Player Matchup

Hades
Hades
 
Hades
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Primordia_Gaming
Sobek
Level 66
God Stats
3W - 7L
1,495 SR
Queue Stats
70W - 105L
1,532 Elo+
Party 1
Serqet
Serqet
WonderWilly11
Serqet
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 75L
1,501 Elo+
Party 1
Medusa
Medusa
Zequiver
Medusa
Level 49
God Stats
1W - 3L
1,512 SR
Queue Stats
17W - 16L
1,563 Elo+
Party 1
Bellona
Bellona
mystiquepsyche
Bellona
Level 15
God Stats
0W - 4L
1,500 SR
Queue Stats
16W - 28L
1,367 Elo+
Solo
Team Averages
Level 64
1,501 SR
1,493 Elo+

VS

Team Averages
Level 38
1,667 SR
1,568 Elo+
Ratatoskr
Ratatoskr
Itzshowwtiime
Ratatoskr
Level 47
God Stats
4W - 2L
1,710 SR
Queue Stats
155W - 168L
1,499 Elo+
Party 2
Chaac
Chaac
SilverEyedW1tch
Chaac
Level 29
God Stats
2W - 0L
1,737 SR
Queue Stats
3W - 4L
1,409 Elo+
Solo
Persephone
Persephone
TakeawayPoem428
Persephone
Level 26
God Stats
23W - 15L
1,692 SR
Queue Stats
102W - 71L
1,655 Elo+
Party 2
Xing Tian
Xing Tian
Turvoo
Xing Tian
Level 48
God Stats
2W - 1L
1,731 SR
Queue Stats
17W - 20L
1,469 Elo+
Solo
Neith
Neith
xDaystar
Neith
Level 39
God Stats
2W - 2L
1,466 SR
Queue Stats
5W - 4L
1,809 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
20
7 / 10 / 11
15,114
756
21,768
28,275
25,942
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
0 / 7 / 15
13,232
662
13,173
26,609
34,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
5 / 11 / 10
13,579
679
12,624
20,990
8,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Zequiver
Medusa
20
11 / 12 / 10
15,630
782
26,627
24,841
8,399
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
1 / 11 / 12
13,573
679
7,456
33,779
31,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Itzshowwtiime
Ratatoskr
20
3 / 8 / 18
13,902
695
17,190
16,418
7,440
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
7 / 3 / 16
15,784
789
17,788
26,981
40,422
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
TakeawayPoem428
Persephone
20
18 / 8 / 16
18,288
914
40,344
23,555
9,070
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
Turvoo
Xing Tian
20
9 / 2 / 26
16,222
811
16,315
27,727
26,134
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
xDaystar
Neith
20
12 / 4 / 15
16,048
802
19,910
15,793
8,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
140
24
Kills
49
51
Deaths
25
58
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
7
10
11
1.25
W
Ratatoskr
Itzshowwtiime
Ratatoskr
3
8
18
1.5
L
0
7
15
1.07
W
7
3
16
5
W
Persephone
TakeawayPoem428
Persephone
18
8
16
3.25
W
Xing Tian
Turvoo
Xing Tian
9
2
26
11
L
5
11
10
0.91
L
Medusa
Zequiver
Medusa
11
12
10
1.33
L
1
11
12
0.64
W
Neith
xDaystar
Neith
12
4
15
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,648
Damage
111,547
134,494
Taken
110,474
109,392
Mitigated
91,158
13,792
Healing
24,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
21,768
1,569
441
3,798
28,275
25,942
220
13,224
14,818
75,608
0
W
Ratatoskr
Itzshowwtiime
Ratatoskr
17,190
1,556
0
302
16,418
7,440
817
6,687
9,731
0
37,370
L
13,173
536
214
2,436
26,609
34,408
0
9,199
17,099
31,621
0
W
17,788
2,469
0
13,289
26,981
40,422
3,700
5,988
20,993
0
71,706
W
Persephone
TakeawayPoem428
Persephone
40,344
1,634
580
3,691
23,555
9,070
1,119
11,525
11,214
88,132
0
W
Xing Tian
Turvoo
Xing Tian
16,315
2,154
0
1,092
27,727
26,134
517
4,216
23,511
34,428
0
L
12,624
4,975
0
186
20,990
8,677
32
8,649
12,076
0
21,435
L
Medusa
Zequiver
Medusa
26,627
12,439
233
1,561
24,841
8,399
30
14,310
10,290
0
58,709
L
7,456
1,849
1,836
3,087
33,779
31,966
17
11,277
22,348
0
21,459
W
Neith
xDaystar
Neith
19,910
5,758
303
4,853
15,793
8,092
4,921
6,523
9,144
0
54,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,128
Gold Earned
80,244
239
Minions Killed
315
0
Camps Cleared
0
1,619,605
Distance Traveled
1,935,720
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
15,114
756
106
5
0
328,033
3
W
Ratatoskr
13,902
695
46
2
0
377,370
0
L
Sobek
13,232
662
31
2
0
343,882
0
W
Chaac
15,784
789
109
5
0
399,926
3
W
Persephone
18,288
914
87
4
0
443,582
1
W
Xing Tian
16,222
811
22
1
0
421,229
1
L
Serqet
13,579
679
29
1
0
324,819
0
L
Medusa
15,630
782
44
2
0
332,774
1
L
Bellona
13,573
679
29
1
0
290,097
2
W
Neith
16,048
802
51
3
0
293,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role