Player Matchup

Awilix
Awilix
 
Awilix
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BigDouglas79
Cthulhu
Level 105
God Stats
18W - 23L
1,476 SR
Queue Stats
136W - 186L
1,458 Elo+
Party 1
Zeus
Zeus
DangerousMonk7
Zeus
Level 109
God Stats
11W - 12L
1,674 SR
Queue Stats
70W - 88L
1,662 Elo+
Party 1
Heimdallr
Heimdallr
Fury Hydra01
Heimdallr
Level 124
God Stats
1W - 1L
1,289 SR
Queue Stats
180W - 202L
1,553 Elo+
Party 1
Chaac
Chaac
JINX CUBE
Chaac
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 58L
1,433 Elo+
Party 1
Team Averages
Level 105
1,488 SR
1,521 Elo+

VS

Team Averages
Level 92
1,573 SR
1,521 Elo+
Thanatos
Thanatos
 
Thanatos
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
 
Skadi
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
cad5150
Kukulkan
Level 79
God Stats
4W - 2L
1,833 SR
Queue Stats
45W - 42L
1,556 Elo+
Solo
Jormungandr
Jormungandr
green_gamer20
Jormungandr
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,453 Elo+
Party 2
Neith
Neith
willyo_o2solid
Neith
Level 100
God Stats
1W - 1L
1,532 SR
Queue Stats
371W - 354L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
6 / 2 / 5
6,522
652
7,343
5,900
1,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
BigDouglas79
Cthulhu
9
1 / 2 / 6
5,531
553
2,071
4,890
2,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
6 / 2 / 3
6,349
635
3,932
3,765
1,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Fury Hydra01
Heimdallr
10
3 / 1 / 2
5,949
595
3,718
5,182
1,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
JINX CUBE
Chaac
9
2 / 2 / 2
5,382
538
4,013
6,407
3,120
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
2 / 4 / 4
5,565
557
5,278
9,245
2,673
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
 
Skadi
8
1 / 4 / 3
5,400
540
5,151
7,415
1,831
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
cad5150
Kukulkan
8
5 / 6 / 0
5,453
545
2,709
6,257
1,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
green_gamer20
Jormungandr
7
1 / 4 / 1
4,679
468
2,982
6,177
3,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

1
0 / 0 / 0
3,339
334
0
0
0
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
18
Kills
9
9
Deaths
18
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
6
2
5
4.25
L
Thanatos
 
Thanatos
2
4
4
1
L
Skadi
 
Skadi
1
4
3
0.63
W
Cthulhu
BigDouglas79
Cthulhu
1
2
6
2
W
6
2
3
3.75
W
Heimdallr
Fury Hydra01
Heimdallr
3
1
2
4
W
Chaac
JINX CUBE
Chaac
2
2
2
1.5
L
Kukulkan
cad5150
Kukulkan
5
6
0
0.83
L
Jormungandr
green_gamer20
Jormungandr
1
4
1
0.38
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,077
Damage
16,120
26,144
Taken
29,094
10,471
Mitigated
9,528
7,680
Healing
8,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
7,343
2,367
0
1,502
5,900
1,615
356
1,484
4,416
0
28,101
L
Thanatos
 
Thanatos
5,278
2,107
0
4,969
9,245
2,673
0
1,365
7,744
0
29,365
L
Skadi
 
Skadi
5,151
2,183
0
2,481
7,415
1,831
595
710
6,644
0
27,152
W
Cthulhu
BigDouglas79
Cthulhu
2,071
142
97
1,150
4,890
2,988
303
1,631
3,259
13,140
0
W
3,932
394
0
750
3,765
1,077
987
1,139
2,626
23,360
0
W
Heimdallr
Fury Hydra01
Heimdallr
3,718
1,017
0
2,073
5,182
1,671
92
1,437
3,745
0
33,996
W
Chaac
JINX CUBE
Chaac
4,013
194
0
2,108
6,407
3,120
64
0
6,407
0
21,111
L
Kukulkan
cad5150
Kukulkan
2,709
124
0
754
6,257
1,636
0
1,840
4,212
19,094
0
L
Jormungandr
green_gamer20
Jormungandr
2,982
980
0
108
6,177
3,388
6
1,643
4,488
14,711
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,733
Gold Earned
24,436
246
Minions Killed
173
0
Camps Cleared
0
970,319
Distance Traveled
823,851
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,522
652
56
6
0
223,621
0
L
Thanatos
5,565
557
55
6
0
209,051
1
L
Skadi
5,400
540
50
5
0
190,464
0
W
Cthulhu
5,531
553
33
3
0
200,619
1
W
Zeus
6,349
635
59
6
0
171,770
1
W
Heimdallr
5,949
595
65
7
0
179,480
1
W
Chaac
5,382
538
33
3
0
194,829
1
L
Kukulkan
5,453
545
40
4
0
222,962
4
L
Jormungandr
4,679
468
28
3
0
192,590
0
L
Neith
3,339
334
0
0
0
8,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role