Player Matchup

Fenrir
Fenrir
ItzDuko
Fenrir
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
75W - 70L
1,500 Elo+
Party 2
Anubis
Anubis
Kain_210
Anubis
Level 126
God Stats
0W - 4L
1,500 SR
Queue Stats
97W - 113L
1,541 Elo+
Party 2
Charybdis
Charybdis
RoyLeeLeeRoy
Charybdis
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 27L
1,614 Elo+
Party 2
King Arthur
King Arthur
ShadesOfGreg-
King Arthur
Level 129
God Stats
3W - 9L
1,382 SR
Queue Stats
339W - 344L
1,558 Elo+
Party 2
Ganesha
Ganesha
TurkeyThug-
Ganesha
Level 128
God Stats
12W - 24L
1,340 SR
Queue Stats
87W - 92L
1,517 Elo+
Party 2
Team Averages
Level 133
1,444 SR
1,546 Elo+

VS

Team Averages
Level 146
1,647 SR
1,674 Elo+
Heimdallr
Heimdallr
CadishCharms
Heimdallr
Level 152
God Stats
5W - 2L
1,391 SR
Queue Stats
126W - 101L
1,659 Elo+
Solo
Guan Yu
Guan Yu
Vaniteas
Guan Yu
Level 144
God Stats
2W - 3L
1,720 SR
Queue Stats
439W - 310L
1,620 Elo+
Party 1
Cliodhna
Cliodhna
skycat56472
Cliodhna
Level 129
God Stats
6W - 6L
1,406 SR
Queue Stats
337W - 307L
1,625 Elo+
Party 1
Fenrir
Fenrir
white reaper330
Fenrir
Level 145
God Stats
1W - 0L
1,889 SR
Queue Stats
19W - 11L
1,712 Elo+
Party 3
Agni
Agni
xHarlessx
Agni
Level 160
God Stats
1W - 0L
1,827 SR
Queue Stats
10W - 4L
1,753 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ItzDuko
Fenrir
12
5 / 4 / 1
6,977
634
4,859
10,013
4,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Kain_210
Anubis
10
0 / 5 / 0
5,765
524
3,289
6,949
2,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
RoyLeeLeeRoy
Charybdis
10
0 / 4 / 0
5,523
502
3,622
7,302
1,797
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
ShadesOfGreg-
King Arthur
12
4 / 2 / 1
7,274
661
8,008
10,393
4,284
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
TurkeyThug-
Ganesha
10
0 / 2 / 3
6,124
557
2,326
10,517
5,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CadishCharms
Heimdallr
13
6 / 1 / 1
7,473
679
5,655
6,079
1,807
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
Vaniteas
Guan Yu
11
0 / 3 / 1
6,475
589
4,634
9,250
6,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cliodhna
skycat56472
Cliodhna
13
4 / 2 / 3
7,429
675
6,414
8,311
2,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 0 / 5
6,040
549
4,765
5,839
3,176
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
13
5 / 3 / 3
7,518
683
8,652
6,448
1,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
9
Kills
17
17
Deaths
9
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CadishCharms
Heimdallr
6
1
1
6.5
L
Fenrir
ItzDuko
Fenrir
5
4
1
1.38
L
Anubis
Kain_210
Anubis
0
5
0
0
L
Charybdis
RoyLeeLeeRoy
Charybdis
0
4
0
0
L
King Arthur
ShadesOfGreg-
King Arthur
4
2
1
2.25
L
Ganesha
TurkeyThug-
Ganesha
0
2
3
0.75
W
Guan Yu
Vaniteas
Guan Yu
0
3
1
0.17
W
Cliodhna
skycat56472
Cliodhna
4
2
3
2.75
W
2
0
5
4.5
W
Agni
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,104
Damage
30,120
45,174
Taken
35,927
18,174
Mitigated
15,863
11,142
Healing
12,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CadishCharms
Heimdallr
5,655
1,783
0
2,658
6,079
1,807
0
523
5,556
0
43,351
L
Fenrir
ItzDuko
Fenrir
4,859
1,966
0
3,169
10,013
4,409
0
2,050
7,817
0
39,016
L
Anubis
Kain_210
Anubis
3,289
90
0
1,368
6,949
2,644
0
3,211
3,500
28,321
0
L
Charybdis
RoyLeeLeeRoy
Charybdis
3,622
1,144
0
1,586
7,302
1,797
0
852
6,434
0
30,967
L
King Arthur
ShadesOfGreg-
King Arthur
8,008
986
0
2,163
10,393
4,284
100
0
10,393
0
38,410
L
Ganesha
TurkeyThug-
Ganesha
2,326
387
226
2,630
10,517
5,040
0
2,031
8,378
21,291
0
W
Guan Yu
Vaniteas
Guan Yu
4,634
1,427
30
4,398
9,250
6,358
0
0
9,250
0
33,443
W
Cliodhna
skycat56472
Cliodhna
6,414
934
0
1,118
8,311
2,939
0
774
7,491
0
43,156
W
4,765
817
0
2,292
5,839
3,176
0
2,238
3,553
0
17,104
W
Agni
8,652
526
135
1,428
6,448
1,583
0
1,800
4,462
46,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,663
Gold Earned
34,935
323
Minions Killed
391
0
Camps Cleared
0
1,116,385
Distance Traveled
1,102,092
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,473
679
97
9
0
204,440
3
L
Fenrir
6,977
634
72
7
0
232,376
1
L
Anubis
5,765
524
80
7
0
201,474
3
L
Charybdis
5,523
502
77
7
0
217,735
2
L
King Arthur
7,274
661
76
7
0
242,334
2
L
Ganesha
6,124
557
18
2
0
222,466
1
W
Guan Yu
6,475
589
82
7
0
219,413
3
W
Cliodhna
7,429
675
87
8
0
236,863
4
W
Fenrir
6,040
549
30
3
0
230,584
1
W
Agni
7,518
683
95
9
0
210,792
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role