Player Matchup

Raijin
Raijin
DDiox1992
Raijin
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
153W - 150L
1,586 Elo+
Solo
Amaterasu
Amaterasu
GACONN
Amaterasu
Level 125
God Stats
29W - 37L
1,342 SR
Queue Stats
114W - 165L
1,265 Elo+
Solo
Charybdis
Charybdis
jamessmith552
Charybdis
Level 105
God Stats
2W - 1L
1,284 SR
Queue Stats
94W - 95L
1,412 Elo+
Solo
Team Averages
Level 126
1,376 SR
1,421 Elo+

VS

Team Averages
Level 98
1,783 SR
1,481 Elo+
Chang'e
Chang'e
Hertenbek
Chang'e
Level 115
God Stats
3W - 3L
1,893 SR
Queue Stats
47W - 61L
1,461 Elo+
Party 1
Ymir
Ymir
Ningezero1
Ymir
Level 77
God Stats
4W - 4L
1,585 SR
Queue Stats
39W - 46L
1,448 Elo+
Party 1
Medusa
Medusa
ongbakken
Medusa
Level 101
God Stats
2W - 1L
1,872 SR
Queue Stats
7W - 6L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DDiox1992
Raijin
16
8 / 2 / 7
10,937
781
15,191
8,739
3,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
GACONN
Amaterasu
15
4 / 1 / 11
10,874
777
9,541
12,514
12,753
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
jamessmith552
Charybdis
15
4 / 2 / 10
10,142
724
10,170
8,470
3,042
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Hertenbek
Chang'e
14
2 / 6 / 1
9,124
652
6,595
11,618
4,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 3 / 1
10,174
727
7,000
17,262
16,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
ongbakken
Medusa
11
0 / 7 / 3
8,250
589
5,063
10,692
2,945
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
16
Kills
5
5
Deaths
16
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Raijin
DDiox1992
Raijin
8
2
7
5.75
W
Amaterasu
GACONN
Amaterasu
4
1
11
9.5
L
Chang'e
Hertenbek
Chang'e
2
6
1
0.42
L
3
3
1
1.17
W
Charybdis
jamessmith552
Charybdis
4
2
10
4.5
L
Medusa
ongbakken
Medusa
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,902
Damage
18,658
29,723
Taken
39,572
18,998
Mitigated
23,824
7,532
Healing
8,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
DDiox1992
Raijin
15,191
606
0
2,085
8,739
3,203
635
3,832
4,907
52,662
0
W
Amaterasu
GACONN
Amaterasu
9,541
3,732
712
2,813
12,514
12,753
385
5,024
7,490
0
22,312
L
Chang'e
Hertenbek
Chang'e
6,595
475
1,176
2,544
11,618
4,332
0
4,718
6,900
27,847
1,176
L
7,000
1,883
0
3,319
17,262
16,547
0
5,697
11,565
25,567
0
W
Charybdis
jamessmith552
Charybdis
10,170
5,184
0
1,922
8,470
3,042
1,453
5,120
3,350
0
44,737
L
Medusa
ongbakken
Medusa
5,063
1,761
208
871
10,692
2,945
0
4,978
5,714
0
21,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,953
Gold Earned
27,548
161
Minions Killed
124
8
Camps Cleared
4
761,260
Distance Traveled
651,717
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,937
781
75
5
6
235,650
2
W
Amaterasu
10,874
777
15
1
1
287,551
1
L
Chang'e
9,124
652
61
4
3
221,154
3
L
Ymir
10,174
727
36
3
1
236,557
5
W
Charybdis
10,142
724
71
5
1
238,059
2
L
Medusa
8,250
589
27
2
0
194,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role