Player Matchup

Tiamat
Tiamat
Prevent
Tiamat
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,822 Elo+
Party 2
Thanatos
Thanatos
ReaperOfShinobi_
Thanatos
Level 73
God Stats
12W - 18L
1,474 SR
Queue Stats
84W - 81L
1,569 Elo+
Party 2
Hou Yi
Hou Yi
Rxsputin
Hou Yi
Level 77
God Stats
2W - 1L
1,417 SR
Queue Stats
125W - 110L
1,568 Elo+
Party 2
Tyr
Tyr
dasdsadasfdsf
Tyr
Level 140
God Stats
1W - 0L
2,283 SR
Queue Stats
18W - 11L
1,600 Elo+
Party 2
Aphrodite
Aphrodite
n00bipie
Aphrodite
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,798 Elo+
Party 2
Team Averages
Level 89
1,635 SR
1,671 Elo+

VS

Team Averages
Level 69
1,504 SR
1,443 Elo+
Athena
Athena
AzzaxeQc
Athena
Level 80
God Stats
6W - 3L
1,722 SR
Queue Stats
90W - 95L
1,471 Elo+
Party 3
Freya
Freya
CosmicalBunny
Freya
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 199L
1,455 Elo+
Party 1
Hun Batz
Hun Batz
CosmicalPhoenix
Hun Batz
Level 40
God Stats
0W - 2L
1,299 SR
Queue Stats
132W - 143L
1,446 Elo+
Party 1
Baron Samedi
Baron Samedi
Killer-_14-_Qc
Baron Samedi
Level 27
God Stats
13W - 12L
1,498 SR
Queue Stats
27W - 42L
1,418 Elo+
Party 3
Chang'e
Chang'e
oBenson
Chang'e
Level 152
God Stats
1W - 3L
1,500 SR
Queue Stats
117W - 166L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Prevent
Tiamat
12
5 / 0 / 3
6,940
694
5,616
3,935
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
4 / 1 / 5
6,473
647
4,452
7,111
2,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
Rxsputin
Hou Yi
10
7 / 0 / 5
6,533
653
7,024
3,410
1,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
2 / 0 / 11
6,209
621
5,219
6,463
3,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
n00bipie
Aphrodite
11
0 / 0 / 1
6,464
646
3,084
4,630
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AzzaxeQc
Athena
6
0 / 4 / 0
4,577
458
2,010
10,300
3,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 6 / 0
4,234
423
2,405
6,437
1,041
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
9
1 / 2 / 0
5,187
519
2,065
6,532
1,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Killer-_14-_Qc
Baron Samedi
7
0 / 5 / 0
4,407
441
1,929
5,879
1,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
oBenson
Chang'e
9
0 / 1 / 0
5,501
550
2,084
6,749
2,942
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
1
18
Kills
1
1
Deaths
18
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Athena
AzzaxeQc
Athena
0
4
0
0
L
0
6
0
0
L
Hun Batz
1
2
0
0.5
L
Baron Samedi
Killer-_14-_Qc
Baron Samedi
0
5
0
0
W
Tiamat
Prevent
Tiamat
5
0
3
6.5
W
4
1
5
6.5
W
Hou Yi
Rxsputin
Hou Yi
7
0
5
9.5
W
2
0
11
7.5
W
Aphrodite
n00bipie
Aphrodite
0
0
1
0.5
L
Chang'e
oBenson
Chang'e
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,395
Damage
10,493
25,549
Taken
35,897
11,283
Mitigated
11,231
15,433
Healing
9,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
AzzaxeQc
Athena
2,010
579
183
2,294
10,300
3,770
0
1,080
9,083
11,166
0
L
2,405
907
0
871
6,437
1,041
0
242
6,195
12,426
0
L
Hun Batz
2,065
757
0
1,673
6,532
1,641
0
2,133
4,399
0
24,053
L
Baron Samedi
Killer-_14-_Qc
Baron Samedi
1,929
45
0
1,228
5,879
1,837
0
2,226
3,559
15,603
0
W
Tiamat
Prevent
Tiamat
5,616
608
0
1,416
3,935
2,367
82
859
2,946
34,718
0
W
4,452
1,743
0
6,116
7,111
2,322
0
1,474
5,597
0
32,632
W
Hou Yi
Rxsputin
Hou Yi
7,024
2,838
0
1,693
3,410
1,040
57
1,432
1,966
0
31,226
W
5,219
936
134
3,191
6,463
3,383
0
2,943
3,404
0
17,357
W
Aphrodite
n00bipie
Aphrodite
3,084
561
47
2,836
4,630
2,171
0
1,422
3,208
32,660
0
L
Chang'e
oBenson
Chang'e
2,084
276
150
3,389
6,749
2,942
0
3,019
3,730
26,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,619
Gold Earned
23,906
302
Minions Killed
197
0
Camps Cleared
0
1,025,840
Distance Traveled
950,787
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,577
458
16
2
0
197,883
2
L
Freya
4,234
423
25
3
0
183,817
0
L
Hun Batz
5,187
519
52
5
0
229,679
1
L
Baron Samedi
4,407
441
27
3
0
178,776
0
W
Tiamat
6,940
694
73
7
0
207,519
2
W
Thanatos
6,473
647
65
7
0
240,235
0
W
Hou Yi
6,533
653
52
5
0
184,547
2
W
Tyr
6,209
621
27
3
0
215,981
6
W
Aphrodite
6,464
646
85
9
0
177,558
2
L
Chang'e
5,501
550
77
8
0
160,632
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role