Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
HonorBound808
Cthulhu
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Thedeathster-2
Gilgamesh
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,208 Elo+
Party 1
Nox
Nox
Xz0nedS
Nox
Level 18
God Stats
6W - 7L
1,571 SR
Queue Stats
35W - 58L
1,364 Elo+
Solo
The Morrigan
The Morrigan
d00d22
The Morrigan
Level 29
God Stats
11W - 4L
1,705 SR
Queue Stats
59W - 50L
1,502 Elo+
Solo
Team Averages
Level 49
1,555 SR
1,415 Elo+

VS

Team Averages
Level 35
1,502 SR
1,484 Elo+
Mulan
Mulan
bonaiselpapiuwu
Mulan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,633 Elo+
Party 2
Set
Set
breadator22
Set
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,476 Elo+
Solo
Fafnir
Fafnir
chilenacho2
Fafnir
Level 29
God Stats
2W - 7L
1,500 SR
Queue Stats
93W - 105L
1,536 Elo+
Solo
Yemoja
Yemoja
thesergiorevenge
Yemoja
Level 48
God Stats
18W - 40L
1,450 SR
Queue Stats
28W - 60L
1,353 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
vzlshock
Morgan Le Fay
Level 83
God Stats
5W - 4L
1,560 SR
Queue Stats
153W - 149L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
1 / 1 / 9
8,307
755
6,855
7,063
4,368
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
14
2 / 1 / 9
8,077
734
5,260
9,900
5,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Thedeathster-2
Gilgamesh
16
5 / 0 / 6
8,882
807
5,763
10,088
6,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nox
17
3 / 1 / 10
9,451
859
6,569
6,259
2,327
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
d00d22
The Morrigan
17
13 / 1 / 5
9,800
891
18,004
5,748
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
6,898
627
1,484
9,799
6,244
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
0 / 7 / 0
6,769
615
2,635
9,891
4,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fafnir
12
0 / 6 / 2
7,504
682
4,700
14,089
11,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 3 / 1
7,718
702
3,499
6,908
5,239
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Morgan Le Fay
vzlshock
Morgan Le Fay
16
3 / 4 / 0
8,578
780
7,902
10,669
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
7
24
Kills
4
4
Deaths
25
39
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
1
9
5.5
W
Cthulhu
2
1
9
6.5
W
Gilgamesh
Thedeathster-2
Gilgamesh
5
0
6
8
W
Nox
3
1
10
8
L
0
5
0
0
L
0
7
0
0
L
Fafnir
0
6
2
0.17
W
The Morrigan
d00d22
The Morrigan
13
1
5
15.5
L
1
3
1
0.5
L
Morgan Le Fay
vzlshock
Morgan Le Fay
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,451
Damage
20,220
39,058
Taken
51,356
20,542
Mitigated
30,791
9,728
Healing
6,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,855
1,862
409
2,017
7,063
4,368
468
1,582
5,404
0
26,581
W
Cthulhu
5,260
522
126
2,622
9,900
5,556
595
4,420
5,393
15,871
0
W
Gilgamesh
Thedeathster-2
Gilgamesh
5,763
1,177
0
1,436
10,088
6,335
512
2,496
7,507
0
25,198
W
Nox
6,569
1,007
24
2,552
6,259
2,327
429
4,618
1,641
29,306
0
L
1,484
366
0
0
9,799
6,244
0
4,251
5,035
0
10,958
L
2,635
1,076
438
1,986
9,891
4,438
116
5,880
3,678
0
7,141
L
Fafnir
4,700
1,428
108
1,807
14,089
11,623
0
7,541
5,954
13,861
0
W
The Morrigan
d00d22
The Morrigan
18,004
4,414
344
198
5,748
1,956
670
2,985
2,663
33,637
0
L
3,499
786
924
0
6,908
5,239
168
2,474
4,287
22,330
0
L
Morgan Le Fay
vzlshock
Morgan Le Fay
7,902
693
0
813
10,669
3,247
0
8,343
1,928
36,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,517
Gold Earned
37,467
196
Minions Killed
144
0
Camps Cleared
0
1,158,026
Distance Traveled
909,165
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,307
755
32
3
0
216,325
4
W
Cthulhu
8,077
734
22
2
0
232,478
1
W
Gilgamesh
8,882
807
40
4
0
261,856
0
W
Nox
9,451
859
61
6
0
220,143
5
L
Mulan
6,898
627
18
2
0
179,738
1
L
Set
6,769
615
9
1
0
162,936
2
L
Fafnir
7,504
682
13
1
0
155,552
1
W
The Morrigan
9,800
891
41
4
0
227,224
1
L
Yemoja
7,718
702
35
3
0
184,487
2
L
Morgan Le Fay
8,578
780
69
6
0
226,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role