Player Matchup

Sol
Sol
Eywa_Heiwa
Sol
Level 108
God Stats
12W - 19L
1,325 SR
Queue Stats
311W - 427L
1,345 Elo+
Party 1
Ares
Ares
Thirstythird
Ares
Level 22
God Stats
3W - 3L
1,284 SR
Queue Stats
403W - 544L
1,383 Elo+
Party 1
Neith
Neith
gdog_545
Neith
Level 7
God Stats
7W - 15L
1,500 SR
Queue Stats
65W - 92L
1,500 Elo+
Party 1
Team Averages
Level 46
1,370 SR
1,409 Elo+

VS

Team Averages
Level 58
1,459 SR
1,490 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
EtreSupreme1
Hachiman
Level 26
God Stats
1W - 2L
1,336 SR
Queue Stats
37W - 24L
1,486 Elo+
Party 2
Kuzenbo
Kuzenbo
JFumDBrocoli
Kuzenbo
Level 86
God Stats
17W - 7L
1,542 SR
Queue Stats
67W - 54L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,905
691
8,520
7,205
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 2 / 0
6,278
628
2,256
11,366
6,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
gdog_545
Neith
9
0 / 2 / 1
6,094
609
4,002
3,730
1,334
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
2 / 2 / 3
6,674
667
5,050
4,491
1,622
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
EtreSupreme1
Hachiman
11
2 / 0 / 5
6,924
692
4,342
5,978
1,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
JFumDBrocoli
Kuzenbo
12
3 / 0 / 4
7,186
719
7,436
7,428
7,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
7
7
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
2
3
1.75
L
Hachiman
EtreSupreme1
Hachiman
2
0
5
4.5
W
2
3
0
0.67
L
Kuzenbo
JFumDBrocoli
Kuzenbo
3
0
4
5
W
0
2
0
0
W
Neith
gdog_545
Neith
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,778
Damage
16,828
22,301
Taken
17,897
10,056
Mitigated
10,611
6,615
Healing
5,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,050
950
102
893
4,491
1,622
0
3,109
1,382
17,648
0
L
Hachiman
EtreSupreme1
Hachiman
4,342
2,674
0
2,071
5,978
1,952
0
4,261
1,717
0
15,024
W
8,520
1,236
0
2,184
7,205
2,360
0
3,611
3,372
27,826
0
L
Kuzenbo
JFumDBrocoli
Kuzenbo
7,436
3,296
0
2,850
7,428
7,037
126
3,862
3,566
22,162
0
W
2,256
256
0
4,401
11,366
6,362
290
6,178
4,824
9,565
0
W
Neith
gdog_545
Neith
4,002
1,969
0
30
3,730
1,334
0
2,141
1,463
0
12,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,277
Gold Earned
20,784
91
Minions Killed
88
1
Camps Cleared
5
505,676
Distance Traveled
563,193
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,674
667
34
3
1
154,606
4
L
Hachiman
6,924
692
26
3
1
193,616
0
W
Sol
6,905
691
47
5
1
192,050
0
L
Kuzenbo
7,186
719
28
3
3
214,971
0
W
Ares
6,278
628
16
2
0
158,077
1
W
Neith
6,094
609
28
3
0
155,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role