Player Matchup

Cthulhu
Cthulhu
FICAM02
Cthulhu
Level 47
God Stats
0W - 2L
1,265 SR
Queue Stats
2W - 2L
1,466 Elo+
Solo
Thor
Thor
IC Bushi
Thor
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,780 Elo+
Party 1
Achilles
Achilles
MountStaudle67
Achilles
Level 157
God Stats
1W - 8L
1,500 SR
Queue Stats
123W - 113L
1,608 Elo+
Party 1
Kukulkan
Kukulkan
shady mcdino
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Neith
Neith
zoo0O0oobs
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Team Averages
Level 56
1,453 SR
1,571 Elo+

VS

Team Averages
Level 73
1,571 SR
1,517 Elo+
Chaac
Chaac
AnubidTTV
Chaac
Level 58
God Stats
12W - 8L
1,438 SR
Queue Stats
18W - 14L
1,465 Elo+
Party 3
Sol
Sol
Equin0xz
Sol
Level 85
God Stats
6W - 3L
1,447 SR
Queue Stats
90W - 72L
1,545 Elo+
Party 2
Persephone
Persephone
PippyInc
Persephone
Level 86
God Stats
2W - 2L
1,513 SR
Queue Stats
34W - 27L
1,622 Elo+
Party 2
Bastet
Bastet
Purple Peri
Bastet
Level 102
God Stats
10W - 5L
1,633 SR
Queue Stats
28W - 24L
1,428 Elo+
Party 3
Hou Yi
Hou Yi
S01stice
Hou Yi
Level 34
God Stats
6W - 1L
1,824 SR
Queue Stats
90W - 82L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FICAM02
Cthulhu
16
0 / 2 / 5
11,357
541
4,065
6,534
5,245
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Thor
20
6 / 11 / 5
14,627
697
13,575
27,891
10,395
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
20
4 / 4 / 8
15,032
716
21,462
38,411
62,827
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
shady mcdino
Kukulkan
20
5 / 2 / 7
15,455
736
32,596
19,052
7,569
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Neith
18
0 / 8 / 5
12,251
583
5,386
12,712
4,001
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AnubidTTV
Chaac
20
3 / 2 / 12
14,986
714
11,418
22,530
26,770
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

20
6 / 6 / 6
14,854
707
18,016
22,409
9,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
PippyInc
Persephone
20
6 / 0 / 10
16,833
802
23,343
10,609
4,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
20
6 / 6 / 13
14,715
701
14,267
22,911
8,939
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
S01stice
Hou Yi
20
6 / 1 / 13
15,580
742
22,181
16,473
6,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
81
15
Kills
27
27
Deaths
15
30
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Chaac
AnubidTTV
Chaac
3
2
12
4.5
W
6
6
6
1.5
L
Cthulhu
FICAM02
Cthulhu
0
2
5
1.25
L
Thor
6
11
5
0.77
L
Achilles
4
4
8
2
W
Persephone
PippyInc
Persephone
6
0
10
11
W
Bastet
6
6
13
2.08
W
Hou Yi
S01stice
Hou Yi
6
1
13
12.5
L
Kukulkan
shady mcdino
Kukulkan
5
2
7
4.25
L
Neith
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,084
Damage
89,225
104,600
Taken
94,932
90,037
Mitigated
55,970
11,530
Healing
34,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AnubidTTV
Chaac
11,418
867
816
7,400
22,530
26,770
715
11,312
11,192
0
41,510
W
18,016
7,458
0
9,313
22,409
9,158
5,554
8,263
14,146
85,492
0
L
Cthulhu
FICAM02
Cthulhu
4,065
138
103
1,221
6,534
5,245
0
2,325
4,141
9,761
0
L
Thor
13,575
1,857
1,234
1,487
27,891
10,395
0
10,913
16,896
26
38,095
L
Achilles
21,462
1,858
0
2,780
38,411
62,827
15
14,997
22,550
11,326
58,228
W
Persephone
PippyInc
Persephone
23,343
2,555
0
5,186
10,609
4,468
1,843
2,731
7,838
90,824
0
W
Bastet
14,267
3,511
0
4,751
22,911
8,939
448
8,457
14,412
0
36,893
W
Hou Yi
S01stice
Hou Yi
22,181
10,882
592
6,876
16,473
6,635
4,283
8,362
8,109
0
54,050
L
Kukulkan
shady mcdino
Kukulkan
32,596
1,241
0
4,470
19,052
7,569
0
7,821
11,147
130,929
0
L
Neith
5,386
2,107
0
235
12,712
4,001
0
4,957
7,703
0
28,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,722
Gold Earned
76,968
390
Minions Killed
396
0
Camps Cleared
0
1,671,411
Distance Traveled
2,212,762
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,986
714
63
3
0
476,517
1
W
Sol
14,854
707
97
5
0
373,085
0
L
Cthulhu
11,357
541
12
1
0
137,322
0
L
Thor
14,627
697
40
2
0
300,345
7
L
Achilles
15,032
716
99
5
0
436,548
3
W
Persephone
16,833
802
138
7
0
450,114
0
W
Bastet
14,715
701
34
2
0
462,959
1
W
Hou Yi
15,580
742
64
3
0
450,087
3
L
Kukulkan
15,455
736
177
8
0
430,858
0
L
Neith
12,251
583
62
3
0
366,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role