Player Matchup

Ullr
Ullr
DoppeIl
Ullr
Level 14
God Stats
1W - 0L
1,189 SR
Queue Stats
4W - 1L
1,654 Elo+
Party 1
Olorun
Olorun
LazyPuppyGod
Olorun
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Plexityz
King Arthur
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 55L
1,607 Elo+
Party 1
Team Averages
Level 55
1,396 SR
1,587 Elo+

VS

Team Averages
Level 94
1,557 SR
1,403 Elo+
Gilgamesh
Gilgamesh
CourtesyShark48
Gilgamesh
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Hera
Hera
DrPSnipez
Hera
Level 145
God Stats
4W - 2L
1,604 SR
Queue Stats
76W - 70L
1,360 Elo+
Party 2
Zhong Kui
Zhong Kui
J2kOnoseJedi
Zhong Kui
Level 109
God Stats
2W - 2L
1,566 SR
Queue Stats
64W - 58L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
DoppeIl
Ullr
20
13 / 4 / 5
14,215
836
19,384
20,125
8,413
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
17
5 / 8 / 10
12,942
761
10,695
16,290
6,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
Plexityz
King Arthur
18
4 / 5 / 14
13,152
774
15,520
29,558
26,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CourtesyShark48
Gilgamesh
15
2 / 8 / 7
11,773
693
10,140
24,075
21,518
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hera
17
4 / 9 / 9
12,446
732
19,467
12,293
4,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
J2kOnoseJedi
Zhong Kui
18
11 / 6 / 6
13,926
819
21,511
22,081
14,341
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
39
22
Kills
17
17
Deaths
23
29
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CourtesyShark48
Gilgamesh
2
8
7
0.69
W
Ullr
DoppeIl
Ullr
13
4
5
3.88
L
Hera
4
9
9
0.94
L
Zhong Kui
J2kOnoseJedi
Zhong Kui
11
6
6
2.33
W
Olorun
5
8
10
1.25
W
King Arthur
Plexityz
King Arthur
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,599
Damage
51,118
65,973
Taken
58,449
41,530
Mitigated
40,512
18,833
Healing
12,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CourtesyShark48
Gilgamesh
10,140
1,400
172
867
24,075
21,518
404
3,191
20,290
0
33,838
W
Ullr
DoppeIl
Ullr
19,384
9,341
0
4,572
20,125
8,413
2,804
14,076
6,049
0
66,519
L
Hera
19,467
5,435
270
600
12,293
4,653
75
2,313
9,848
70,090
0
L
Zhong Kui
J2kOnoseJedi
Zhong Kui
21,511
1,190
606
10,070
22,081
14,341
579
4,454
17,064
50,038
0
W
Olorun
10,695
5,880
906
4,071
16,290
6,501
248
11,797
4,493
26,970
3,078
W
King Arthur
Plexityz
King Arthur
15,520
1,726
657
8,627
29,558
26,616
195
15,811
13,747
0
51,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,309
Gold Earned
38,145
194
Minions Killed
188
8
Camps Cleared
7
897,176
Distance Traveled
834,270
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,773
693
40
2
1
271,400
1
W
Ullr
14,215
836
97
6
5
303,289
1
L
Hera
12,446
732
88
5
5
280,171
3
L
Zhong Kui
13,926
819
60
4
1
282,699
1
W
Olorun
12,942
761
41
2
1
260,920
0
W
King Arthur
13,152
774
56
3
2
332,967
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role