Player Matchup

Khepri
Khepri
Black-Phantom657
Khepri
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 200L
1,360 Elo+
Party 1
Mercury
Mercury
ChefLadAaron
Mercury
Level 75
God Stats
21W - 29L
1,285 SR
Queue Stats
229W - 384L
1,318 Elo+
Party 1
Raijin
Raijin
Ix W3STY
Raijin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Team Averages
Level 70
1,428 SR
1,393 Elo+

VS

Team Averages
Level 83
1,529 SR
1,402 Elo+
Sol
Sol
Baxqui-
Sol
Level 118
God Stats
1W - 0L
1,845 SR
Queue Stats
16W - 12L
1,474 Elo+
Party 2
Odin
Odin
babygothix
Odin
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 101L
1,509 Elo+
Solo
Neith
Neith
xOpTimusGriizLy-
Neith
Level 29
God Stats
5W - 4L
1,243 SR
Queue Stats
5W - 4L
1,225 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,901
590
3,373
13,053
8,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
ChefLadAaron
Mercury
9
0 / 9 / 0
5,820
582
3,859
11,724
3,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
Ix W3STY
Raijin
8
0 / 6 / 0
5,675
568
4,294
10,233
2,745
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
16 / 0 / 5
9,809
981
16,900
7,871
2,584
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 0 / 15
7,623
762
3,743
5,502
4,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 0 / 14
7,833
783
11,024
5,198
1,927
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
55
0
Kills
21
21
Deaths
0
0
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Sol
16
0
5
18.5
L
0
6
0
0
L
Mercury
ChefLadAaron
Mercury
0
9
0
0
L
Raijin
Ix W3STY
Raijin
0
6
0
0
W
2
0
15
9.5
W
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,526
Damage
31,667
35,010
Taken
18,571
15,221
Mitigated
8,800
5,702
Healing
5,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
16,900
7,236
0
2,740
7,871
2,584
867
3,268
4,603
39,607
0
L
3,373
209
98
2,280
13,053
8,764
0
7,185
5,738
8,992
0
L
Mercury
ChefLadAaron
Mercury
3,859
1,547
142
1,026
11,724
3,712
0
5,432
6,165
0
13,503
L
Raijin
Ix W3STY
Raijin
4,294
835
438
1,718
10,233
2,745
0
4,513
5,670
15,734
0
W
3,743
651
388
1,037
5,502
4,289
272
2,289
3,213
0
16,198
W
11,024
4,577
0
1,179
5,198
1,927
516
2,602
2,596
0
25,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,396
Gold Earned
25,265
57
Minions Killed
99
4
Camps Cleared
5
473,459
Distance Traveled
538,328
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,809
981
32
3
2
185,994
4
L
Khepri
5,901
590
7
1
0
167,179
1
L
Mercury
5,820
582
29
3
2
167,561
0
L
Raijin
5,675
568
21
2
2
138,719
0
W
Odin
7,623
762
27
3
3
176,453
2
W
Neith
7,833
783
40
4
0
175,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role