Player Matchup

Kukulkan
Kukulkan
A_Rapid_Duck
Kukulkan
Level 105
God Stats
2W - 3L
1,255 SR
Queue Stats
39W - 54L
1,575 Elo+
Party 1
Bastet
Bastet
Draxxim_Sklounst
Bastet
Level 107
God Stats
9W - 5L
1,168 SR
Queue Stats
368W - 326L
1,547 Elo+
Party 1
Horus
Horus
StepBrother5617
Horus
Level 93
God Stats
15W - 9L
1,426 SR
Queue Stats
158W - 162L
1,430 Elo+
Solo
Neith
Neith
kickn-ass007
Neith
Level 160
God Stats
50W - 73L
1,410 SR
Queue Stats
92W - 118L
1,461 Elo+
Solo
Artemis
Artemis
meepaleet
Artemis
Level 68
God Stats
14W - 7L
1,585 SR
Queue Stats
15W - 8L
1,547 Elo+
Solo
Team Averages
Level 107
1,369 SR
1,512 Elo+

VS

Team Averages
Level 100
1,584 SR
1,477 Elo+
Tsukuyomi
Tsukuyomi
CTS Venom
Tsukuyomi
Level 67
God Stats
36W - 41L
1,583 SR
Queue Stats
126W - 165L
1,461 Elo+
Solo
Nike
Nike
GreenZensei
Nike
Level 77
God Stats
18W - 22L
1,562 SR
Queue Stats
206W - 191L
1,543 Elo+
Solo
Jormungandr
Jormungandr
Kyubi Sosa
Jormungandr
Level 92
God Stats
130W - 117L
1,463 SR
Queue Stats
635W - 645L
1,505 Elo+
Solo
Chang'e
Chang'e
andricgarcia
Chang'e
Level 126
God Stats
19W - 10L
1,811 SR
Queue Stats
173W - 167L
1,498 Elo+
Solo
Hachiman
Hachiman
daniel_logan18
Hachiman
Level 136
God Stats
27W - 39L
1,500 SR
Queue Stats
275W - 297L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
A_Rapid_Duck
Kukulkan
17
3 / 0 / 12
11,124
1,112
18,017
10,607
3,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
5 / 2 / 8
11,055
1,106
11,217
8,081
2,980
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 1 / 13
11,496
1,150
8,904
20,481
14,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
1 / 0 / 9
10,935
1,094
6,972
2,189
891
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
meepaleet
Artemis
17
10 / 2 / 6
12,673
1,267
17,249
13,855
5,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

269

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CTS Venom
Tsukuyomi
16
0 / 7 / 4
10,109
1,011
9,088
12,433
3,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 1 / 2
9,917
992
5,241
10,114
10,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
Kyubi Sosa
Jormungandr
16
1 / 4 / 3
11,105
1,111
15,659
16,153
10,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
andricgarcia
Chang'e
16
2 / 6 / 2
10,654
1,065
11,377
17,205
9,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
15
1 / 2 / 2
10,304
1,030
8,342
11,279
2,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
18
20
Kills
5
5
Deaths
20
48
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
A_Rapid_Duck
Kukulkan
3
0
12
9
L
Tsukuyomi
CTS Venom
Tsukuyomi
0
7
4
0.29
W
5
2
8
4.5
L
1
1
2
2
L
Jormungandr
Kyubi Sosa
Jormungandr
1
4
3
0.63
W
1
1
13
7.5
L
Chang'e
andricgarcia
Chang'e
2
6
2
0.5
L
Hachiman
1
2
2
1
W
1
0
9
5.5
W
Artemis
meepaleet
Artemis
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,359
Damage
49,707
55,213
Taken
67,184
27,492
Mitigated
37,553
14,926
Healing
8,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
A_Rapid_Duck
Kukulkan
18,017
1,912
0
0
10,607
3,797
0
6,965
3,569
38,439
0
L
Tsukuyomi
CTS Venom
Tsukuyomi
9,088
2,314
0
405
12,433
3,816
0
2,569
9,864
0
22,705
W
11,217
2,394
0
1,090
8,081
2,980
0
3,228
4,697
0
19,825
L
5,241
186
0
356
10,114
10,996
0
2,866
7,248
0
8,253
L
Jormungandr
Kyubi Sosa
Jormungandr
15,659
1,951
0
1,193
16,153
10,295
0
5,900
10,253
40,505
0
W
8,904
3,422
3,929
5,048
20,481
14,695
0
10,421
9,953
0
19,382
L
Chang'e
andricgarcia
Chang'e
11,377
382
1,508
3,838
17,205
9,665
0
3,681
13,524
36,669
0
L
Hachiman
8,342
5,660
0
1,529
11,279
2,781
0
3,001
8,278
0
26,127
W
6,972
776
361
1,092
2,189
891
0
944
1,213
0
35,629
W
Artemis
meepaleet
Artemis
17,249
11,934
0
3,406
13,855
5,129
0
5,478
8,166
0
30,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,283
Gold Earned
52,089
193
Minions Killed
206
7
Camps Cleared
7
947,904
Distance Traveled
931,413
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,124
1,112
62
6
1
196,128
0
L
Tsukuyomi
10,109
1,011
42
4
3
184,204
0
W
Bastet
11,055
1,106
21
2
0
204,091
0
L
Nike
9,917
992
18
2
0
181,385
0
L
Jormungandr
11,105
1,111
39
4
0
194,270
0
W
Horus
11,496
1,150
20
2
0
200,506
0
L
Chang'e
10,654
1,065
62
6
0
193,181
1
L
Hachiman
10,304
1,030
45
5
4
178,373
1
W
Neith
10,935
1,094
67
7
2
176,441
1
W
Artemis
12,673
1,267
23
2
4
170,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role