Player Matchup

Horus
Horus
Gold V
CrazyHubby
Horus
Gold V
Level 126
God Stats
5W - 2L
1,898 SR
Queue Stats
116W - 136L
1,319 MMR
Party 2
Cerberus
Cerberus
Gold III
HawkinsXI
Cerberus
Gold III
Level 146
God Stats
7W - 4L
1,451 SR
Queue Stats
256W - 274L
1,463 MMR
Solo
Hou Yi
Hou Yi
Gold II
NovaVI
Hou Yi
Gold II
Level 133
God Stats
6W - 5L
1,447 SR
Queue Stats
86W - 83L
1,569 MMR
Party 2
Awilix
Awilix
Gold IV
TrAsHeR71
Awilix
Gold IV
Level 160
God Stats
1W - 2L
1,288 SR
Queue Stats
563W - 547L
1,471 MMR
Solo
Baba Yaga
Baba Yaga
Gold IV
Wetean
Baba Yaga
Gold IV
Level 99
God Stats
2W - 3L
1,748 SR
Queue Stats
146W - 153L
1,472 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,566 SR
1,459 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,440 SR
1,516 MMR
Ne Zha
Ne Zha
Silver II
 
Ne Zha
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver II
 
Ymir
Silver II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Silver I
BurritoUsumaki
Fenrir
Silver I
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
132W - 145L
1,633 MMR
Party 1
Neith
Neith
Silver II
DeadAdventure
Neith
Silver II
Level 143
God Stats
1W - 3L
1,519 SR
Queue Stats
4W - 9L
1,499 MMR
Solo
Persephone
Persephone
Gold III
Mate221
Persephone
Gold III
Level 125
God Stats
0W - 5L
1,181 SR
Queue Stats
191W - 186L
1,450 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
18
4 / 1 / 19
13,207
600
12,338
20,313
20,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
HawkinsXI
Cerberus
18
3 / 2 / 6
12,777
581
14,298
21,447
23,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
NovaVI
Hou Yi
20
16 / 5 / 6
14,469
658
28,186
22,957
9,637
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Awilix
TrAsHeR71
Awilix
20
7 / 1 / 8
13,343
607
10,731
13,819
5,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baba Yaga
Wetean
Baba Yaga
18
7 / 4 / 7
12,882
586
16,290
16,487
6,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BastetAtlasArtioGeb

VS

Bans
AthenaCliodhnaThothIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
5 / 3 / 1
12,470
567
17,848
23,556
16,066
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
 
Ymir
12
2 / 11 / 4
8,737
397
8,908
28,312
23,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
0 / 7 / 4
9,219
419
8,525
19,236
5,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 9 / 3
9,961
453
13,439
15,954
3,221
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
Mate221
Persephone
18
3 / 7 / 2
11,306
514
11,345
16,471
3,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
26
37
Kills
12
13
Deaths
37
46
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
5
3
1
1.83
L
Ymir
 
Ymir
2
11
4
0.36
L
0
7
4
0.29
W
Horus
4
1
19
13.5
L
2
9
3
0.39
W
Cerberus
HawkinsXI
Cerberus
3
2
6
3
L
Persephone
Mate221
Persephone
3
7
2
0.57
W
Hou Yi
NovaVI
Hou Yi
16
5
6
3.8
W
Awilix
TrAsHeR71
Awilix
7
1
8
11
W
Baba Yaga
Wetean
Baba Yaga
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,843
Damage
60,065
95,023
Taken
103,529
65,054
Mitigated
51,525
43,661
Healing
16,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
17,848
6,357
0
6,990
23,556
16,066
0
9,051
13,655
0
89,902
L
Ymir
 
Ymir
8,908
980
323
2,413
28,312
23,136
0
7,895
20,027
30,251
0
L
8,525
1,871
0
3,602
19,236
5,230
0
2,375
16,771
0
63,803
W
Horus
12,338
3,623
7,245
7,871
20,313
20,555
307
5,328
14,985
5,572
29,697
L
13,439
5,654
0
1,971
15,954
3,221
378
3,476
12,307
0
60,799
W
Cerberus
HawkinsXI
Cerberus
14,298
999
0
10,564
21,447
23,598
880
3,444
16,420
77,073
0
L
Persephone
Mate221
Persephone
11,345
502
0
1,234
16,471
3,872
0
7,247
8,789
79,469
0
W
Hou Yi
NovaVI
Hou Yi
28,186
15,250
0
8,593
22,957
9,637
10,588
4,325
18,632
0
106,208
W
Awilix
TrAsHeR71
Awilix
10,731
3,078
0
5,586
13,819
5,030
2,011
1,423
12,228
0
101,495
W
Baba Yaga
Wetean
Baba Yaga
16,290
1,015
0
3,802
16,487
6,234
1,544
5,733
10,589
82,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,678
Gold Earned
51,693
656
Minions Killed
548
0
Camps Cleared
0
2,046,493
Distance Traveled
1,888,011
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,470
567
165
8
0
398,619
2
L
Ymir
8,737
397
28
1
0
338,197
0
L
Fenrir
9,219
419
99
5
0
440,265
2
W
Horus
13,207
600
23
1
0
429,059
4
L
Neith
9,961
453
106
5
0
332,658
4
W
Cerberus
12,777
581
205
9
0
365,811
7
L
Persephone
11,306
514
150
7
0
378,272
4
W
Hou Yi
14,469
658
152
7
0
337,030
6
W
Awilix
13,343
607
148
7
0
510,187
1
W
Baba Yaga
12,882
586
128
6
0
404,406
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role