Player Matchup

Rama
Rama
 
Rama
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
AG3NT TACTIC
Sun Wukong
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 33L
1,253 Elo+
Party 2
Camazotz
Camazotz
Bowacha
Camazotz
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 52L
1,176 Elo+
Party 2
Baba Yaga
Baba Yaga
Jamillion00
Baba Yaga
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,324 Elo+
Party 2
Olorun
Olorun
SwejD
Olorun
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
116W - 107L
1,374 Elo+
Party 2
Team Averages
Level 100
1,500 SR
1,325 Elo+

VS

Team Averages
Level 102
1,421 SR
1,451 Elo+
Eset
Eset
Djingoo89
Eset
Level 103
God Stats
0W - 6L
1,304 SR
Queue Stats
295W - 286L
1,405 Elo+
Solo
Izanami
Izanami
Richard21101976
Izanami
Level 126
God Stats
6W - 6L
1,153 SR
Queue Stats
276W - 313L
1,475 Elo+
Solo
Olorun
Olorun
WhiteScarrow
Olorun
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 119L
1,437 Elo+
Party 1
Nemesis
Nemesis
marises
Nemesis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,491 Elo+
Solo
Khepri
Khepri
Шанго
Khepri
Level 89
God Stats
20W - 16L
1,648 SR
Queue Stats
996W - 945L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
13 / 4 / 13
14,093
940
32,474
15,380
5,632
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
AG3NT TACTIC
Sun Wukong
20
9 / 6 / 15
12,670
845
13,495
21,550
18,725
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
Bowacha
Camazotz
20
6 / 4 / 21
12,310
821
14,630
18,765
13,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
Jamillion00
Baba Yaga
16
1 / 9 / 7
9,908
661
7,777
12,928
4,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
SwejD
Olorun
19
8 / 8 / 16
12,590
839
21,686
20,073
8,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
18
4 / 6 / 18
11,069
738
14,015
16,777
8,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
12 / 8 / 9
11,913
794
16,940
18,599
8,348
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
20
10 / 6 / 14
13,097
873
20,469
19,528
10,795
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
marises
Nemesis
17
4 / 10 / 15
10,462
697
10,322
20,849
10,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
Шанго
Khepri
17
1 / 7 / 19
10,743
716
9,803
24,962
34,003
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
106
37
Kills
31
31
Deaths
37
72
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
13
4
13
4.88
W
Sun Wukong
AG3NT TACTIC
Sun Wukong
9
6
15
2.75
W
Camazotz
Bowacha
Camazotz
6
4
21
4.13
L
Eset
4
6
18
2.17
W
Baba Yaga
Jamillion00
Baba Yaga
1
9
7
0.5
L
12
8
9
2.06
W
Olorun
SwejD
Olorun
8
8
16
2
L
Olorun
10
6
14
2.83
L
Nemesis
marises
Nemesis
4
10
15
1.15
L
Khepri
Шанго
Khepri
1
7
19
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,062
Damage
71,549
88,696
Taken
100,715
51,048
Mitigated
72,217
39,238
Healing
27,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
32,474
18,330
1,942
5,952
15,380
5,632
2,655
9,930
5,450
0
62,028
W
Sun Wukong
AG3NT TACTIC
Sun Wukong
13,495
2,058
2,227
5,420
21,550
18,725
326
8,542
13,008
0
30,440
W
Camazotz
Bowacha
Camazotz
14,630
3,147
1,326
8,487
18,765
13,629
1,339
9,979
8,786
0
24,766
L
Eset
14,015
834
3,136
3,641
16,777
8,298
0
4,539
11,879
31,051
0
W
Baba Yaga
Jamillion00
Baba Yaga
7,777
642
978
1,734
12,928
4,804
539
7,211
5,717
16,207
0
L
16,940
8,888
431
3,853
18,599
8,348
183
6,088
12,249
93
35,363
W
Olorun
SwejD
Olorun
21,686
10,728
2,521
8,651
20,073
8,258
471
8,718
11,355
31,682
0
L
Olorun
20,469
10,006
2,203
5,780
19,528
10,795
593
5,531
13,623
43,502
0
L
Nemesis
marises
Nemesis
10,322
3,538
537
4,258
20,849
10,773
160
5,892
14,422
0
14,927
L
Khepri
Шанго
Khepri
9,803
977
380
3,024
24,962
34,003
0
6,511
17,874
15,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,571
Gold Earned
57,284
135
Minions Killed
152
0
Camps Cleared
0
1,262,672
Distance Traveled
1,206,776
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,093
940
60
4
0
268,527
1
W
Sun Wukong
12,670
845
29
2
0
289,257
0
W
Camazotz
12,310
821
19
1
0
309,106
1
L
Eset
11,069
738
36
2
0
266,252
1
W
Baba Yaga
9,908
661
8
1
0
192,536
0
L
Izanami
11,913
794
40
3
0
222,778
1
W
Olorun
12,590
839
19
1
0
203,246
1
L
Olorun
13,097
873
53
4
0
226,815
1
L
Nemesis
10,462
697
16
1
0
232,741
1
L
Khepri
10,743
716
7
0
0
258,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role