Player Matchup

Sobek
Sobek
Gold IV
DeathBomber33
Sobek
Gold IV
Level 123
God Stats
3W - 3L
1,324 SR
Queue Stats
95W - 97L
1,576 MMR
Party 1
Bellona
Bellona
Silver IV
lLordGwynn
Bellona
Silver IV
Level 153
God Stats
5W - 4L
1,625 SR
Queue Stats
168W - 225L
875 MMR
Party 1
Gilgamesh
Gilgamesh
Silver I
metro2033
Gilgamesh
Silver I
Level 150
God Stats
4W - 4L
1,446 SR
Queue Stats
119W - 111L
1,505 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 142
1,465 SR
1,318 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 58
1,301 SR
1,289 MMR
Discordia
Discordia
Silver V
Leergut0nkel
Discordia
Silver V
Level 69
God Stats
0W - 2L
1,067 SR
Queue Stats
3W - 15L
1,122 MMR
Party 2
Medusa
Medusa
Silver III
Saehncehn
Medusa
Silver III
Level 48
God Stats
1W - 6L
1,239 SR
Queue Stats
1W - 12L
1,246 MMR
Party 2
Athena
Athena
Bronze IV
TarbolinTheGreat
Athena
Bronze IV
Level 56
God Stats
0W - 2L
1,596 SR
Queue Stats
1W - 3L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 11
9,068
824
10,570
16,483
19,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
lLordGwynn
Bellona
14
5 / 0 / 11
9,007
819
8,601
9,885
10,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
metro2033
Gilgamesh
14
7 / 1 / 7
9,436
858
13,408
12,418
10,462
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ThothZeusBastetAtlasAh Muzen Cab

VS

Bans
ScyllaFenrirPoseidonArtioNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Leergut0nkel
Discordia
12
3 / 6 / 0
7,996
727
5,012
10,416
3,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Saehncehn
Medusa
10
0 / 8 / 3
6,825
620
8,136
11,131
4,458
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 3 / 3
7,582
689
4,446
13,700
12,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
17
Kills
4
4
Deaths
17
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
3
11
3.5
L
Discordia
Leergut0nkel
Discordia
3
6
0
0.5
L
Medusa
Saehncehn
Medusa
0
8
3
0.19
L
1
3
3
0.83
W
Bellona
lLordGwynn
Bellona
5
0
11
10.5
W
Gilgamesh
metro2033
Gilgamesh
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,579
Damage
17,594
38,786
Taken
35,247
40,164
Mitigated
20,985
11,118
Healing
4,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,570
710
826
6,032
16,483
19,014
413
5,010
11,473
27,947
0
L
Discordia
Leergut0nkel
Discordia
5,012
413
0
1,088
10,416
3,845
0
3,577
6,524
19,283
0
L
Medusa
Saehncehn
Medusa
8,136
3,531
0
710
11,131
4,458
0
2,429
8,542
0
23,444
L
4,446
955
188
2,324
13,700
12,682
0
3,807
9,565
10,164
0
W
Bellona
lLordGwynn
Bellona
8,601
1,676
0
2,062
9,885
10,688
969
2,289
7,596
0
29,477
W
Gilgamesh
metro2033
Gilgamesh
13,408
4,834
0
2,198
12,418
10,462
1,073
2,688
9,730
0
41,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,511
Gold Earned
22,403
128
Minions Killed
78
9
Camps Cleared
1
687,133
Distance Traveled
626,445
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,068
824
33
3
2
222,133
5
L
Discordia
7,996
727
36
3
0
207,688
7
L
Medusa
6,825
620
29
3
0
201,496
0
L
Athena
7,582
689
13
1
1
217,261
3
W
Bellona
9,007
819
44
4
2
242,530
0
W
Gilgamesh
9,436
858
51
5
5
222,470
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role