Player Matchup

Discordia
Discordia
Gold I
 
Discordia
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold II
Bapokin
Fenrir
Gold II
Level 129
God Stats
16W - 11L
1,815 SR
Queue Stats
252W - 239L
1,652 MMR
Party 3
Amaterasu
Amaterasu
Platinum V
Birlax
Amaterasu
Platinum V
Level 160
God Stats
3W - 5L
1,403 SR
Queue Stats
300W - 295L
1,716 MMR
Solo
Hou Yi
Hou Yi
Gold II
KaIIeeb
Hou Yi
Gold II
Level 92
God Stats
3W - 0L
1,762 SR
Queue Stats
32W - 15L
1,712 MMR
Solo
Da Ji
Da Ji
Gold I
ToiledCloger420
Da Ji
Gold I
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,785 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 122
1,596 SR
1,673 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,590 SR
1,715 MMR
Sol
Sol
Gold IV
AngryPatar
Sol
Gold IV
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,619 MMR
Party 2
Guan Yu
Guan Yu
Gold III
SmallFace
Guan Yu
Gold III
Level 108
God Stats
0W - 1L
1,270 SR
Queue Stats
14W - 7L
1,778 MMR
Party 1
Tiamat
Tiamat
Gold II
SpartanStoner
Tiamat
Gold II
Level 160
God Stats
4W - 5L
1,869 SR
Queue Stats
391W - 380L
1,699 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
XxSemonxX
Tsukuyomi
Silver I
Level 79
God Stats
5W - 4L
1,624 SR
Queue Stats
66W - 45L
1,690 MMR
Party 1
Khepri
Khepri
Gold III
theMenace73
Khepri
Gold III
Level 88
God Stats
16W - 12L
1,686 SR
Queue Stats
19W - 17L
1,789 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
2 / 3 / 9
14,164
616
19,371
11,123
4,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Bapokin
Fenrir
17
3 / 6 / 12
13,629
593
12,178
28,847
29,741
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Amaterasu
Birlax
Amaterasu
20
5 / 2 / 7
15,743
684
21,254
30,260
30,977
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hou Yi
KaIIeeb
Hou Yi
20
11 / 2 / 6
15,553
676
19,915
19,594
7,946
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
9 / 6 / 6
15,762
685
20,296
19,683
8,189
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
JanusCamazotzAchillesGeb

VS

Bans
AtlasCliodhnaBastetThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 0
11,806
513
10,411
14,243
4,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
SmallFace
Guan Yu
17
2 / 6 / 7
10,910
474
9,076
27,962
32,865
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
5 / 6 / 4
11,758
511
16,945
22,425
13,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
XxSemonxX
Tsukuyomi
16
5 / 9 / 8
11,228
488
18,292
25,564
9,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
16
1 / 4 / 12
10,597
461
7,112
21,250
27,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
50
30
Kills
19
19
Deaths
30
40
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
3
9
2.17
L
6
5
0
1.2
W
Fenrir
Bapokin
Fenrir
3
6
12
1.5
W
Amaterasu
Birlax
Amaterasu
5
2
7
4.25
W
Hou Yi
KaIIeeb
Hou Yi
11
2
6
7
L
Guan Yu
SmallFace
Guan Yu
2
6
7
0.92
L
5
6
4
1.17
W
9
6
6
2
L
Tsukuyomi
XxSemonxX
Tsukuyomi
5
9
8
1
L
Khepri
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,014
Damage
61,836
109,507
Taken
111,444
80,991
Mitigated
87,568
42,330
Healing
26,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
19,371
649
0
2,471
11,123
4,138
1,966
3,432
7,505
105,404
0
L
10,411
5,669
0
4,407
14,243
4,378
113
1,722
12,521
85,759
0
W
Fenrir
Bapokin
Fenrir
12,178
3,445
0
5,009
28,847
29,741
1,593
9,605
18,983
0
39,315
W
Amaterasu
Birlax
Amaterasu
21,254
9,006
0
17,853
30,260
30,977
2,032
7,292
22,576
0
115,945
W
Hou Yi
KaIIeeb
Hou Yi
19,915
13,614
0
10,017
19,594
7,946
9,462
8,967
10,529
0
126,330
L
Guan Yu
SmallFace
Guan Yu
9,076
2,476
1,226
8,066
27,962
32,865
36
4,076
23,691
0
65,762
L
16,945
953
51
3,775
22,425
13,324
0
5,912
16,409
88,602
0
W
20,296
8,416
0
6,980
19,683
8,189
5,032
5,109
14,092
0
120,490
L
Tsukuyomi
XxSemonxX
Tsukuyomi
18,292
3,489
0
5,294
25,564
9,704
23
5,212
20,076
0
70,511
L
Khepri
7,112
401
732
2,972
21,250
27,297
0
4,729
16,521
26,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,851
Gold Earned
56,299
692
Minions Killed
559
0
Camps Cleared
0
2,253,241
Distance Traveled
2,218,738
28
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,164
616
155
7
0
469,841
12
L
Sol
11,806
513
140
6
0
426,946
9
W
Fenrir
13,629
593
39
2
0
477,158
4
W
Amaterasu
15,743
684
184
8
0
423,519
4
W
Hou Yi
15,553
676
152
7
0
425,895
6
L
Guan Yu
10,910
474
124
5
0
431,895
5
L
Tiamat
11,758
511
166
7
0
442,336
4
W
Da Ji
15,762
685
162
7
0
456,828
2
L
Tsukuyomi
11,228
488
104
5
0
460,442
5
L
Khepri
10,597
461
25
1
0
457,119
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role