Player Matchup

Skadi
Skadi
 
Skadi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Mr_Elemantal
Sylvanus
Level 128
God Stats
2W - 1L
1,916 SR
Queue Stats
13W - 14L
1,430 Elo+
Party 2
King Arthur
King Arthur
Slickback777
King Arthur
Level 160
God Stats
9W - 8L
1,942 SR
Queue Stats
461W - 496L
1,455 Elo+
Party 2
Ne Zha
Ne Zha
THE_PORKSWORD_51
Ne Zha
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,464 Elo+
Party 2
Vulcan
Vulcan
Woggzzz
Vulcan
Level 157
God Stats
38W - 34L
1,687 SR
Queue Stats
515W - 560L
1,553 Elo+
Party 2
Team Averages
Level 146
1,709 SR
1,480 Elo+

VS

Team Averages
Level 73
1,638 SR
1,615 Elo+
Medusa
Medusa
 
Medusa
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
FillOfSalsa
Chaac
Level 29
God Stats
20W - 4L
1,864 SR
Queue Stats
193W - 63L
1,757 Elo+
Party 1
Jormungandr
Jormungandr
JordidelBronx
Jormungandr
Level 102
God Stats
71W - 86L
1,210 SR
Queue Stats
1,870W - 1,932L
1,483 Elo+
Solo
Thanatos
Thanatos
RinseOfLettuce
Thanatos
Level 42
God Stats
7W - 1L
1,947 SR
Queue Stats
370W - 181L
1,736 Elo+
Party 1
Scylla
Scylla
xTomah
Scylla
Level 49
God Stats
17W - 11L
1,670 SR
Queue Stats
130W - 106L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
5 / 9 / 3
11,310
1,131
13,811
16,864
5,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Mr_Elemantal
Sylvanus
16
0 / 3 / 6
10,822
1,082
6,100
10,492
8,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
Slickback777
King Arthur
16
0 / 6 / 5
10,445
1,045
4,070
18,415
23,591
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 9 / 5
10,547
1,055
13,371
14,097
4,439
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
Woggzzz
Vulcan
16
2 / 4 / 1
10,904
1,090
9,531
9,458
2,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

131

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
7 / 0 / 11
11,882
1,188
12,166
6,884
2,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
7 / 1 / 20
12,926
1,293
13,607
13,781
10,250
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
JordidelBronx
Jormungandr
18
8 / 2 / 17
12,849
1,285
15,034
12,775
5,432
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
17
6 / 3 / 12
11,627
1,163
10,128
9,045
3,047
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
xTomah
Scylla
18
3 / 3 / 18
11,699
1,170
14,027
10,577
2,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
109
9
Kills
31
31
Deaths
9
20
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
5
9
3
0.72
W
Medusa
 
Medusa
7
0
11
12.5
W
7
1
20
17
W
Jormungandr
JordidelBronx
Jormungandr
8
2
17
8.25
L
Sylvanus
Mr_Elemantal
Sylvanus
0
3
6
1
W
Thanatos
6
3
12
4
L
King Arthur
Slickback777
King Arthur
0
6
5
0.42
L
2
9
5
0.5
L
Vulcan
Woggzzz
Vulcan
2
4
1
0.63
W
Scylla
xTomah
Scylla
3
3
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,883
Damage
64,962
69,326
Taken
53,062
44,890
Mitigated
24,576
5,792
Healing
9,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
13,811
9,112
0
2,187
16,864
5,298
0
6,315
10,449
0
36,737
W
Medusa
 
Medusa
12,166
5,953
0
678
6,884
2,929
0
1,187
5,697
0
29,392
W
13,607
1,372
0
5,136
13,781
10,250
0
6,394
7,209
0
32,416
W
Jormungandr
JordidelBronx
Jormungandr
15,034
2,585
0
0
12,775
5,432
0
3,475
9,206
27,900
0
L
Sylvanus
Mr_Elemantal
Sylvanus
6,100
519
695
1,571
10,492
8,889
0
5,747
4,645
13,195
0
W
Thanatos
10,128
2,384
0
3,774
9,045
3,047
0
1,445
7,600
0
17,061
L
King Arthur
Slickback777
King Arthur
4,070
443
84
225
18,415
23,591
0
5,839
12,392
0
15,974
L
13,371
2,322
0
530
14,097
4,439
0
6,391
7,584
0
31,297
L
Vulcan
Woggzzz
Vulcan
9,531
3,975
0
500
9,458
2,673
0
4,203
5,195
27,790
0
W
Scylla
xTomah
Scylla
14,027
974
0
0
10,577
2,918
0
2,720
7,719
38,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,028
Gold Earned
60,983
168
Minions Killed
190
6
Camps Cleared
10
871,383
Distance Traveled
989,565
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,310
1,131
51
5
1
175,953
0
W
Medusa
11,882
1,188
44
4
3
186,606
1
W
Chaac
12,926
1,293
39
4
0
222,303
0
W
Jormungandr
12,849
1,285
33
3
2
197,479
0
L
Sylvanus
10,822
1,082
18
2
0
133,228
0
W
Thanatos
11,627
1,163
14
1
3
204,049
1
L
King Arthur
10,445
1,045
24
2
0
191,049
1
L
Ne Zha
10,547
1,055
28
3
2
172,430
0
L
Vulcan
10,904
1,090
47
5
3
198,723
3
W
Scylla
11,699
1,170
60
6
2
179,128
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role