Player Matchup

Mulan
Mulan
Austins Alt6616
Mulan
Level 21
God Stats
11W - 13L
1,636 SR
Queue Stats
25W - 31L
1,569 Elo+
Party 2
Ra
Ra
DeductedClub31
Ra
Level 111
God Stats
22W - 22L
1,618 SR
Queue Stats
391W - 303L
1,571 Elo+
Party 2
Loki
Loki
Iuail
Loki
Level 33
God Stats
10W - 6L
1,557 SR
Queue Stats
138W - 97L
1,543 Elo+
Party 2
Ymir
Ymir
Julian-Ross93
Ymir
Level 34
God Stats
15W - 13L
1,500 SR
Queue Stats
309W - 356L
1,346 Elo+
Party 3
Heimdallr
Heimdallr
MezGo_93
Heimdallr
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
344W - 423L
1,390 Elo+
Party 3
Team Averages
Level 46
1,562 SR
1,484 Elo+

VS

Team Averages
Level 91
1,603 SR
1,556 Elo+
Chaac
Chaac
Gambiinnoo
Chaac
Level 67
God Stats
71W - 42L
1,602 SR
Queue Stats
394W - 367L
1,546 Elo+
Party 1
Ganesha
Ganesha
TX VIGILANTE
Ganesha
Level 156
God Stats
6W - 9L
1,804 SR
Queue Stats
91W - 79L
1,585 Elo+
Party 4
Guan Yu
Guan Yu
lBlackiee ChaN
Guan Yu
Level 140
God Stats
1W - 3L
1,735 SR
Queue Stats
69W - 73L
1,579 Elo+
Party 4
Nox
Nox
o Imperial
Nox
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 68L
1,583 Elo+
Party 4
Neith
Neith
xPJCx 187Karma
Neith
Level 45
God Stats
14W - 25L
1,372 SR
Queue Stats
93W - 109L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 4
11,345
516
13,002
18,991
12,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
6 / 3 / 6
12,142
552
17,225
12,862
4,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Loki
Iuail
Loki
20
11 / 3 / 5
12,833
583
15,121
19,580
7,946
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 5 / 8
9,902
450
12,438
26,968
10,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heimdallr
MezGo_93
Heimdallr
14
0 / 5 / 7
9,019
410
3,730
12,299
3,754
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
11 / 5 / 1
11,972
544
19,795
22,376
26,339
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
TX VIGILANTE
Ganesha
15
1 / 4 / 14
10,766
489
13,854
22,551
21,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
1 / 7 / 3
10,183
463
8,342
19,424
22,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 3 / 0
9,245
420
4,961
7,020
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 3 / 4
11,354
516
13,048
14,537
6,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
41
22
Kills
19
19
Deaths
22
30
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
3
4
2
W
6
3
6
3
L
Chaac
11
5
1
2.3
W
Loki
Iuail
Loki
11
3
5
4.5
W
1
5
8
1
W
Heimdallr
MezGo_93
Heimdallr
0
5
7
0.7
L
Ganesha
TX VIGILANTE
Ganesha
1
4
14
2
L
1
7
3
0.36
L
2
3
0
0.67
L
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,516
Damage
60,000
90,700
Taken
85,908
39,590
Mitigated
79,376
37,097
Healing
22,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,002
1,985
0
8,987
18,991
12,520
617
2,626
16,365
5,145
66,841
W
17,225
2,607
2,551
5,352
12,862
4,480
74
4,888
7,974
101,027
0
L
Chaac
19,795
3,583
132
6,297
22,376
26,339
485
5,150
16,821
1,080
78,365
W
Loki
Iuail
Loki
15,121
8,036
0
7,552
19,580
7,946
0
4,571
15,009
0
90,222
W
12,438
4,448
787
10,180
26,968
10,890
0
5,266
21,702
58,994
0
W
Heimdallr
MezGo_93
Heimdallr
3,730
1,053
280
1,408
12,299
3,754
424
2,370
9,929
0
35,782
L
Ganesha
TX VIGILANTE
Ganesha
13,854
1,222
800
4,253
22,551
21,944
234
10,808
11,623
44,487
0
L
8,342
1,816
533
4,521
19,424
22,420
155
6,697
12,179
0
55,116
L
4,961
617
0
218
7,020
2,571
180
2,650
4,370
48,138
0
L
13,048
4,010
0
5,598
14,537
6,102
960
5,719
8,818
0
65,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,241
Gold Earned
53,520
606
Minions Killed
488
0
Camps Cleared
0
2,047,997
Distance Traveled
1,933,628
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,345
516
142
6
0
414,082
0
W
Ra
12,142
552
177
8
0
397,270
1
L
Chaac
11,972
544
131
6
0
430,960
3
W
Loki
12,833
583
126
6
0
473,736
0
W
Ymir
9,902
450
83
4
0
383,539
5
W
Heimdallr
9,019
410
78
4
0
379,370
4
L
Ganesha
10,766
489
9
0
0
451,310
3
L
Guan Yu
10,183
463
111
5
0
378,950
0
L
Nox
9,245
420
113
5
0
298,358
2
L
Neith
11,354
516
124
6
0
374,050
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role