Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
CanibleGumyWorm
Cthulhu
Level 149
God Stats
3W - 4L
1,458 SR
Queue Stats
268W - 210L
1,641 Elo+
Party 3
Vulcan
Vulcan
DrAgOnBLast_03
Vulcan
Level 104
God Stats
2W - 0L
1,714 SR
Queue Stats
72W - 61L
1,512 Elo+
Party 2
Guan Yu
Guan Yu
K1DRefrigerator
Guan Yu
Level 96
God Stats
4W - 1L
1,455 SR
Queue Stats
26W - 26L
1,439 Elo+
Party 3
Kali
Kali
RayHidden39
Kali
Level 108
God Stats
1W - 2L
1,209 SR
Queue Stats
26W - 30L
1,195 Elo+
Party 2
Team Averages
Level 115
1,467 SR
1,457 Elo+

VS

Team Averages
Level 119
1,553 SR
1,472 Elo+
Atlas
Atlas
ADiiThicc
Atlas
Level 149
God Stats
3W - 3L
1,662 SR
Queue Stats
112W - 101L
1,518 Elo+
Party 1
Gilgamesh
Gilgamesh
AintGonHapnCapn
Gilgamesh
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 101L
1,404 Elo+
Party 1
Merlin
Merlin
AndromedaKumiho
Merlin
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,264 Elo+
Solo
Kali
Kali
SinkingDutchman
Kali
Level 108
God Stats
28W - 38L
1,356 SR
Queue Stats
304W - 306L
1,443 Elo+
Solo
Skadi
Skadi
XstremeKilla2020
Skadi
Level 109
God Stats
1W - 1L
1,744 SR
Queue Stats
1W - 2L
1,731 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
2 / 0 / 2
6,103
763
3,831
3,160
1,192
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 0 / 5
5,690
711
3,417
2,842
1,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
2 / 0 / 0
6,445
806
4,072
3,528
1,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 5
5,527
691
666
5,036
3,037
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 1 / 3
5,734
717
1,409
6,285
2,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ADiiThicc
Atlas
12
1 / 1 / 1
6,246
781
3,002
5,217
2,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
AintGonHapnCapn
Gilgamesh
8
0 / 0 / 0
4,888
611
0
0
0
13
1 / 0 / 1
6,209
776
2,884
1,485
511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 1
5,415
677
4,967
5,827
1,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 2 / 0
5,648
706
3,234
3,730
1,073
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
5
Kills
2
2
Deaths
5
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
2
0
2
3
L
Atlas
ADiiThicc
Atlas
1
1
1
1.5
L
Gilgamesh
AintGonHapnCapn
Gilgamesh
0
0
0
0
L
1
0
1
1.5
W
0
0
5
2.5
W
2
0
0
2
W
0
1
5
2.5
W
1
1
3
2.5
L
0
2
1
0.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,395
Damage
14,087
20,851
Taken
16,259
9,073
Mitigated
5,788
7,300
Healing
2,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
3,831
957
0
606
3,160
1,192
140
292
2,868
0
13,315
L
Atlas
ADiiThicc
Atlas
3,002
1,001
95
1,055
5,217
2,339
0
3,778
1,178
15,779
0
L
Gilgamesh
AintGonHapnCapn
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
L
2,884
35
0
0
1,485
511
0
1,037
368
26,208
0
W
3,417
212
131
335
2,842
1,514
60
801
2,041
15,302
0
W
4,072
1,287
0
0
3,528
1,243
482
2,136
1,392
25,760
0
W
666
147
2,421
2,765
5,036
3,037
160
1,171
3,865
0
5,543
W
1,409
456
0
1,042
6,285
2,087
69
1,486
4,799
0
11,937
L
4,967
1,208
0
1,203
5,827
1,865
0
1,559
4,110
0
12,867
L
3,234
853
0
170
3,730
1,073
0
538
3,114
0
16,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,499
Gold Earned
28,406
150
Minions Killed
140
0
Camps Cleared
0
858,245
Distance Traveled
636,800
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,103
763
30
4
0
176,036
5
L
Atlas
6,246
781
20
3
0
165,343
0
L
Gilgamesh
4,888
611
0
0
0
0
0
L
Merlin
6,209
776
69
9
0
146,424
1
W
Cthulhu
5,690
711
21
3
0
180,937
1
W
Vulcan
6,445
806
58
7
0
163,723
2
W
Guan Yu
5,527
691
15
2
0
169,928
1
W
Kali
5,734
717
26
3
0
167,621
0
L
Kali
5,415
677
17
2
0
182,159
3
L
Skadi
5,648
706
34
4
0
142,874
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role