Player Matchup

Morgan Le Fay
Morgan Le Fay
DauthiThe420th
Morgan Le Fay
Level 21
God Stats
21W - 1L
2,015 SR
Queue Stats
429W - 38L
2,016 Elo+
Party 1
Hercules
Hercules
PrisonerThe420th
Hercules
Level 29
God Stats
11W - 0L
1,838 SR
Queue Stats
446W - 43L
1,843 Elo+
Party 1
Medusa
Medusa
thananlee
Medusa
Level 127
God Stats
21W - 10L
1,675 SR
Queue Stats
103W - 27L
1,735 Elo+
Party 1
Team Averages
Level 59
1,843 SR
1,865 Elo+

VS

Team Averages
Level 38
1,454 SR
1,500 Elo+
Ra
Ra
 
Ra
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Rayz3r8upBTE
Fenrir
Level 7
God Stats
1W - 7L
1,361 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DauthiThe420th
Morgan Le Fay
14
5 / 0 / 13
8,844
884
15,096
6,640
2,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
9 / 0 / 7
8,808
881
5,270
8,693
6,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
thananlee
Medusa
12
6 / 2 / 8
8,355
836
5,667
6,205
1,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 8 / 0
7,119
712
4,320
10,998
2,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
 
Cthulhu
10
0 / 6 / 1
6,083
608
5,136
11,563
5,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
8
0 / 6 / 1
5,888
589
1,744
7,348
2,858
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
4
20
Kills
2
2
Deaths
20
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
8
0
0.25
L
Cthulhu
 
Cthulhu
0
6
1
0.08
W
Morgan Le Fay
DauthiThe420th
Morgan Le Fay
5
0
13
11.5
W
9
0
7
12.5
L
Fenrir
0
6
1
0.08
W
Medusa
thananlee
Medusa
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,033
Damage
11,200
21,538
Taken
29,909
10,688
Mitigated
10,275
6,556
Healing
1,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,320
279
191
1,013
10,998
2,322
0
6,097
4,411
24,007
0
L
Cthulhu
 
Cthulhu
5,136
58
0
561
11,563
5,095
0
5,564
5,570
16,893
0
W
Morgan Le Fay
DauthiThe420th
Morgan Le Fay
15,096
1,364
0
993
6,640
2,188
575
2,650
3,761
34,503
0
W
5,270
1,486
298
4,437
8,693
6,592
288
2,876
5,418
0
14,408
L
Fenrir
1,744
317
0
135
7,348
2,858
0
2,836
4,221
0
4,599
W
Medusa
thananlee
Medusa
5,667
2,723
0
828
6,205
1,908
1,638
3,240
2,649
0
32,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,007
Gold Earned
19,090
129
Minions Killed
85
8
Camps Cleared
1
611,505
Distance Traveled
480,096
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,119
712
53
5
1
160,680
2
L
Cthulhu
6,083
608
27
3
0
193,124
1
W
Morgan Le Fay
8,844
884
46
5
2
214,155
3
W
Hercules
8,808
881
31
3
3
193,669
5
L
Fenrir
5,888
589
5
1
0
126,292
0
W
Medusa
8,355
836
52
5
3
203,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role