Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
ADJX
Tyr
Level 126
God Stats
4W - 5L
1,516 SR
Queue Stats
41W - 41L
1,534 Elo+
Solo
Discordia
Discordia
Gotuhm
Discordia
Level 87
God Stats
15W - 12L
1,582 SR
Queue Stats
222W - 227L
1,491 Elo+
Solo
Sylvanus
Sylvanus
Ranielinho
Sylvanus
Level 155
God Stats
17W - 12L
1,689 SR
Queue Stats
74W - 55L
1,413 Elo+
Party 2
Danzaburou
Danzaburou
StormLv27
Danzaburou
Level 123
God Stats
8W - 2L
1,633 SR
Queue Stats
94W - 64L
1,494 Elo+
Party 2
Team Averages
Level 123
1,584 SR
1,487 Elo+

VS

Team Averages
Level 72
1,488 SR
1,459 Elo+
Fenrir
Fenrir
Gaucherider
Fenrir
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
197W - 220L
1,432 Elo+
Party 1
Tiamat
Tiamat
Gryph3n
Tiamat
Level 120
God Stats
10W - 10L
1,572 SR
Queue Stats
238W - 220L
1,540 Elo+
Solo
Apollo
Apollo
ImpatientEnd
Apollo
Level 64
God Stats
9W - 12L
1,377 SR
Queue Stats
20W - 18L
1,403 Elo+
Party 1
Thanatos
Thanatos
Kai0Valor
Thanatos
Level 29
God Stats
2W - 2L
1,625 SR
Queue Stats
56W - 57L
1,441 Elo+
Party 1
Gilgamesh
Gilgamesh
joeshepp11
Gilgamesh
Level 81
God Stats
14W - 16L
1,365 SR
Queue Stats
105W - 114L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
20
19 / 2 / 4
14,511
660
20,044
11,064
3,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
ADJX
Tyr
17
2 / 6 / 12
11,692
531
20,726
24,492
30,122
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Gotuhm
Discordia
19
2 / 1 / 10
12,742
579
12,803
8,729
3,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Ranielinho
Sylvanus
17
3 / 3 / 20
11,617
528
12,213
20,749
24,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
StormLv27
Danzaburou
19
6 / 2 / 3
13,180
599
9,714
17,777
8,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
4 / 7 / 3
9,151
416
4,903
23,372
20,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
Gryph3n
Tiamat
20
5 / 3 / 2
12,029
547
16,680
16,411
7,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
14
1 / 8 / 2
8,759
398
7,242
15,131
4,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Kai0Valor
Thanatos
15
2 / 10 / 4
9,421
428
6,795
17,926
7,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
joeshepp11
Gilgamesh
16
2 / 4 / 4
9,877
449
10,932
21,951
11,049
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
29
32
Kills
14
14
Deaths
32
49
Assists
15
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
19
2
4
10.5
W
Tyr
ADJX
Tyr
2
6
12
1.33
L
Fenrir
4
7
3
0.79
W
Discordia
Gotuhm
Discordia
2
1
10
7
L
Tiamat
Gryph3n
Tiamat
5
3
2
2
L
Apollo
1
8
2
0.25
L
Thanatos
Kai0Valor
Thanatos
2
10
4
0.4
W
Sylvanus
Ranielinho
Sylvanus
3
3
20
4.33
W
Danzaburou
StormLv27
Danzaburou
6
2
3
3.75
L
Gilgamesh
joeshepp11
Gilgamesh
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,500
Damage
46,552
82,811
Taken
94,791
69,428
Mitigated
51,231
30,817
Healing
25,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
20,044
3,695
0
1,660
11,064
3,844
0
4,808
6,104
91,148
8,440
W
Tyr
ADJX
Tyr
20,726
1,437
0
6,720
24,492
30,122
258
4,205
19,936
10,940
60,752
L
Fenrir
4,903
1,156
389
3,950
23,372
20,807
0
10,541
12,673
0
16,313
W
Discordia
Gotuhm
Discordia
12,803
1,170
0
3,786
8,729
3,199
2,207
3,552
5,177
88,153
0
L
Tiamat
Gryph3n
Tiamat
16,680
1,808
0
3,812
16,411
7,858
680
9,354
6,769
97,924
0
L
Apollo
7,242
4,436
0
2,204
15,131
4,499
94
6,794
8,235
0
50,125
L
Thanatos
Kai0Valor
Thanatos
6,795
1,644
0
10,098
17,926
7,018
53
6,890
10,984
0
54,170
W
Sylvanus
Ranielinho
Sylvanus
12,213
2,207
4,628
6,693
20,749
24,144
459
6,904
13,845
39,071
10,182
W
Danzaburou
StormLv27
Danzaburou
9,714
4,304
0
7,330
17,777
8,119
6,591
2,844
14,825
0
114,722
L
Gilgamesh
joeshepp11
Gilgamesh
10,932
2,049
0
5,262
21,951
11,049
522
8,566
13,347
0
62,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,742
Gold Earned
49,237
693
Minions Killed
498
0
Camps Cleared
0
2,034,052
Distance Traveled
1,954,125
30
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
14,511
660
144
7
0
419,559
7
W
Tyr
11,692
531
111
5
0
436,729
6
L
Fenrir
9,151
416
18
1
0
396,751
4
W
Discordia
12,742
579
192
9
0
416,746
8
L
Tiamat
12,029
547
170
8
0
383,430
1
L
Apollo
8,759
398
87
4
0
388,865
7
L
Thanatos
9,421
428
101
5
0
400,717
0
W
Sylvanus
11,617
528
70
3
0
364,371
6
W
Danzaburou
13,180
599
176
8
0
396,647
3
L
Gilgamesh
9,877
449
122
6
0
384,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role