Player Matchup

Sylvanus
Sylvanus
Prevent
Sylvanus
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 0L
1,793 Elo+
Party 1
Arachne
Arachne
ReaperOfShinobi_
Arachne
Level 73
God Stats
26W - 11L
1,742 SR
Queue Stats
84W - 81L
1,558 Elo+
Party 1
Persephone
Persephone
Rxsputin
Persephone
Level 77
God Stats
7W - 2L
1,480 SR
Queue Stats
125W - 110L
1,556 Elo+
Party 1
Izanami
Izanami
dasdsadasfdsf
Izanami
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 11L
1,578 Elo+
Party 1
Baron Samedi
Baron Samedi
n00bipie
Baron Samedi
Level 149
God Stats
2W - 0L
1,485 SR
Queue Stats
9W - 3L
1,774 Elo+
Party 1
Team Averages
Level 88
1,541 SR
1,652 Elo+

VS

Team Averages
Level 63
1,485 SR
1,418 Elo+
Geb
Geb
Greffandor
Geb
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 133L
1,454 Elo+
Solo
Camazotz
Camazotz
JunebugA1-
Camazotz
Level 83
God Stats
32W - 46L
1,392 SR
Queue Stats
349W - 364L
1,458 Elo+
Solo
Agni
Agni
PepsiGirlzzzZ
Agni
Level 18
God Stats
1W - 3L
1,411 SR
Queue Stats
9W - 13L
1,391 Elo+
Party 2
Heimdallr
Heimdallr
alirezamuaythai
Heimdallr
Level 62
God Stats
5W - 8L
1,514 SR
Queue Stats
217W - 236L
1,386 Elo+
Party 2
Chronos
Chronos
z_sDiegoG_z
Chronos
Level 86
God Stats
5W - 4L
1,608 SR
Queue Stats
99W - 81L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Prevent
Sylvanus
10
4 / 0 / 4
6,307
573
5,041
5,050
2,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 1 / 3
6,954
632
5,675
6,174
1,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Rxsputin
Persephone
11
3 / 1 / 4
7,058
642
6,775
4,762
1,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
13
2 / 1 / 2
7,341
667
5,033
5,184
1,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
n00bipie
Baron Samedi
14
3 / 0 / 1
8,253
750
1,934
3,388
1,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,924
448
772
7,869
2,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Camazotz
JunebugA1-
Camazotz
9
2 / 3 / 1
5,393
490
2,504
7,141
2,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
0 / 3 / 2
4,878
443
3,438
7,371
1,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
alirezamuaythai
Heimdallr
7
0 / 5 / 1
4,547
413
1,455
7,604
1,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Chronos
z_sDiegoG_z
Chronos
11
1 / 3 / 0
5,522
502
992
4,243
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
16
Kills
3
3
Deaths
16
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Camazotz
JunebugA1-
Camazotz
2
3
1
0.83
L
0
3
2
0.33
W
Sylvanus
Prevent
Sylvanus
4
0
4
6
W
4
1
3
5.5
W
Persephone
Rxsputin
Persephone
3
1
4
5
L
Heimdallr
alirezamuaythai
Heimdallr
0
5
1
0.1
W
Izanami
2
1
2
3
W
Baron Samedi
n00bipie
Baron Samedi
3
0
1
3.5
L
Chronos
z_sDiegoG_z
Chronos
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,458
Damage
9,161
24,558
Taken
34,228
8,333
Mitigated
9,566
10,392
Healing
5,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
772
32
944
1,292
7,869
2,191
0
3,261
4,566
9,000
0
L
Camazotz
JunebugA1-
Camazotz
2,504
622
0
2,055
7,141
2,170
0
2,623
4,518
0
22,588
L
3,438
81
0
967
7,371
1,824
232
4,615
2,756
20,464
0
W
Sylvanus
Prevent
Sylvanus
5,041
1,616
1,646
3,219
5,050
2,290
348
859
4,141
20,882
6,529
W
5,675
4,983
0
910
6,174
1,899
0
918
5,144
0
39,511
W
Persephone
Rxsputin
Persephone
6,775
357
0
1,302
4,762
1,545
427
2,458
2,113
32,872
0
L
Heimdallr
alirezamuaythai
Heimdallr
1,455
743
0
470
7,604
1,939
0
853
6,751
0
17,678
W
Izanami
5,033
3,212
0
2,420
5,184
1,487
2,321
534
4,650
0
54,414
W
Baron Samedi
n00bipie
Baron Samedi
1,934
272
0
895
3,388
1,112
842
81
3,307
46,309
0
L
Chronos
z_sDiegoG_z
Chronos
992
189
0
190
4,243
1,442
0
1,798
2,381
32,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,913
Gold Earned
25,264
373
Minions Killed
202
0
Camps Cleared
0
1,113,007
Distance Traveled
1,116,588
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,924
448
23
2
0
238,793
7
L
Camazotz
5,393
490
45
4
0
231,319
3
L
Agni
4,878
443
45
4
0
218,851
1
W
Sylvanus
6,307
573
47
4
0
212,750
4
W
Arachne
6,954
632
71
6
0
277,185
0
W
Persephone
7,058
642
44
4
0
223,046
0
L
Heimdallr
4,547
413
32
3
0
201,772
0
W
Izanami
7,341
667
100
9
0
195,808
0
W
Baron Samedi
8,253
750
111
10
0
204,218
0
L
Chronos
5,522
502
57
5
0
225,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role