Player Matchup

Fenrir
Fenrir
Diamond III
Glaivus
Fenrir
Diamond III
Level 160
God Stats
3W - 1L
1,313 SR
Queue Stats
392W - 369L
2,151 MMR
Solo
Merlin
Merlin
Platinum III
KendrickLmaoo
Merlin
Platinum III
Level 69
God Stats
24W - 22L
1,832 SR
Queue Stats
179W - 137L
2,062 MMR
Solo
Hachiman
Hachiman
Diamond IV
Príde
Hachiman
Diamond IV
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 94L
2,217 MMR
Solo
Osiris
Osiris
Diamond IV
ThaRealBRUh
Osiris
Diamond IV
Level 160
God Stats
10W - 7L
1,569 SR
Queue Stats
411W - 393L
2,149 MMR
Solo
Awilix
Awilix
Diamond IV
customkiller010
Awilix
Diamond IV
Level 160
God Stats
32W - 10L
2,113 SR
Queue Stats
196W - 160L
2,210 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 139
1,665 SR
2,158 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 152
1,651 SR
2,045 MMR
Ullr
Ullr
Platinum I
 
Ullr
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Diamond III
BookbooooookBook
Persephone
Diamond III
Level 160
God Stats
10W - 11L
1,671 SR
Queue Stats
240W - 213L
2,303 MMR
Solo
Bakasura
Bakasura
Diamond IV
Brưz
Bakasura
Diamond IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 50L
2,342 MMR
Party 1
Khepri
Khepri
Gold I
Dragonair5
Khepri
Gold I
Level 123
God Stats
2W - 1L
1,775 SR
Queue Stats
21W - 14L
1,943 MMR
Solo
King Arthur
King Arthur
Diamond IV
Pilоt
King Arthur
Diamond IV
Level 160
God Stats
1W - 2L
1,810 SR
Queue Stats
286W - 242L
2,135 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Glaivus
Fenrir
19
6 / 3 / 8
12,101
637
10,851
22,294
19,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
6 / 1 / 14
12,907
679
13,353
7,828
3,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Príde
Hachiman
19
4 / 2 / 8
12,254
645
13,855
13,937
4,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
18
5 / 3 / 7
11,960
629
13,972
20,948
23,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
11 / 2 / 10
13,008
685
18,117
15,164
6,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
BastetGebAresThoth

VS

Bans
CamazotzAchillesGilgameshSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
0 / 7 / 4
9,838
518
8,627
16,460
4,759
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
BookbooooookBook
Persephone
18
5 / 6 / 2
11,403
600
15,276
13,022
4,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
Brưz
Bakasura
18
3 / 8 / 3
10,366
546
9,689
18,692
7,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
Dragonair5
Khepri
13
0 / 5 / 4
8,173
430
4,554
17,787
13,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
Pilоt
King Arthur
16
3 / 6 / 2
10,199
537
11,877
21,171
18,087
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
26
32
Kills
11
11
Deaths
32
47
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
7
4
0.29
L
Persephone
BookbooooookBook
Persephone
5
6
2
1
L
Bakasura
Brưz
Bakasura
3
8
3
0.56
L
Khepri
Dragonair5
Khepri
0
5
4
0.4
W
Fenrir
Glaivus
Fenrir
6
3
8
3.33
W
6
1
14
13
L
King Arthur
Pilоt
King Arthur
3
6
2
0.67
W
Hachiman
Príde
Hachiman
4
2
8
4
W
Osiris
5
3
7
2.83
W
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,148
Damage
50,023
80,171
Taken
87,132
58,102
Mitigated
48,668
28,385
Healing
13,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
8,627
4,457
0
676
16,460
4,759
954
967
15,483
0
80,189
L
Persephone
BookbooooookBook
Persephone
15,276
805
0
2,299
13,022
4,150
0
3,054
9,818
86,538
0
L
Bakasura
Brưz
Bakasura
9,689
5,971
0
3,035
18,692
7,871
654
1,541
17,133
0
64,612
L
Khepri
Dragonair5
Khepri
4,554
1,461
2,431
3,260
17,787
13,801
0
5,390
12,183
21,673
0
W
Fenrir
Glaivus
Fenrir
10,851
3,894
0
7,562
22,294
19,274
1,145
7,178
13,952
1,295
55,753
W
13,353
1,288
518
1,824
7,828
3,996
1,799
3,456
4,152
99,053
0
L
King Arthur
Pilоt
King Arthur
11,877
2,477
0
1,375
21,171
18,087
0
2,652
18,373
0
59,550
W
Hachiman
Príde
Hachiman
13,855
8,052
0
7,499
13,937
4,633
2,492
3,647
10,290
0
98,164
W
Osiris
13,972
5,763
0
9,645
20,948
23,317
2,394
2,616
17,188
0
70,488
W
18,117
7,953
0
1,337
15,164
6,882
2,736
4,599
10,237
0
105,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,230
Gold Earned
49,979
643
Minions Killed
613
0
Camps Cleared
0
1,931,851
Distance Traveled
1,822,146
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,838
518
163
9
0
320,461
4
L
Persephone
11,403
600
157
8
0
350,057
2
L
Bakasura
10,366
546
155
8
0
417,490
2
L
Khepri
8,173
430
28
1
0
373,305
6
W
Fenrir
12,101
637
76
4
0
372,041
1
W
Merlin
12,907
679
176
9
0
378,788
3
L
King Arthur
10,199
537
110
6
0
360,833
2
W
Hachiman
12,254
645
160
8
0
347,850
3
W
Osiris
11,960
629
123
6
0
356,722
8
W
Awilix
13,008
685
108
6
0
476,450
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role