Player Matchup

Medusa
Medusa
Silver V
HekticSoLucky
Medusa
Silver V
Level 104
God Stats
4W - 10L
1,449 SR
Queue Stats
82W - 107L
719 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
Jedî
Ah Muzen Cab
Gold V
Level 148
God Stats
3W - 3L
1,580 SR
Queue Stats
189W - 190L
1,291 MMR
Solo
Thanatos
Thanatos
Silver I
Joltx7
Thanatos
Silver I
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 91L
1,218 MMR
Solo
Cerberus
Cerberus
Silver III
Jubacid
Cerberus
Silver III
Level 94
God Stats
35W - 50L
1,440 SR
Queue Stats
94W - 122L
904 MMR
Solo
Chronos
Chronos
Silver II
Orizenz
Chronos
Silver II
Level 61
God Stats
0W - 1L
1,888 SR
Queue Stats
84W - 97L
1,298 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,571 SR
1,086 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,491 SR
1,135 MMR
Bacchus
Bacchus
Silver I
 
Bacchus
Silver I
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Silver I
Darkcannibal
Hera
Silver I
Level 128
God Stats
3W - 5L
1,301 SR
Queue Stats
106W - 108L
1,172 MMR
Party 1
Cernunnos
Cernunnos
Bronze III
FallingTracer
Cernunnos
Bronze III
Level 147
God Stats
3W - 2L
1,753 SR
Queue Stats
36W - 31L
1,317 MMR
Solo
Freya
Freya
Bronze I
reyching
Freya
Bronze I
Level 64
God Stats
1W - 2L
1,507 SR
Queue Stats
36W - 51L
472 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
üDarknigthü
Cu Chulainn
Silver I
Level 159
God Stats
1W - 0L
1,394 SR
Queue Stats
107W - 110L
1,214 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 4
9,234
486
6,274
10,399
3,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
Jedî
Ah Muzen Cab
18
6 / 3 / 1
11,293
594
13,792
13,217
5,047
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Joltx7
Thanatos
14
4 / 9 / 2
9,448
497
7,613
19,738
8,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
Jubacid
Cerberus
13
1 / 4 / 2
8,266
435
3,050
17,613
14,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos
Orizenz
Chronos
16
0 / 4 / 6
10,002
526
12,833
19,764
7,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
ThothCliodhnaGeb

VS

Bans
IzanamiBastetSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
2 / 2 / 12
11,399
600
10,151
16,241
25,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
7 / 3 / 7
11,165
588
12,835
10,298
3,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
FallingTracer
Cernunnos
18
7 / 2 / 6
12,176
641
14,865
17,943
7,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Freya
reyching
Freya
17
5 / 2 / 7
11,271
593
9,458
12,770
5,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
üDarknigthü
Cu Chulainn
17
3 / 2 / 6
11,557
608
11,393
23,488
16,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
62
11
Kills
24
24
Deaths
11
15
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
2
12
4
W
7
3
7
3.5
W
Cernunnos
FallingTracer
Cernunnos
7
2
6
5
L
0
4
4
0.5
L
Ah Muzen Cab
Jedî
Ah Muzen Cab
6
3
1
2.17
L
Thanatos
Joltx7
Thanatos
4
9
2
0.56
L
Cerberus
Jubacid
Cerberus
1
4
2
0.5
L
Chronos
Orizenz
Chronos
0
4
6
0.75
W
Freya
reyching
Freya
5
2
7
4.25
W
Cu Chulainn
üDarknigthü
Cu Chulainn
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,562
Damage
58,702
80,731
Taken
80,740
38,779
Mitigated
59,058
25,121
Healing
34,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
10,151
1,760
358
5,531
16,241
25,411
561
2,836
13,405
34,890
0
W
12,835
2,911
0
1,585
10,298
3,989
1,885
2,294
8,004
54,442
0
W
Cernunnos
FallingTracer
Cernunnos
14,865
9,215
0
11,343
17,943
7,700
5,841
2,979
14,797
0
97,988
L
6,274
2,373
0
2,968
10,399
3,238
996
2,081
8,318
0
62,790
L
Ah Muzen Cab
Jedî
Ah Muzen Cab
13,792
4,984
0
3,097
13,217
5,047
0
6,338
6,879
0
93,161
L
Thanatos
Joltx7
Thanatos
7,613
2,004
0
9,975
19,738
8,142
61
7,343
12,110
0
41,707
L
Cerberus
Jubacid
Cerberus
3,050
87
91
4,349
17,613
14,968
0
10,349
7,131
22,101
0
L
Chronos
Orizenz
Chronos
12,833
2,683
1,076
3,565
19,764
7,384
0
6,710
12,392
75,955
0
W
Freya
reyching
Freya
9,458
2,850
0
5,597
12,770
5,556
2,413
3,369
9,401
59,895
13,777
W
Cu Chulainn
üDarknigthü
Cu Chulainn
11,393
1,596
0
10,038
23,488
16,402
695
8,793
14,695
2,635
66,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,243
Gold Earned
57,568
525
Minions Killed
505
0
Camps Cleared
0
1,623,865
Distance Traveled
1,901,427
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,399
600
20
1
0
393,334
5
W
Hera
11,165
588
105
6
0
388,917
6
W
Cernunnos
12,176
641
161
8
0
335,348
7
L
Medusa
9,234
486
117
6
0
317,694
2
L
Ah Muzen Cab
11,293
594
153
8
0
343,857
3
L
Thanatos
9,448
497
65
3
0
312,146
2
L
Cerberus
8,266
435
50
3
0
290,846
5
L
Chronos
10,002
526
140
7
0
359,322
3
W
Freya
11,271
593
100
5
0
405,199
3
W
Cu Chulainn
11,557
608
119
6
0
378,629
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role