Player Matchup

Amaterasu
Amaterasu
HeadDance--
Amaterasu
Level 160
God Stats
25W - 15L
1,980 SR
Queue Stats
387W - 316L
1,608 Elo+
Party 1
Artemis
Artemis
JamesMighty3
Artemis
Level 67
God Stats
2W - 0L
1,291 SR
Queue Stats
12W - 6L
1,586 Elo+
Party 1
Fenrir
Fenrir
MontimeOnYT
Fenrir
Level 27
God Stats
11W - 6L
1,519 SR
Queue Stats
286W - 151L
1,663 Elo+
Party 1
Sylvanus
Sylvanus
Strugglenet
Sylvanus
Level 157
God Stats
98W - 48L
1,780 SR
Queue Stats
539W - 318L
1,625 Elo+
Party 1
Hades
Hades
z-Jcan
Hades
Level 153
God Stats
2W - 2L
1,500 SR
Queue Stats
239W - 217L
1,552 Elo+
Party 1
Team Averages
Level 113
1,614 SR
1,607 Elo+

VS

Team Averages
Level 56
1,445 SR
1,611 Elo+
Fenrir
Fenrir
BNVMaeveSentinel
Fenrir
Level 81
God Stats
1W - 1L
1,382 SR
Queue Stats
9W - 15L
1,703 Elo+
Party 3
Jormungandr
Jormungandr
CamoLIV
Jormungandr
Level 126
God Stats
12W - 6L
1,745 SR
Queue Stats
87W - 71L
1,634 Elo+
Party 2
Ymir
Ymir
Dambster
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,703 Elo+
Party 3
Discordia
Discordia
MrBlouseIsBack
Discordia
Level 26
God Stats
5W - 3L
1,500 SR
Queue Stats
77W - 76L
1,576 Elo+
Party 2
Ullr
Ullr
PuppyPumper7187
Ullr
Level 42
God Stats
6W - 13L
1,099 SR
Queue Stats
47W - 59L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
HeadDance--
Amaterasu
11
4 / 0 / 3
6,308
631
6,421
9,322
5,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Artemis
JamesMighty3
Artemis
11
5 / 0 / 2
6,270
627
7,726
4,522
1,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fenrir
11
1 / 1 / 6
5,883
588
2,561
4,755
1,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
Strugglenet
Sylvanus
10
2 / 1 / 3
5,687
569
6,248
7,344
3,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
z-Jcan
Hades
12
3 / 1 / 1
6,493
649
1,911
4,751
1,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 2
4,644
464
2,555
7,333
2,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Jormungandr
CamoLIV
Jormungandr
9
1 / 4 / 0
5,431
543
5,558
9,349
4,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
7
0 / 2 / 0
4,509
451
896
7,915
3,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
MrBlouseIsBack
Discordia
10
0 / 1 / 2
5,201
520
3,276
3,606
1,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 4 / 1
4,663
466
2,662
5,749
759
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
15
Kills
3
3
Deaths
15
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Jormungandr
CamoLIV
Jormungandr
1
4
0
0.25
L
Ymir
0
2
0
0
W
Amaterasu
HeadDance--
Amaterasu
4
0
3
5.5
W
Artemis
JamesMighty3
Artemis
5
0
2
6
W
Fenrir
1
1
6
4
L
Discordia
MrBlouseIsBack
Discordia
0
1
2
1
L
1
4
1
0.38
W
Sylvanus
Strugglenet
Sylvanus
2
1
3
3.5
W
Hades
z-Jcan
Hades
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,867
Damage
14,947
30,694
Taken
33,952
14,078
Mitigated
11,959
15,935
Healing
6,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,555
174
0
1,148
7,333
2,373
0
1,507
5,778
50
13,274
L
Jormungandr
CamoLIV
Jormungandr
5,558
2,393
0
3,645
9,349
4,343
0
1,269
8,038
29,838
0
L
Ymir
896
221
0
454
7,915
3,380
0
1,608
6,307
8,108
0
W
Amaterasu
HeadDance--
Amaterasu
6,421
3,164
0
4,215
9,322
5,775
462
4,486
4,790
0
27,790
W
Artemis
JamesMighty3
Artemis
7,726
3,299
0
2,209
4,522
1,332
450
317
4,205
0
37,023
W
Fenrir
2,561
592
0
2,543
4,755
1,583
0
661
3,994
0
24,495
L
Discordia
MrBlouseIsBack
Discordia
3,276
255
0
1,100
3,606
1,104
0
1,016
2,522
31,389
0
L
2,662
751
0
456
5,749
759
0
1,080
4,669
0
22,037
W
Sylvanus
Strugglenet
Sylvanus
6,248
2,328
291
2,862
7,344
3,672
330
2,536
4,756
23,013
11,593
W
Hades
z-Jcan
Hades
1,911
124
676
3,139
4,751
1,716
0
1,373
3,169
37,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,641
Gold Earned
24,448
322
Minions Killed
215
0
Camps Cleared
0
972,226
Distance Traveled
884,820
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,644
464
30
3
0
207,488
0
L
Jormungandr
5,431
543
61
6
0
152,936
0
L
Ymir
4,509
451
10
1
0
175,623
2
W
Amaterasu
6,308
631
54
5
0
217,466
0
W
Artemis
6,270
627
60
6
0
175,861
2
W
Fenrir
5,883
588
52
5
0
217,290
0
L
Discordia
5,201
520
65
7
0
180,368
2
L
Ullr
4,663
466
49
5
0
168,405
0
W
Sylvanus
5,687
569
64
6
0
159,629
3
W
Hades
6,493
649
92
9
0
201,980
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role