Player Matchup

Ao Kuang
Ao Kuang
BruceLiam
Ao Kuang
Level 23
God Stats
4W - 0L
1,723 SR
Queue Stats
18W - 0L
2,023 Elo+
Party 1
Izanami
Izanami
KingRagnar19
Izanami
Level 47
God Stats
3W - 1L
1,484 SR
Queue Stats
39W - 22L
1,918 Elo+
Party 1
Ra
Ra
Shadeslayer292
Ra
Level 142
God Stats
4W - 4L
1,580 SR
Queue Stats
104W - 56L
1,814 Elo+
Party 1
Thor
Thor
Vodyn
Thor
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
90W - 45L
1,832 Elo+
Party 1
Atlas
Atlas
killerfish29
Atlas
Level 149
God Stats
17W - 2L
2,092 SR
Queue Stats
104W - 69L
1,865 Elo+
Party 1
Team Averages
Level 101
1,676 SR
1,891 Elo+

VS

Team Averages
Level 89
1,566 SR
1,674 Elo+
Atlas
Atlas
GlacialEagle
Atlas
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 15L
1,913 Elo+
Party 2
Horus
Horus
Hos3
Horus
Level 87
God Stats
8W - 4L
1,771 SR
Queue Stats
42W - 46L
1,549 Elo+
Party 3
Ymir
Ymir
ITZMAHBIRFDAY
Ymir
Level 46
God Stats
9W - 9L
1,557 SR
Queue Stats
13W - 15L
1,680 Elo+
Party 2
Jing Wei
Jing Wei
ducky-duckxo
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,663 Elo+
Solo
Zeus
Zeus
karabasuka
Zeus
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 48L
1,564 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BruceLiam
Ao Kuang
12
2 / 2 / 3
6,463
808
2,729
5,383
1,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
KingRagnar19
Izanami
13
2 / 1 / 3
6,944
868
4,531
5,266
1,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 1 / 5
7,200
900
6,151
6,060
2,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
Vodyn
Thor
13
4 / 1 / 7
7,129
891
8,909
7,244
2,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 0 / 5
7,792
974
5,709
7,565
5,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 3
6,163
770
4,972
7,017
4,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
Hos3
Horus
7
0 / 0 / 0
3,731
466
0
0
0
12
1 / 3 / 2
6,482
810
5,586
9,063
7,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
ducky-duckxo
Jing Wei
12
2 / 5 / 1
6,601
825
3,166
8,324
2,382
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 5 / 3
7,058
882
8,477
6,506
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
14
Kills
5
5
Deaths
14
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BruceLiam
Ao Kuang
2
2
3
1.75
L
0
1
3
1.5
L
Horus
Hos3
Horus
0
0
0
0
L
1
3
2
0.67
W
Izanami
KingRagnar19
Izanami
2
1
3
3.5
W
2
1
5
4.5
W
Thor
Vodyn
Thor
4
1
7
7.5
L
Jing Wei
ducky-duckxo
Jing Wei
2
5
1
0.5
L
2
5
3
0.7
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,029
Damage
22,201
31,518
Taken
30,910
13,723
Mitigated
16,114
7,506
Healing
2,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BruceLiam
Ao Kuang
2,729
481
0
950
5,383
1,472
0
3,562
1,821
9,373
0
L
4,972
1,804
0
666
7,017
4,569
0
4,141
2,876
13,668
0
L
Horus
Hos3
Horus
0
0
0
0
0
0
0
0
0
0
0
L
5,586
956
0
348
9,063
7,290
0
3,104
5,959
12,642
0
W
Izanami
KingRagnar19
Izanami
4,531
2,393
0
591
5,266
1,767
2,012
3,184
2,082
0
24,792
W
6,151
507
987
2,247
6,060
2,164
168
3,329
2,731
28,713
0
W
Thor
Vodyn
Thor
8,909
2,819
0
896
7,244
2,397
0
5,188
2,056
0
17,321
L
Jing Wei
ducky-duckxo
Jing Wei
3,166
2,470
0
1,390
8,324
2,382
0
4,343
3,981
0
17,073
L
8,477
1,339
0
20
6,506
1,873
0
3,001
3,505
27,756
0
W
5,709
1,890
327
1,508
7,565
5,923
202
3,772
3,793
18,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,528
Gold Earned
30,035
186
Minions Killed
109
0
Camps Cleared
0
917,588
Distance Traveled
642,377
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,463
808
18
2
0
178,148
2
L
Atlas
6,163
770
12
2
0
159,810
0
L
Horus
3,731
466
0
0
0
0
0
L
Ymir
6,482
810
18
2
0
162,436
2
W
Izanami
6,944
868
52
7
0
172,883
1
W
Ra
7,200
900
68
9
0
190,749
0
W
Thor
7,129
891
28
4
0
189,330
1
L
Jing Wei
6,601
825
40
5
0
166,943
2
L
Zeus
7,058
882
39
5
0
153,188
2
W
Atlas
7,792
974
20
3
0
186,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role