
Distance Traveled
917,336
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,903
690
106
11
0
176,416
1
W
Arachne
6,836
684
61
6
0
230,789
3
W
Baba Yaga
5,662
566
51
5
0
197,226
3
L
Chaac
4,669
467
41
4
0
175,987
3
L
Da Ji
5,352
535
44
4
0
207,058
0
W
Yemoja
5,914
591
19
2
0
172,656
4
W
Hachiman
5,898
590
35
4
0
174,763
3
L
Hachiman
5,130
513
41
4
0
154,689
1
L
Khepri
4,576
458
14
1
0
189,634
4
L
Agni
5,581
558
64
6
0
189,968
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role