Player Matchup

Jormungandr
Jormungandr
Silver I
Fearful HD
Jormungandr
Silver I
Level 148
God Stats
11W - 8L
1,808 SR
Queue Stats
212W - 210L
1,574 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
OL_killchris_TTV
Baron Samedi
Silver II
Level 86
God Stats
0W - 2L
1,234 SR
Queue Stats
15W - 17L
1,548 MMR
Solo
Agni
Agni
Gold IV
Spazzout_Dtm
Agni
Gold IV
Level 120
God Stats
8W - 7L
1,840 SR
Queue Stats
245W - 247L
1,591 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
blastcap12
Erlang Shen
Gold III
Level 100
God Stats
1W - 1L
1,853 SR
Queue Stats
37W - 36L
1,556 MMR
Solo
Charybdis
Charybdis
Silver II
gurrrbeats
Charybdis
Silver II
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,546 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,647 SR
1,563 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,587 SR
1,562 MMR
King Arthur
King Arthur
Gold III
HM IIScoutII
King Arthur
Gold III
Level 156
God Stats
18W - 27L
1,445 SR
Queue Stats
357W - 345L
1,516 MMR
Solo
Geb
Geb
Gold I
Mr Boodles
Geb
Gold I
Level 98
God Stats
20W - 13L
1,761 SR
Queue Stats
112W - 124L
1,551 MMR
Solo
Chernobog
Chernobog
Silver II
Ywnz oG
Chernobog
Silver II
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,546 MMR
Party 1
The Morrigan
The Morrigan
Gold IV
arcanex2412
The Morrigan
Gold IV
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 136L
1,592 MMR
Solo
Susano
Susano
Gold V
chrrybvby
Susano
Gold V
Level 142
God Stats
3W - 1L
1,729 SR
Queue Stats
13W - 8L
1,608 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Fearful HD
Jormungandr
20
2 / 6 / 4
13,702
457
17,449
29,828
30,942
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Baron Samedi
OL_killchris_TTV
Baron Samedi
17
4 / 8 / 5
12,543
418
13,392
27,693
31,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
4 / 9 / 6
14,627
488
18,133
19,083
6,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Erlang Shen
blastcap12
Erlang Shen
20
5 / 9 / 3
15,304
510
17,695
30,956
26,772
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charybdis
gurrrbeats
Charybdis
20
8 / 8 / 5
15,161
505
15,516
25,761
6,903
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
BastetAh Muzen CabCliodhnaArtio

VS

Bans
MulanAchillesAtlasArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HM IIScoutII
King Arthur
20
6 / 3 / 11
17,311
577
22,397
35,921
37,518
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
0 / 3 / 19
14,186
473
8,190
28,924
38,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
Ywnz oG
Chernobog
20
12 / 7 / 17
19,142
638
24,926
23,404
11,229
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
arcanex2412
The Morrigan
20
9 / 6 / 13
17,440
581
23,521
18,831
9,038
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
chrrybvby
Susano
20
13 / 4 / 12
17,841
595
25,681
24,745
9,517
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
112
23
Kills
40
40
Deaths
23
23
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Fearful HD
Jormungandr
2
6
4
0.67
W
King Arthur
HM IIScoutII
King Arthur
6
3
11
3.83
W
0
3
19
3.17
L
Baron Samedi
OL_killchris_TTV
Baron Samedi
4
8
5
0.81
L
4
9
6
0.78
W
Chernobog
Ywnz oG
Chernobog
12
7
17
2.93
W
The Morrigan
arcanex2412
The Morrigan
9
6
13
2.58
L
Erlang Shen
blastcap12
Erlang Shen
5
9
3
0.72
W
Susano
chrrybvby
Susano
13
4
12
4.75
L
Charybdis
gurrrbeats
Charybdis
8
8
5
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,185
Damage
104,715
133,321
Taken
131,825
102,421
Mitigated
105,917
33,173
Healing
37,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Fearful HD
Jormungandr
17,449
4,883
0
4,193
29,828
30,942
70
7,789
22,039
98,456
0
W
King Arthur
HM IIScoutII
King Arthur
22,397
4,033
0
15,429
35,921
37,518
1,129
13,146
22,061
0
131,203
W
8,190
1,614
1,028
3,863
28,924
38,615
515
12,000
16,924
35,968
0
L
Baron Samedi
OL_killchris_TTV
Baron Samedi
13,392
1,567
1,640
7,657
27,693
31,612
0
8,091
19,254
48,759
0
L
18,133
724
0
2,915
19,083
6,192
0
2,930
16,153
117,744
0
W
Chernobog
Ywnz oG
Chernobog
24,926
17,637
0
5,467
23,404
11,229
5,472
8,274
15,130
0
139,460
W
The Morrigan
arcanex2412
The Morrigan
23,521
3,912
531
4,530
18,831
9,038
1,091
6,859
11,943
142,289
3,657
L
Erlang Shen
blastcap12
Erlang Shen
17,695
7,625
0
8,575
30,956
26,772
0
5,896
24,742
0
143,195
W
Susano
chrrybvby
Susano
25,681
6,575
0
6,491
24,745
9,517
2,871
8,695
15,680
0
123,734
L
Charybdis
gurrrbeats
Charybdis
15,516
8,973
0
8,193
25,761
6,903
860
5,902
19,779
0
106,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,337
Gold Earned
85,920
808
Minions Killed
795
0
Camps Cleared
0
2,360,854
Distance Traveled
2,985,867
25
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
13,702
457
189
6
0
442,102
7
W
King Arthur
17,311
577
213
7
0
589,348
2
W
Geb
14,186
473
27
1
0
617,173
11
L
Baron Samedi
12,543
418
62
2
0
404,731
1
L
Agni
14,627
488
213
7
0
529,070
9
W
Chernobog
19,142
638
202
7
0
554,521
1
W
The Morrigan
17,440
581
181
6
0
530,197
9
L
Erlang Shen
15,304
510
165
6
0
565,575
6
W
Susano
17,841
595
172
6
0
694,628
1
L
Charybdis
15,161
505
179
6
0
419,376
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role