Player Matchup

Sobek
Sobek
BallaN0Alvo
Sobek
Level 41
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 2L
1,475 Elo+
Party 1
Zeus
Zeus
EcKyuW
Zeus
Level 142
God Stats
27W - 7L
1,675 SR
Queue Stats
109W - 101L
1,543 Elo+
Solo
Skadi
Skadi
NomeAntigo
Skadi
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 36L
1,595 Elo+
Party 1
Achilles
Achilles
TheSantG
Achilles
Level 123
God Stats
2W - 0L
1,750 SR
Queue Stats
44W - 44L
1,467 Elo+
Party 1
Mercury
Mercury
rodripc2001
Mercury
Level 49
God Stats
5W - 6L
1,111 SR
Queue Stats
65W - 85L
1,393 Elo+
Solo
Team Averages
Level 84
1,507 SR
1,495 Elo+

VS

Team Averages
Level 49
1,454 SR
1,588 Elo+
Gilgamesh
Gilgamesh
Chertan33
Gilgamesh
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,779 Elo+
Solo
Nu Wa
Nu Wa
Everton-Bats
Nu Wa
Level 103
God Stats
0W - 3L
1,256 SR
Queue Stats
189W - 214L
1,489 Elo+
Solo
Awilix
Awilix
Seerverus
Awilix
Level 46
God Stats
1W - 4L
1,557 SR
Queue Stats
21W - 23L
1,527 Elo+
Solo
Vamana
Vamana
soyCypher
Vamana
Level 25
God Stats
30W - 18L
1,604 SR
Queue Stats
232W - 193L
1,584 Elo+
Party 2
Scylla
Scylla
xLaportax
Scylla
Level 42
God Stats
5W - 4L
1,352 SR
Queue Stats
246W - 187L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 2
8,755
515
1,122
5,284
4,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
EcKyuW
Zeus
14
0 / 4 / 9
8,945
526
10,464
8,010
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
18
10 / 1 / 4
11,045
650
22,147
9,756
3,748
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
TheSantG
Achilles
15
2 / 0 / 0
9,338
549
5,875
8,298
8,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
rodripc2001
Mercury
15
3 / 5 / 2
8,966
527
4,007
12,488
3,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chertan33
Gilgamesh
14
0 / 2 / 2
8,190
482
2,792
11,424
8,861
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 6 / 1
7,106
418
3,970
10,806
1,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Awilix
Seerverus
Awilix
14
6 / 5 / 3
8,756
515
8,409
15,687
4,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
soyCypher
Vamana
13
1 / 3 / 0
8,191
482
2,123
15,657
12,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
xLaportax
Scylla
15
3 / 2 / 5
9,243
544
8,349
8,204
1,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
18
Kills
10
10
Deaths
18
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
Gilgamesh
Chertan33
Gilgamesh
0
2
2
0.5
W
Zeus
EcKyuW
Zeus
0
4
9
1.13
L
0
6
1
0.08
W
Skadi
10
1
4
12
L
Awilix
Seerverus
Awilix
6
5
3
1.5
W
Achilles
TheSantG
Achilles
2
0
0
2
W
Mercury
rodripc2001
Mercury
3
5
2
0.8
L
Vamana
soyCypher
Vamana
1
3
0
0.33
L
Scylla
xLaportax
Scylla
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,615
Damage
25,643
43,836
Taken
61,778
22,629
Mitigated
29,426
13,352
Healing
14,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,122
220
64
2,052
5,284
4,291
81
2,467
2,807
11,423
0
L
Gilgamesh
Chertan33
Gilgamesh
2,792
860
0
2,207
11,424
8,861
424
215
10,767
0
43,015
W
Zeus
EcKyuW
Zeus
10,464
933
0
1,157
8,010
2,283
0
2,253
5,619
56,570
0
L
3,970
624
0
3,525
10,806
1,556
0
857
9,901
49,119
0
W
Skadi
22,147
9,356
0
3,277
9,756
3,748
378
3,446
6,202
0
99,040
L
Awilix
Seerverus
Awilix
8,409
3,179
0
2,844
15,687
4,409
0
5,382
9,901
0
44,824
W
Achilles
TheSantG
Achilles
5,875
1,077
0
2,805
8,298
8,424
447
1,116
7,138
0
53,067
W
Mercury
rodripc2001
Mercury
4,007
1,560
0
3,997
12,488
3,883
1,002
2,725
9,611
0
64,456
L
Vamana
soyCypher
Vamana
2,123
905
0
4,328
15,657
12,777
256
2,692
12,839
0
25,428
L
Scylla
xLaportax
Scylla
8,349
733
0
1,180
8,204
1,823
36
1,754
6,234
64,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,049
Gold Earned
41,486
525
Minions Killed
435
0
Camps Cleared
0
1,734,348
Distance Traveled
1,638,214
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,755
515
17
1
0
332,773
0
L
Gilgamesh
8,190
482
93
5
0
287,170
7
W
Zeus
8,945
526
110
6
0
346,622
5
L
Nu Wa
7,106
418
91
5
0
289,712
6
W
Skadi
11,045
650
167
10
0
340,691
3
L
Awilix
8,756
515
73
4
0
376,460
2
W
Achilles
9,338
549
128
8
0
334,969
5
W
Mercury
8,966
527
103
6
0
379,293
1
L
Vamana
8,191
482
42
2
0
346,601
0
L
Scylla
9,243
544
136
8
0
338,271
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role