Player Matchup

Charybdis
Charybdis
Cjbrunskill1283
Charybdis
Level 27
God Stats
14W - 56L
1,287 SR
Queue Stats
23W - 78L
1,195 Elo+
Party 2
Vamana
Vamana
NiftySummm
Vamana
Level 38
God Stats
4W - 6L
1,502 SR
Queue Stats
38W - 78L
1,296 Elo+
Party 2
Rama
Rama
RaidBringer
Rama
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 26L
1,158 Elo+
Party 2
Team Averages
Level 28
1,430 SR
1,216 Elo+

VS

Team Averages
Level 107
1,590 SR
1,540 Elo+
Hercules
Hercules
 
Hercules
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
TenienteWolf
Scylla
Level 159
God Stats
8W - 8L
1,578 SR
Queue Stats
221W - 288L
1,470 Elo+
Party 1
Danzaburou
Danzaburou
el_sucio_jon
Danzaburou
Level 15
God Stats
2W - 0L
1,692 SR
Queue Stats
5W - 1L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cjbrunskill1283
Charybdis
12
3 / 3 / 3
7,806
710
6,252
12,180
3,801
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vamana
NiftySummm
Vamana
11
5 / 3 / 2
7,991
726
10,207
10,235
8,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 6 / 2
6,800
618
3,966
11,404
3,306
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
3 / 1 / 9
9,357
851
10,471
12,047
16,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Scylla
14
8 / 5 / 4
9,869
897
8,969
7,187
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
el_sucio_jon
Danzaburou
13
1 / 2 / 8
8,291
754
6,276
8,348
4,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
8
Kills
12
12
Deaths
8
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
1
9
7.5
L
Charybdis
Cjbrunskill1283
Charybdis
3
3
3
1.5
L
Vamana
NiftySummm
Vamana
5
3
2
2
L
0
6
2
0.17
W
Scylla
8
5
4
2
W
Danzaburou
el_sucio_jon
Danzaburou
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,425
Damage
25,716
33,819
Taken
27,582
15,343
Mitigated
22,628
9,761
Healing
12,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
10,471
2,213
302
6,561
12,047
16,057
360
0
12,047
0
23,845
L
Charybdis
Cjbrunskill1283
Charybdis
6,252
1,930
682
3,602
12,180
3,801
542
4,012
8,045
0
24,083
L
Vamana
NiftySummm
Vamana
10,207
5,665
581
2,952
10,235
8,236
323
1,802
8,209
0
21,354
L
3,966
2,987
318
1,626
11,404
3,306
562
3,436
7,752
0
12,064
W
Scylla
8,969
341
0
1,432
7,187
2,084
851
274
6,913
28,552
0
W
Danzaburou
el_sucio_jon
Danzaburou
6,276
1,330
201
3,595
8,348
4,487
1,350
0
8,348
0
25,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,597
Gold Earned
27,517
95
Minions Killed
93
3
Camps Cleared
5
610,408
Distance Traveled
656,379
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,357
851
25
2
1
238,581
3
L
Charybdis
7,806
710
53
5
0
200,450
3
L
Vamana
7,991
726
17
2
2
231,421
0
L
Rama
6,800
618
25
2
1
178,537
4
W
Scylla
9,869
897
36
3
2
199,619
4
W
Danzaburou
8,291
754
32
3
2
218,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role