Player Matchup

He Bo
He Bo
Platinum I
 
He Bo
Platinum I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Osiris
Osiris
Gold III
AllHailYorgos
Osiris
Gold III
Level 125
God Stats
3W - 1L
1,935 SR
Queue Stats
12W - 4L
1,824 MMR
Solo
Chronos
Chronos
Platinum IV
BANGLANGELO
Chronos
Platinum IV
Level 119
God Stats
5W - 4L
1,500 SR
Queue Stats
322W - 329L
1,784 MMR
Solo
Hercules
Hercules
Platinum IV
Mindf4k
Hercules
Platinum IV
Level 160
God Stats
1W - 4L
1,421 SR
Queue Stats
104W - 118L
1,752 MMR
Solo
Charybdis
Charybdis
Platinum V
Obiex
Charybdis
Platinum V
Level 160
God Stats
6W - 4L
1,839 SR
Queue Stats
236W - 218L
1,728 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,639 SR
1,718 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 138
1,563 SR
1,812 MMR
Heimdallr
Heimdallr
Gold I
LeftYeet
Heimdallr
Gold I
Level 151
God Stats
10W - 6L
1,564 SR
Queue Stats
182W - 157L
1,716 MMR
Party 2
Ymir
Ymir
Gold IV
MyNanIsGok1
Ymir
Gold IV
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 27L
1,743 MMR
Solo
Zeus
Zeus
Platinum III
Shars
Zeus
Platinum III
Level 160
God Stats
3W - 3L
1,542 SR
Queue Stats
222W - 219L
1,847 MMR
Solo
Thor
Thor
Platinum II
lamedusita
Thor
Platinum II
Level 142
God Stats
9W - 16L
1,500 SR
Queue Stats
323W - 327L
1,805 MMR
Solo
Fenrir
Fenrir
Platinum II
wyni
Fenrir
Platinum II
Level 155
God Stats
1W - 2L
1,708 SR
Queue Stats
130W - 99L
1,950 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
4 / 7 / 1
10,588
504
8,891
15,055
3,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 5 / 2
10,357
493
11,888
18,482
19,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
BANGLANGELO
Chronos
16
1 / 9 / 0
10,194
485
5,146
17,947
4,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
Mindf4k
Hercules
12
0 / 10 / 3
8,673
413
6,094
28,290
15,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
Obiex
Charybdis
18
6 / 2 / 5
11,725
558
17,702
14,801
4,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
CliodhnaThothSol

VS

Bans
PersephoneBastetCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LeftYeet
Heimdallr
20
9 / 0 / 8
13,397
638
18,324
12,468
6,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
7 / 3 / 7
12,397
590
14,132
20,420
19,897
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zeus
Shars
Zeus
16
3 / 8 / 7
10,894
519
15,965
12,142
3,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

20
4 / 2 / 10
12,341
588
10,751
16,734
6,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
wyni
Fenrir
18
10 / 2 / 8
12,455
593
16,766
22,410
17,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
73
14
Kills
33
33
Deaths
15
11
Assists
40
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
4
7
1
0.64
L
3
5
2
0.8
L
Chronos
BANGLANGELO
Chronos
1
9
0
0.11
W
Heimdallr
LeftYeet
Heimdallr
9
0
8
13
L
Hercules
Mindf4k
Hercules
0
10
3
0.15
W
7
3
7
3.5
L
Charybdis
Obiex
Charybdis
6
2
5
4.25
W
Zeus
Shars
Zeus
3
8
7
0.81
W
4
2
10
4.5
W
Fenrir
wyni
Fenrir
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,721
Damage
75,938
94,575
Taken
84,174
47,211
Mitigated
54,378
21,234
Healing
33,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
8,891
411
0
3,208
15,055
3,351
0
5,442
9,613
75,848
0
L
11,888
5,120
0
4,871
18,482
19,251
408
7,766
10,716
0
59,513
L
Chronos
BANGLANGELO
Chronos
5,146
1,938
0
1,231
17,947
4,050
3,209
3,063
14,884
69,528
0
W
Heimdallr
LeftYeet
Heimdallr
18,324
8,542
0
9,017
12,468
6,344
4,223
3,445
9,023
0
116,350
L
Hercules
Mindf4k
Hercules
6,094
2,027
584
6,289
28,290
15,977
101
11,564
16,726
0
23,070
W
14,132
4,028
0
7,378
20,420
19,897
46
3,040
15,626
72,927
1,685
L
Charybdis
Obiex
Charybdis
17,702
7,235
0
5,051
14,801
4,582
0
2,228
12,573
0
93,251
W
Zeus
Shars
Zeus
15,965
2,323
0
2,532
12,142
3,798
76
1,995
10,147
77,377
0
W
10,751
3,551
0
7,648
16,734
6,988
1,375
4,518
12,216
0
102,466
W
Fenrir
wyni
Fenrir
16,766
6,588
0
6,680
22,410
17,351
1,433
3,034
18,680
1,048
45,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,537
Gold Earned
61,484
571
Minions Killed
629
0
Camps Cleared
0
1,916,192
Distance Traveled
2,018,977
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,588
504
124
6
0
404,539
3
L
Osiris
10,357
493
120
6
0
367,366
3
L
Chronos
10,194
485
147
7
0
363,014
4
W
Heimdallr
13,397
638
174
8
0
402,649
4
L
Hercules
8,673
413
23
1
0
379,382
6
W
Ymir
12,397
590
134
6
0
395,541
4
L
Charybdis
11,725
558
157
7
0
401,891
4
W
Zeus
10,894
519
114
5
0
375,913
5
W
Thor
12,341
588
155
7
0
419,106
3
W
Fenrir
12,455
593
52
2
0
425,768
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role