Player Matchup

Artio
Artio
LostArc-
Artio
Level 123
God Stats
12W - 7L
1,756 SR
Queue Stats
229W - 267L
1,386 Elo+
Solo
Nike
Nike
Noobiski
Nike
Level 61
God Stats
3W - 1L
1,715 SR
Queue Stats
318W - 330L
1,431 Elo+
Solo
Olorun
Olorun
abadgale
Olorun
Level 77
God Stats
3W - 4L
1,302 SR
Queue Stats
16W - 32L
1,041 Elo+
Solo
Set
Set
kids_iGotSweetss
Set
Level 48
God Stats
0W - 1L
1,674 SR
Queue Stats
5W - 18L
1,178 Elo+
Party 1
Artemis
Artemis
xSiNiStErYTx
Artemis
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 31L
1,204 Elo+
Party 1
Team Averages
Level 68
1,590 SR
1,248 Elo+

VS

Team Averages
Level 86
1,438 SR
1,416 Elo+
Da Ji
Da Ji
BigBokske
Da Ji
Level 124
God Stats
3W - 1L
1,542 SR
Queue Stats
44W - 31L
1,533 Elo+
Party 2
Izanami
Izanami
Cheappatta17
Izanami
Level 67
God Stats
3W - 4L
1,153 SR
Queue Stats
10W - 8L
1,460 Elo+
Party 2
Hel
Hel
LepraSaurus
Hel
Level 18
God Stats
1W - 1L
1,338 SR
Queue Stats
1W - 3L
1,182 Elo+
Party 2
Nike
Nike
NANDITOFER1990
Nike
Level 107
God Stats
37W - 31L
1,597 SR
Queue Stats
210W - 235L
1,387 Elo+
Solo
Bacchus
Bacchus
SUMP_MaTriXX
Bacchus
Level 112
God Stats
11W - 8L
1,560 SR
Queue Stats
36W - 31L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
LostArc-
Artio
8
0 / 5 / 1
5,541
369
2,957
10,391
6,734
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nike
12
2 / 4 / 0
7,313
488
6,084
10,523
6,941
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
abadgale
Olorun
11
3 / 8 / 1
7,528
502
6,841
13,226
5,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
1 / 6 / 0
6,730
449
3,128
12,316
3,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
xSiNiStErYTx
Artemis
7
0 / 7 / 1
5,319
355
2,794
8,464
1,873
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BigBokske
Da Ji
14
7 / 2 / 7
8,900
593
7,243
9,205
3,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
Cheappatta17
Izanami
14
8 / 0 / 6
8,645
576
7,443
6,073
2,379
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
13 / 3 / 4
9,636
642
12,234
10,157
4,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 1 / 6
9,189
613
5,339
10,158
7,329
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
SUMP_MaTriXX
Bacchus
13
1 / 0 / 12
8,525
568
6,573
8,443
10,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
65
6
Kills
30
30
Deaths
6
3
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Da Ji
BigBokske
Da Ji
7
2
7
5.25
W
Izanami
Cheappatta17
Izanami
8
0
6
11
W
13
3
4
5
L
Artio
LostArc-
Artio
0
5
1
0.1
W
1
1
6
4
L
Nike
2
4
0
0.5
W
Bacchus
SUMP_MaTriXX
Bacchus
1
0
12
7
L
Olorun
abadgale
Olorun
3
8
1
0.44
L
1
6
0
0.17
L
Artemis
xSiNiStErYTx
Artemis
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,804
Damage
38,832
54,920
Taken
44,036
24,869
Mitigated
28,286
9,505
Healing
17,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
BigBokske
Da Ji
7,243
1,454
0
3,683
9,205
3,984
0
2,634
6,571
0
49,177
W
Izanami
Cheappatta17
Izanami
7,443
5,501
0
2,901
6,073
2,379
834
1,620
4,453
0
58,971
W
12,234
766
1,251
3,754
10,157
4,501
181
3,687
6,470
52,026
0
L
Artio
LostArc-
Artio
2,957
286
198
2,954
10,391
6,734
0
3,867
6,478
14,020
0
W
5,339
913
74
3,052
10,158
7,329
2,974
824
9,334
3,742
54,233
L
Nike
6,084
1,258
0
1,425
10,523
6,941
160
2,231
8,236
5,394
33,308
W
Bacchus
SUMP_MaTriXX
Bacchus
6,573
804
475
2,108
8,443
10,093
0
2,009
6,434
29,648
0
L
Olorun
abadgale
Olorun
6,841
3,171
55
2,937
13,226
5,489
0
6,832
6,074
28,061
0
L
3,128
1,520
152
1,358
12,316
3,832
0
3,686
8,464
0
40,601
L
Artemis
xSiNiStErYTx
Artemis
2,794
585
0
426
8,464
1,873
0
2,402
6,004
0
17,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,431
Gold Earned
44,895
270
Minions Killed
412
0
Camps Cleared
0
1,260,244
Distance Traveled
1,469,099
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,900
593
79
5
0
321,895
0
W
Izanami
8,645
576
97
6
0
282,644
2
W
Hel
9,636
642
73
5
0
297,094
2
L
Artio
5,541
369
32
2
0
212,868
0
W
Nike
9,189
613
127
8
0
271,161
1
L
Nike
7,313
488
73
5
0
256,222
3
W
Bacchus
8,525
568
36
2
0
296,305
6
L
Olorun
7,528
502
63
4
0
235,463
1
L
Set
6,730
449
79
5
0
288,596
3
L
Artemis
5,319
355
23
2
0
267,095
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role