Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold III
DarthLahey19
Ah Muzen Cab
Gold III
Level 107
God Stats
14W - 11L
1,619 SR
Queue Stats
316W - 323L
1,489 MMR
Solo
Kali
Kali
Gold V
MR OH MY SMURF
Kali
Gold V
Level 156
God Stats
17W - 13L
1,687 SR
Queue Stats
363W - 359L
1,489 MMR
Solo
Jormungandr
Jormungandr
Gold III
Victor_Killer989
Jormungandr
Gold III
Level 126
God Stats
3W - 2L
1,609 SR
Queue Stats
70W - 70L
1,488 MMR
Solo
Bellona
Bellona
Gold III
buntcuster69
Bellona
Gold III
Level 138
God Stats
3W - 2L
1,740 SR
Queue Stats
80W - 80L
1,479 MMR
Solo
Janus
Janus
Gold IV
jTrancends
Janus
Gold IV
Level 124
God Stats
11W - 17L
1,397 SR
Queue Stats
466W - 461L
1,515 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,610 SR
1,492 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 125
1,661 SR
1,492 MMR
Horus
Horus
Platinum V
GSLegendary
Horus
Platinum V
Level 147
God Stats
32W - 21L
1,698 SR
Queue Stats
208W - 182L
1,469 MMR
Party 1
Bastet
Bastet
Platinum IV
Gs Nanner17
Bastet
Platinum IV
Level 104
God Stats
11W - 6L
1,804 SR
Queue Stats
215W - 191L
1,514 MMR
Party 1
Nu Wa
Nu Wa
Gold III
HM IIScoutII
Nu Wa
Gold III
Level 156
God Stats
4W - 6L
1,749 SR
Queue Stats
357W - 345L
1,470 MMR
Solo
Danzaburou
Danzaburou
Gold I
Mr Boodles
Danzaburou
Gold I
Level 98
God Stats
14W - 18L
1,552 SR
Queue Stats
112W - 124L
1,504 MMR
Solo
Bakasura
Bakasura
Silver II
gurrrbeats
Bakasura
Silver II
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DarthLahey19
Ah Muzen Cab
17
0 / 9 / 1
10,772
414
11,430
25,558
5,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
4 / 4 / 5
13,490
519
9,688
22,340
9,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
Victor_Killer989
Jormungandr
16
0 / 5 / 6
11,239
432
9,902
26,478
27,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
buntcuster69
Bellona
18
1 / 10 / 4
11,703
450
14,434
31,642
30,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
20
8 / 7 / 2
15,719
605
22,640
21,082
6,864
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Morgan Le FayArtioGebAthenaCliodhna

VS

Bans
AtlasSetGilgameshCharybdisHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 14
13,859
533
13,457
25,866
25,256
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
20
10 / 2 / 9
15,697
604
31,096
31,262
27,373
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
7 / 3 / 8
15,406
593
29,818
12,959
4,627
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Mr Boodles
Danzaburou
20
11 / 3 / 5
16,701
642
25,247
19,884
8,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bakasura
gurrrbeats
Bakasura
20
4 / 3 / 3
13,803
531
7,213
21,819
9,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
74
13
Kills
35
35
Deaths
13
18
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
DarthLahey19
Ah Muzen Cab
0
9
1
0.06
W
3
2
14
5
W
Bastet
10
2
9
7.25
W
7
3
8
3.67
L
4
4
5
1.63
W
Danzaburou
Mr Boodles
Danzaburou
11
3
5
4.5
L
Jormungandr
Victor_Killer989
Jormungandr
0
5
6
0.6
L
Bellona
buntcuster69
Bellona
1
10
4
0.3
W
Bakasura
gurrrbeats
Bakasura
4
3
3
1.83
L
Janus
8
7
2
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,094
Damage
106,831
127,100
Taken
111,790
79,623
Mitigated
75,562
29,442
Healing
51,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
DarthLahey19
Ah Muzen Cab
11,430
3,113
281
7,558
25,558
5,940
702
3,811
21,277
0
84,579
W
13,457
5,099
3,953
10,651
25,866
25,256
745
8,394
17,257
0
60,581
W
Bastet
31,096
7,618
0
15,862
31,262
27,373
592
9,544
21,718
0
113,274
W
29,818
5,877
0
2,912
12,959
4,627
2,532
5,662
7,297
132,871
0
L
9,688
4,244
0
6,823
22,340
9,372
1,020
7,604
14,270
0
95,399
W
Danzaburou
Mr Boodles
Danzaburou
25,247
15,156
450
9,314
19,884
8,501
8,176
3,898
15,986
0
130,648
L
Jormungandr
Victor_Killer989
Jormungandr
9,902
1,161
3,062
4,336
26,478
27,281
0
6,478
19,249
40,139
0
L
Bellona
buntcuster69
Bellona
14,434
4,616
0
6,882
31,642
30,166
0
5,336
25,894
4,971
77,487
W
Bakasura
gurrrbeats
Bakasura
7,213
4,909
0
8,084
21,819
9,805
727
6,731
15,088
0
91,048
L
Janus
22,640
1,092
0
500
21,082
6,864
0
4,970
15,774
139,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,923
Gold Earned
75,466
781
Minions Killed
823
0
Camps Cleared
0
2,393,470
Distance Traveled
2,577,479
24
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,772
414
163
6
0
446,796
0
W
Horus
13,859
533
84
3
0
504,563
8
W
Bastet
15,697
604
174
7
0
541,676
4
W
Nu Wa
15,406
593
177
7
0
485,876
12
L
Kali
13,490
519
159
6
0
555,050
3
W
Danzaburou
16,701
642
229
9
0
458,632
6
L
Jormungandr
11,239
432
55
2
0
497,284
8
L
Bellona
11,703
450
159
6
0
404,970
7
W
Bakasura
13,803
531
159
6
0
586,732
0
L
Janus
15,719
605
245
9
0
489,370
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role