Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Diamond I
 
Ah Muzen Cab
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Platinum III
MUFASALIVE
Cabrakan
Platinum III
Level 160
God Stats
8W - 7L
1,423 SR
Queue Stats
99W - 107L
1,851 MMR
Solo
Vulcan
Vulcan
Gold II
Sísoy
Vulcan
Gold II
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 3L
1,842 MMR
Party 2
Yemoja
Yemoja
Platinum III
gonnly
Yemoja
Platinum III
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 19L
2,061 MMR
Solo
Nemesis
Nemesis
Platinum III
iZoncui
Nemesis
Platinum III
Level 122
God Stats
8W - 4L
1,500 SR
Queue Stats
465W - 418L
1,963 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 120
1,485 SR
1,843 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 154
1,709 SR
2,062 MMR
Set
Set
Diamond V
Afrσ
Set
Diamond V
Level 160
God Stats
1W - 1L
1,743 SR
Queue Stats
164W - 115L
2,160 MMR
Party 1
Freya
Freya
Platinum I
LastLook
Freya
Platinum I
Level 157
God Stats
0W - 1L
1,678 SR
Queue Stats
273W - 270L
1,915 MMR
Solo
Serqet
Serqet
Diamond V
MisterRobott
Serqet
Diamond V
Level 158
God Stats
8W - 5L
1,893 SR
Queue Stats
615W - 565L
2,037 MMR
Solo
Thor
Thor
Platinum V
Theblackbar0n
Thor
Platinum V
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 68L
1,819 MMR
Solo
Thoth
Thoth
Diamond III
peppersz
Thoth
Diamond III
Level 160
God Stats
43W - 23L
1,731 SR
Queue Stats
293W - 230L
2,383 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
19
4 / 2 / 10
11,725
651
10,802
9,536
3,304
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cabrakan
MUFASALIVE
Cabrakan
18
9 / 4 / 6
11,600
644
12,798
13,897
8,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Vulcan
Sísoy
Vulcan
18
5 / 3 / 10
11,362
631
12,669
9,653
3,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
gonnly
Yemoja
16
2 / 1 / 12
10,781
599
6,808
14,378
12,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
iZoncui
Nemesis
19
9 / 3 / 5
12,521
696
13,946
16,062
14,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
BastetOlorunOdinAtlas

VS

Bans
GebMulanGilgameshLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Afrσ
Set
17
4 / 5 / 4
9,798
544
10,967
16,353
7,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Freya
LastLook
Freya
13
1 / 5 / 0
8,315
462
2,856
10,420
2,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
12
3 / 6 / 6
8,609
478
4,532
17,606
8,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 6 / 3
7,520
418
3,181
14,682
10,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
peppersz
Thoth
15
5 / 7 / 3
9,629
535
16,858
12,013
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
29
29
Kills
13
13
Deaths
29
43
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
4
2
10
4.5
L
Set
Afrσ
Set
4
5
4
1.2
L
Freya
LastLook
Freya
1
5
0
0.2
W
Cabrakan
MUFASALIVE
Cabrakan
9
4
6
3
L
Serqet
3
6
6
1
W
Vulcan
Sísoy
Vulcan
5
3
10
3.33
L
0
6
3
0.25
W
Yemoja
gonnly
Yemoja
2
1
12
8
W
Nemesis
iZoncui
Nemesis
9
3
5
3.83
L
Thoth
peppersz
Thoth
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,023
Damage
38,394
63,526
Taken
71,074
41,875
Mitigated
31,888
19,771
Healing
11,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
10,802
3,377
2
2,987
9,536
3,304
3,908
4,424
4,959
0
110,205
L
Set
Afrσ
Set
10,967
5,063
0
2,968
16,353
7,161
0
9,428
6,671
0
72,315
L
Freya
LastLook
Freya
2,856
1,266
0
1,774
10,420
2,550
0
3,019
7,393
43,244
0
W
Cabrakan
MUFASALIVE
Cabrakan
12,798
1,902
0
3,802
13,897
8,138
0
4,048
9,262
74,447
0
L
Serqet
4,532
749
0
2,321
17,606
8,681
0
9,516
7,904
0
14,432
W
Vulcan
Sísoy
Vulcan
12,669
2,282
0
1,241
9,653
3,451
820
2,717
6,726
88,164
0
L
3,181
615
0
3,050
14,682
10,427
0
4,220
10,452
0
31,201
W
Yemoja
gonnly
Yemoja
6,808
2,884
2,877
3,047
14,378
12,553
449
5,208
9,132
30,812
0
W
Nemesis
iZoncui
Nemesis
13,946
7,301
0
5,815
16,062
14,429
789
3,444
12,147
0
76,055
L
Thoth
peppersz
Thoth
16,858
52
0
1,187
12,013
3,069
0
5,540
6,379
69,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,989
Gold Earned
43,871
614
Minions Killed
469
0
Camps Cleared
0
1,982,461
Distance Traveled
1,710,990
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,725
651
174
10
0
433,348
3
L
Set
9,798
544
129
7
0
375,843
2
L
Freya
8,315
462
118
7
0
325,490
5
W
Cabrakan
11,600
644
107
6
0
391,919
7
L
Serqet
8,609
478
34
2
0
366,871
4
W
Vulcan
11,362
631
163
9
0
399,305
9
L
Thor
7,520
418
71
4
0
306,567
2
W
Yemoja
10,781
599
46
3
0
347,301
3
W
Nemesis
12,521
696
124
7
0
410,588
1
L
Thoth
9,629
535
117
7
0
336,219
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role