Player Matchup

Ne Zha
Ne Zha
BlueRangerLee
Ne Zha
Level 149
God Stats
4W - 6L
1,726 SR
Queue Stats
497W - 528L
1,513 Elo+
Party 2
Raijin
Raijin
CrazyRangerDave
Raijin
Level 96
God Stats
5W - 13L
1,301 SR
Queue Stats
217W - 254L
1,561 Elo+
Party 2
Cu Chulainn
Cu Chulainn
InSPiRaTiOnZz x
Cu Chulainn
Level 87
God Stats
7W - 8L
1,669 SR
Queue Stats
413W - 444L
1,511 Elo+
Party 2
Nike
Nike
NekoAlexa
Nike
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 126L
1,563 Elo+
Solo
Xbalanque
Xbalanque
TnE ToXiiCzz
Xbalanque
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 50L
1,568 Elo+
Party 2
Team Averages
Level 111
1,539 SR
1,543 Elo+

VS

Team Averages
Level 110
1,659 SR
1,505 Elo+
Zhong Kui
Zhong Kui
Aramati
Zhong Kui
Level 147
God Stats
8W - 13L
1,814 SR
Queue Stats
649W - 648L
1,507 Elo+
Party 1
Anhur
Anhur
Bratàc
Anhur
Level 125
God Stats
9W - 11L
1,733 SR
Queue Stats
544W - 523L
1,492 Elo+
Party 1
Bastet
Bastet
Elch Tierchen
Bastet
Level 129
God Stats
12W - 5L
1,500 SR
Queue Stats
310W - 328L
1,484 Elo+
Solo
Sun Wukong
Sun Wukong
FrickLoadODamage
Sun Wukong
Level 82
God Stats
4W - 0L
1,717 SR
Queue Stats
35W - 37L
1,544 Elo+
Party 3
Eset
Eset
HeckLoadOfDamage
Eset
Level 69
God Stats
2W - 0L
1,531 SR
Queue Stats
29W - 38L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 11
11,951
747
18,649
15,490
7,021
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
8 / 8 / 9
12,426
777
14,853
14,080
5,131
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
InSPiRaTiOnZz x
Cu Chulainn
18
1 / 5 / 13
10,362
648
10,507
26,803
21,309
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nike
19
1 / 6 / 15
11,226
702
9,175
16,461
11,065
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
TnE ToXiiCzz
Xbalanque
16
4 / 9 / 11
10,437
652
16,231
16,006
5,255
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Aramati
Zhong Kui
19
2 / 5 / 19
11,694
731
10,772
20,207
19,657
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
Bratàc
Anhur
20
10 / 3 / 16
12,834
802
12,590
14,391
5,808
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
5 / 7 / 13
12,503
781
18,218
15,814
6,707
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
FrickLoadODamage
Sun Wukong
19
10 / 5 / 15
12,653
791
22,944
21,855
18,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
6 / 4 / 17
12,890
806
16,045
15,181
5,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
113
23
Kills
33
33
Deaths
24
59
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Aramati
Zhong Kui
2
5
19
2.3
L
9
5
11
2.9
W
Anhur
Bratàc
Anhur
10
3
16
6
L
8
8
9
1.56
W
5
7
13
1.64
W
Sun Wukong
FrickLoadODamage
Sun Wukong
10
5
15
3.5
W
6
4
17
3.63
L
Cu Chulainn
InSPiRaTiOnZz x
Cu Chulainn
1
5
13
1.5
L
Nike
1
6
15
1.42
L
Xbalanque
TnE ToXiiCzz
Xbalanque
4
9
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,415
Damage
80,569
88,840
Taken
87,448
49,781
Mitigated
56,496
24,953
Healing
33,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Aramati
Zhong Kui
10,772
1,162
1,436
6,627
20,207
19,657
1,792
4,103
16,104
30,236
0
L
18,649
2,110
3,052
4,696
15,490
7,021
1,217
5,634
9,711
0
35,942
W
Anhur
Bratàc
Anhur
12,590
7,092
2,523
2,603
14,391
5,808
2,703
3,617
10,774
0
29,510
L
14,853
1,360
809
1,463
14,080
5,131
770
5,244
8,716
31,878
0
W
18,218
2,129
1,340
2,740
15,814
6,707
166
2,715
13,099
0
29,452
W
Sun Wukong
FrickLoadODamage
Sun Wukong
22,944
4,038
868
7,983
21,855
18,602
822
3,140
18,715
0
33,058
W
16,045
1,662
2,606
4,366
15,181
5,722
1,195
2,720
12,461
42,778
0
L
Cu Chulainn
InSPiRaTiOnZz x
Cu Chulainn
10,507
1,392
306
7,545
26,803
21,309
279
8,840
17,416
1,265
25,954
L
Nike
9,175
1,383
2,043
2,253
16,461
11,065
887
4,563
11,698
459
22,709
L
Xbalanque
TnE ToXiiCzz
Xbalanque
16,231
3,129
788
1,998
16,006
5,255
0
2,536
13,254
0
30,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,402
Gold Earned
62,574
167
Minions Killed
177
0
Camps Cleared
0
1,187,567
Distance Traveled
1,397,262
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,694
731
35
2
0
270,808
0
L
Ne Zha
11,951
747
20
1
0
273,482
0
W
Anhur
12,834
802
26
2
0
290,198
0
L
Raijin
12,426
777
41
3
0
174,921
3
W
Bastet
12,503
781
21
1
0
266,661
0
W
Sun Wukong
12,653
791
28
2
0
298,227
1
W
Eset
12,890
806
67
4
0
271,368
0
L
Cu Chulainn
10,362
648
38
2
0
266,581
0
L
Nike
11,226
702
37
2
0
248,769
0
L
Xbalanque
10,437
652
31
2
0
223,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role