Player Matchup

Hera
Hera
SolinvictaVl
Hera
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
220W - 458L
1,201 Elo+
Party 1
Bacchus
Bacchus
SolinvictaXl
Bacchus
Level 75
God Stats
1W - 3L
1,500 SR
Queue Stats
243W - 498L
1,245 Elo+
Party 1
Tiamat
Tiamat
Yahir_V10
Tiamat
Level 46
God Stats
1W - 5L
1,500 SR
Queue Stats
114W - 171L
942 Elo+
Solo
Team Averages
Level 72
1,500 SR
1,129 Elo+

VS

Team Averages
Level 64
1,362 SR
1,235 Elo+
Geb
Geb
Killer_Rabbit88-
Geb
Level 61
God Stats
19W - 10L
1,564 SR
Queue Stats
230W - 298L
1,388 Elo+
Solo
Sol
Sol
Nineth-Sama
Sol
Level 66
God Stats
7W - 12L
1,446 SR
Queue Stats
60W - 99L
1,091 Elo+
Solo
Skadi
Skadi
svbaner123
Skadi
Level 66
God Stats
1W - 5L
1,077 SR
Queue Stats
19W - 35L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 5
10,676
712
13,937
12,954
4,205
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
SolinvictaXl
Bacchus
13
3 / 8 / 3
9,437
629
5,459
17,498
13,282
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Tiamat
Yahir_V10
Tiamat
13
3 / 6 / 2
10,228
682
4,931
14,514
7,776
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 14
11,138
743
6,977
15,656
19,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
1 / 5 / 14
10,474
698
12,349
13,918
5,016
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Skadi
18
18 / 2 / 2
12,977
865
19,911
10,888
4,337
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
10
Kills
21
22
Deaths
10
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
2
3
14
3
W
1
5
14
1.6
L
4
8
5
0.81
L
Bacchus
SolinvictaXl
Bacchus
3
8
3
0.56
L
Tiamat
Yahir_V10
Tiamat
3
6
2
0.67
W
Skadi
18
2
2
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,327
Damage
39,237
44,966
Taken
40,462
25,263
Mitigated
28,361
3,924
Healing
8,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,977
958
143
2,169
15,656
19,008
150
7,548
8,108
16,906
0
W
12,349
4,335
261
5,155
13,918
5,016
1,130
10,338
3,580
46,447
0
L
13,937
3,539
327
1,490
12,954
4,205
875
5,706
7,248
39,695
0
L
Bacchus
SolinvictaXl
Bacchus
5,459
834
535
882
17,498
13,282
377
8,131
9,367
12,123
0
L
Tiamat
Yahir_V10
Tiamat
4,931
351
0
690
14,514
7,776
0
6,391
8,123
25,286
0
W
Skadi
19,911
8,266
0
656
10,888
4,337
1,414
6,522
4,366
0
54,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,341
Gold Earned
34,589
96
Minions Killed
147
5
Camps Cleared
3
715,126
Distance Traveled
726,752
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,138
743
10
1
0
229,651
0
W
Sol
10,474
698
73
5
2
229,514
2
L
Hera
10,676
712
48
3
0
218,645
0
L
Bacchus
9,437
629
11
1
0
242,282
0
L
Tiamat
10,228
682
37
2
5
254,199
0
W
Skadi
12,977
865
64
4
1
267,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role