Player Matchup

Ravana
Ravana
ICECOLDMARZ
Ravana
Level 126
God Stats
6W - 9L
1,897 SR
Queue Stats
142W - 151L
1,510 Elo+
Party 2
Tyr
Tyr
VVSdoozy
Tyr
Level 89
God Stats
4W - 5L
1,474 SR
Queue Stats
240W - 265L
1,442 Elo+
Party 2
Bacchus
Bacchus
ovios
Bacchus
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,289 Elo+
Party 2
Team Averages
Level 98
1,624 SR
1,414 Elo+

VS

Team Averages
Level 90
1,808 SR
1,533 Elo+
Thanatos
Thanatos
Kahsam
Thanatos
Level 107
God Stats
2W - 2L
1,756 SR
Queue Stats
51W - 50L
1,526 Elo+
Party 1
Izanami
Izanami
PsychoKillahz
Izanami
Level 96
God Stats
6W - 3L
1,783 SR
Queue Stats
35W - 31L
1,539 Elo+
Party 1
Ymir
Ymir
Stompa3000
Ymir
Level 68
God Stats
7W - 3L
1,885 SR
Queue Stats
57W - 59L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
4 / 7 / 5
8,771
675
8,254
11,916
8,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
3 / 7 / 7
8,729
671
6,683
11,725
4,891
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
ovios
Bacchus
13
4 / 6 / 7
9,470
728
10,045
13,642
7,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kahsam
Thanatos
14
9 / 5 / 8
10,343
796
7,786
11,075
4,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
16
10 / 4 / 9
11,529
887
17,484
9,692
3,125
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 2 / 17
10,418
801
7,073
11,969
10,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
54
11
Kills
20
20
Deaths
11
19
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ravana
4
7
5
0.93
W
Thanatos
Kahsam
Thanatos
9
5
8
2.6
W
Izanami
10
4
9
3.63
W
1
2
17
4.75
L
3
7
7
0.93
L
Bacchus
ovios
Bacchus
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,982
Damage
32,343
37,283
Taken
32,736
20,766
Mitigated
17,318
2,661
Healing
14,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
8,254
2,267
0
903
11,916
8,120
28
1,640
10,096
0
17,959
W
Thanatos
Kahsam
Thanatos
7,786
1,612
0
5,867
11,075
4,122
286
5,039
5,845
0
18,864
W
Izanami
17,484
12,457
0
4,408
9,692
3,125
2,095
2,400
7,107
0
65,323
W
7,073
1,947
0
3,981
11,969
10,071
74
3,189
8,625
22,384
0
L
6,683
684
0
823
11,725
4,891
0
2,051
9,674
0
15,773
L
Bacchus
ovios
Bacchus
10,045
857
0
935
13,642
7,755
0
3,414
9,972
28,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,970
Gold Earned
32,290
88
Minions Killed
139
4
Camps Cleared
8
652,652
Distance Traveled
633,924
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,771
675
24
2
1
226,804
4
W
Thanatos
10,343
796
29
2
1
211,123
2
W
Izanami
11,529
887
83
6
6
191,388
3
W
Ymir
10,418
801
27
2
1
231,413
7
L
Tyr
8,729
671
21
2
0
207,736
3
L
Bacchus
9,470
728
43
3
3
218,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role