Player Matchup

Mercury
Mercury
 
Mercury
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ABINADABI
Ah Muzen Cab
Level 79
God Stats
0W - 2L
1,306 SR
Queue Stats
36W - 29L
1,619 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DuZaOtIoZaO
Morgan Le Fay
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Mulan
Mulan
Last-BossBr
Mulan
Level 17
God Stats
0W - 2L
1,146 SR
Queue Stats
3W - 8L
1,367 Elo+
Party 1
Janus
Janus
LeoRCamara
Janus
Level 158
God Stats
0W - 1L
1,555 SR
Queue Stats
25W - 27L
1,452 Elo+
Party 1
Team Averages
Level 87
1,401 SR
1,488 Elo+

VS

Team Averages
Level 82
1,430 SR
1,463 Elo+
Fenrir
Fenrir
Annunnakkii
Fenrir
Level 128
God Stats
29W - 28L
1,527 SR
Queue Stats
60W - 65L
1,470 Elo+
Solo
Bellona
Bellona
Raminha
Bellona
Level 39
God Stats
8W - 9L
1,499 SR
Queue Stats
50W - 61L
1,493 Elo+
Solo
Thoth
Thoth
liebeITzlove
Thoth
Level 85
God Stats
16W - 21L
1,339 SR
Queue Stats
228W - 265L
1,439 Elo+
Party 2
Medusa
Medusa
pimbirovis
Medusa
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 62L
1,470 Elo+
Solo
Sobek
Sobek
titan17ggg
Sobek
Level 98
God Stats
1W - 2L
1,285 SR
Queue Stats
434W - 478L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
2 / 7 / 1
6,526
502
4,479
10,963
2,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
ABINADABI
Ah Muzen Cab
13
6 / 4 / 1
8,433
649
7,846
8,386
2,199
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
DuZaOtIoZaO
Morgan Le Fay
1
0 / 0 / 0
4,095
315
0
0
0
12
1 / 2 / 2
7,372
567
3,524
9,396
5,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
11
1 / 7 / 1
6,414
493
6,196
8,394
2,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
7 / 2 / 2
8,794
676
7,134
9,410
4,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Raminha
Bellona
16
4 / 0 / 2
9,143
703
5,962
8,719
9,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 1 / 5
8,124
625
6,492
5,310
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
pimbirovis
Medusa
11
2 / 5 / 2
7,118
548
5,334
6,922
1,621
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
11
3 / 2 / 5
7,563
582
2,567
10,619
10,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
10
Kills
20
20
Deaths
10
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
7
1
0.36
L
Ah Muzen Cab
ABINADABI
Ah Muzen Cab
6
4
1
1.63
W
Fenrir
7
2
2
4
L
Morgan Le Fay
DuZaOtIoZaO
Morgan Le Fay
0
0
0
0
L
1
2
2
1
L
Janus
1
7
1
0.21
W
Bellona
Raminha
Bellona
4
0
2
5
W
4
1
5
6.5
W
Medusa
pimbirovis
Medusa
2
5
2
0.6
W
Sobek
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,045
Damage
27,489
37,139
Taken
40,980
12,866
Mitigated
28,254
6,391
Healing
13,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,479
1,712
0
1,456
10,963
2,755
0
2,627
7,736
0
29,622
L
Ah Muzen Cab
ABINADABI
Ah Muzen Cab
7,846
2,462
0
1,239
8,386
2,199
869
1,893
6,493
0
44,947
W
Fenrir
7,134
1,837
0
4,506
9,410
4,802
392
346
8,988
0
54,475
L
Morgan Le Fay
DuZaOtIoZaO
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
L
3,524
1,052
0
3,196
9,396
5,894
0
774
8,622
0
29,970
L
Janus
6,196
464
0
500
8,394
2,018
0
3,765
4,629
34,564
0
W
Bellona
Raminha
Bellona
5,962
2,004
0
4,068
8,719
9,351
4,134
1,082
7,581
0
58,982
W
6,492
73
0
820
5,310
1,903
0
1,950
3,208
47,714
0
W
Medusa
pimbirovis
Medusa
5,334
2,409
0
976
6,922
1,621
2,278
73
6,849
0
28,918
W
Sobek
2,567
124
0
2,958
10,619
10,577
0
2,259
8,158
14,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,840
Gold Earned
40,742
262
Minions Killed
406
0
Camps Cleared
0
1,035,730
Distance Traveled
1,306,623
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,526
502
55
4
0
275,437
4
L
Ah Muzen Cab
8,433
649
74
6
0
242,194
3
W
Fenrir
8,794
676
102
8
0
272,367
2
L
Morgan Le Fay
4,095
315
0
0
0
0
0
L
Mulan
7,372
567
62
5
0
262,726
3
L
Janus
6,414
493
71
5
0
255,373
1
W
Bellona
9,143
703
136
10
0
282,722
0
W
Thoth
8,124
625
78
6
0
260,526
1
W
Medusa
7,118
548
61
5
0
234,634
5
W
Sobek
7,563
582
29
2
0
256,374
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role